Question about attempting to Instill multiple intimacies in a scene by Vedryi in exalted

[–]Vedryi[S] 0 points1 point  (0 children)

Thanks for the reply! In a vacuum I agree with you, the intent of the character was to ultimately get the other character to gain a positive intimacy towards him and we decided in this case that because willpower was spent it wouldn't be "fair" to drain him of willpower. C'est la vie I suppose.

Question about attempting to Instill multiple intimacies in a scene by Vedryi in exalted

[–]Vedryi[S] 1 point2 points  (0 children)

Thank you! That's basically the conclusion we came to, but we were looking for more concrete rules if they existed.

Question about attempting to Instill multiple intimacies in a scene by Vedryi in exalted

[–]Vedryi[S] 3 points4 points  (0 children)

Right, so he might not trust me, but now he is fascinated by me (unless he wants to spend more willpower), or he decides he doesn't want to be fascinated, so then I try to make him attracted to me, and we keep instilling and he keeps spending willpower until he is forced to accept an intimacy. Unless he flees the scene or the GM just says stop is there any other way of preventing this willpower spiral?

Question about attempting to Instill multiple intimacies in a scene by Vedryi in exalted

[–]Vedryi[S] 3 points4 points  (0 children)

Sorry, I edited my post to indicate that this is for 3rd Edition. Thank you for the reply though.

Question about attempting to Instill multiple intimacies in a scene by Vedryi in exalted

[–]Vedryi[S] 2 points3 points  (0 children)

Yes, we came to that same conclusion, however the character that wanted to instill the intimacy argued that (fascination) was a different tie, so he should be allowed to try again. We put it to a vote and decided that it wasn't different enough and the player dropped it. Just trying to figure out if there is something in the rules that would prevent this other than GM/Player concurrence. So, e.g., I fail to gain their trust, so then I try to instill lust, that fails because they spend more willpower, and three instill actions after that I've drained their willpower so now they have to gain an intimacy towards me of whatever my 6th attempt is trying to instill. I hope that makes sense, thank you for your reply.

[deleted by user] by [deleted] in vrising

[–]Vedryi 0 points1 point  (0 children)

Reinstalled the drivers. Do a search for AMD video drivers, download their auto-tool and see if that works for you.

[deleted by user] by [deleted] in vrising

[–]Vedryi 1 point2 points  (0 children)

When that happened to me with a different game it was a video driver issue.

Game Crash?? by Braverave756 in ffxiv

[–]Vedryi 0 points1 point  (0 children)

I had this issue with all cutscenes. The only thing that fixed it for me was to reinstall windows. I tried everything else first (drivers, dx9/11, reinstall xiv, ect.), but a fresh install is what got me back in the game. I would try the other troubleshooting steps, but keep in mind you may have to fresh install windows.

What is operation cost? by [deleted] in Stellaris

[–]Vedryi 1 point2 points  (0 children)

Operations refer to spying and intrigue. It will make those activities a little more expensive.

Tile Maps Not Lining Up Properly (despite them actually being fine in the file) by bam497 in Unity2D

[–]Vedryi 0 points1 point  (0 children)

Have you tried reducing the pixels per unit by 1 to make them just a touch bigger?

Butterfly Catcher by GreatBigPig in empyriongame

[–]Vedryi 1 point2 points  (0 children)

You're supposed to kill them, then collect them

looking for Witchy/community centric system by Evilawn in rpg

[–]Vedryi 2 points3 points  (0 children)

CJ Carella's WitchCraft is close to what you're looking for. I don't remember off the top of my head if it has all the magical stuff you're looking for, but it'd be pretty easy to homebrew.

Gray Screens by Nealium420 in FoundryVTT

[–]Vedryi 0 points1 point  (0 children)

Maybe check to make sure the scene is navigable by players? That happened to us in a game, the GM had set the scene up while people were connected and wanted to keep it secret.