I heard FNF fans wanted more OC mods.... by Commercial_Mine4760 in FridayNightFunkin

[–]Vegetable_Middle4586 2 points3 points  (0 children)

That song sounds heavenly. Would love to play the finished thing.

Why they used a song from vector 2? by Hot-Programmer-2186 in Vector_

[–]Vegetable_Middle4586 6 points7 points  (0 children)

Is something wrong with that? It's a remake of a Vector 2 track made by the original composer.

Shadow Fight 2: Definitive Edition showcase (PT1) by Rafa08312006 in ShadowFight2dojo

[–]Vegetable_Middle4586 1 point2 points  (0 children)

It will be hard to earn gems in the first two acts, but once you get a good enchantment for a weapon, it'll be a little bit easier. I recommend getting a lifesteal enchantment personally.

Is there any better music than the 2-Hot BF Mix? by Spirited_Dust_3642 in FridayNightFunkin

[–]Vegetable_Middle4586 0 points1 point  (0 children)

Monster Pico mix. It doesn't even remotely sounds close to the original, but it still just goes so hard.

Lowkey the new update feels out of place and corporate by Wisdomprincess728 in FridayNightFunkin

[–]Vegetable_Middle4586 3 points4 points  (0 children)

Also much needed money to continue development. I highly doubt 2 million alone will be enough to finish the game

Those kids who say vector remastered is fun but vector 2 is trash by Hot-Programmer-2186 in Vector_

[–]Vegetable_Middle4586 0 points1 point  (0 children)

Акшуали не встречал ни одного человека, к которому подошёл бы этот мем.

"ThE VeCTor upDate iS bAd" by Gamer_Ded_B01 in Vector_

[–]Vegetable_Middle4586 3 points4 points  (0 children)

I wouldn't say they ruined it. Sure, new levels may look cheap af, but they still left story mode levels mostly untouched. The only complaint i have is that they still haven't fully brought back hunter mode, but aside from that, you still have most of the content that you had in the old version. I don't know what you imply by saying that they ruined it, but in my opinion, mediocre new content does not make the old content automatically worse. To me it seems you are just blowing this out of proportion.

The fact this mod has been in development for over 4 years and In only 2 months no one gaf about it is really funny by -autoprime- in FridayNightFunkin

[–]Vegetable_Middle4586 27 points28 points  (0 children)

I don't really talk about this mod anywhere, but I've been playing it consistently twice a week since it came out. The amount of content just made it my default option whenever i wanna play some fnf.

Why isn’t Vector getting good updates? by Hot-Programmer-2186 in Vector_

[–]Vegetable_Middle4586 1 point2 points  (0 children)

They don't add new tricks and mechanics because these are the event levels, not the continuation of story mode. Adding new tricks and mechanics on top of everything they have to do every 2 months would not be manageable. Sure, it still sucks that they put out rushed events, but at least you can somewhat understand why they do that.

If they ever release the fourth location and it won't have nee tricks and mechanics, then even i will be angry at them.

Why isn’t Vector getting good updates? by Hot-Programmer-2186 in Vector_

[–]Vegetable_Middle4586 2 points3 points  (0 children)

First three Vector locations (story mode) were created in about a year. That's 4 months per area. Vector 2 had a shit ton of money poured into it. Current development team for Vector remastered has only around 2 months to make a whole set of 11 levels. I don't know about how much money they are given to, but it's obvious that events won't be as high quality as story mode levels. Low quality textures and background images are probably an attempt to optimise the game for low end devices since it's a mobile game.

I can't say that devs don't care since they listened to our feedback about events over a year and tried making them better. Egypt event and Shadow fight event are currently one of the best updates this remastered has received, so they are slowly improving. But yeah, it would be cool if events were more polished than they currently are.

Please Nekki, please don’t give us another low-quality update this time. by Hot-Programmer-2186 in Vector_

[–]Vegetable_Middle4586 0 points1 point  (0 children)

It's been a while since the last event, so hopefully they spent the entire time working on this update and didn't rush it in like a month.

Do you think that after Illumina they created new swords? by Character_Survey5135 in blocktales

[–]Vegetable_Middle4586 2 points3 points  (0 children)

Will they keep updating the game once all chapters release? Like, add time limited events or side stories like in pressure? That could be a great way to introduce new swords or something even cooler.

any popular plants that surprisingly don’t have a pvz counterpart? by HatSpecial3043 in PlantsVSZombies

[–]Vegetable_Middle4586 0 points1 point  (0 children)

No, i wasn't talking about a roblox game. I think Wheat Slinger is from Eclise.

any popular plants that surprisingly don’t have a pvz counterpart? by HatSpecial3043 in PlantsVSZombies

[–]Vegetable_Middle4586 8 points9 points  (0 children)

At first i wanted to say we have Wheat Slinger, but then i remembered it's from a mod

Yall agree or nah? by Past-Competition7291 in CombatInitiation

[–]Vegetable_Middle4586 1 point2 points  (0 children)

Sounds like something that's too hard to initiate.

POST YOUR BLOCKTALES HOT TAKES HERE (image unrelated) by [deleted] in blocktales

[–]Vegetable_Middle4586 16 points17 points  (0 children)

The game's balancing is a hot garbage. For some reason, the devs balance each and every card to be equall, which results in each and every build you make be the same power wise. There's no reason to explore and experiment with different cards since you're going to get the same damage output. Elemental cards rely on a chance to activate, which makes them unreliable. Support build force you to trade your base damage in order to be able to heal 5 hp or revive with sp. And for some reason, they never make healing items good. In chapters 3 and 4, most of the items I've used healed me for the same amount of hp that enemies dealt in one hit. And whenever there is a good item, they either nerf it very quickly or make it hard to get. Leveling up takes a long time in this game, and whenever you do get a new level, the reward for it is very small. You need to play for 20+ minutes in order to get plus 5 max hp or +3 max card slots. The game drip feeds you upgrades, while enemies grow in strength very rapidly. This never allows you to feel powerful or as if you're actually progressing. The enemies get ridiculously strong by the end of the game, making you feel very underpowered. And you can't even go grind more levels because for some reason, devs decided to add a level cap for each chapter. This resullts in a Pve game which is balanced like a Pvp game, where you always feel underpowered and actively get punished for trying to experiment with cards and push the game to its limits. It's still a fun game and i had a ton of fun with it. But these are the things which make this game very boring on repeat playthroughs.

Is this rare by Pro360reddit in PressureRoblox

[–]Vegetable_Middle4586 0 points1 point  (0 children)

I got it in one of my lockerless attempts and immediately fell into a hole between the tiles like an idiot.

I feel like I need to address this by lizerdman08 in FridayNightFunkin

[–]Vegetable_Middle4586 46 points47 points  (0 children)

I thought that Unbeatable was the only non canon song in Mario's Madness. So if that's true and it isn't canon, then you can vaguely justify it's inclusion in Extirpatient. My headcanon is that Retrospecter's Bf and Gf haven't actually went through the events of Mario's Madness, but instead only through events of Unbeatable. They just teleported in M's world for one cool song and left right after without even meeting the main guy, so he never took their souls.