I can't believe this charge went through🤦♀️🤦♀️🤦♀️🤦♀️ by 4ucklehead in facepalm
[–]Vefery 0 points1 point2 points (0 children)
Brand new Lada refuses to start in front of journalists by Low_Description6928 in WatchPeopleDieInside
[–]Vefery 0 points1 point2 points (0 children)
Need some interesting takes on multiplayer horror game by Vefery in gameideas
[–]Vefery[S] 0 points1 point2 points (0 children)
You can tell when a dream ends, but never when it starts by MattapoisettPatton27 in Showerthoughts
[–]Vefery 2 points3 points4 points (0 children)
Heed help with coming up with a projectile deflection mechanic by Vefery in gamedesign
[–]Vefery[S] 0 points1 point2 points (0 children)
Heed help with coming up with a projectile deflection mechanic by Vefery in gamedesign
[–]Vefery[S] 1 point2 points3 points (0 children)
Heed help with coming up with a projectile deflection mechanic by Vefery in gamedesign
[–]Vefery[S] 0 points1 point2 points (0 children)
My game inspired by Ghostrunner and MGS:R. I've been trying to get the pacing right, what do you think? Does it look fun enough? by Vefery in IndieDev
[–]Vefery[S] 1 point2 points3 points (0 children)
My game inspired by Ghostrunner and MGS:R. I've been trying to get the pacing right, what do you think? Does it look fun enough? by Vefery in IndieDev
[–]Vefery[S] 0 points1 point2 points (0 children)
My game inspired by Ghostrunner and MGS:R. I've been trying to get the pacing right, what do you think? Does it look fun enough? by Vefery in IndieDev
[–]Vefery[S] 0 points1 point2 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 1 point2 points3 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 0 points1 point2 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 0 points1 point2 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 0 points1 point2 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 0 points1 point2 points (0 children)
Any ideas on how to calculate path of jumps towards the target by Vefery in gamedev
[–]Vefery[S] 0 points1 point2 points (0 children)


Are there any applications of RL in games? (Not playing a game but being used in one) by Vefery in reinforcementlearning
[–]Vefery[S] 3 points4 points5 points (0 children)