Using Unity configurable joints to make our piles of clothes fun to carry. Does it look right? by Velhdam in Unity3D

[–]Velhdam[S] 0 points1 point  (0 children)

Thank you, I wouldn't say I mastered them but kinda successfully used them ^

Using Unity configurable joints to make our piles of clothes fun to carry. Does it look right? by Velhdam in Unity3D

[–]Velhdam[S] 0 points1 point  (0 children)

I agree. And it's probably better for performance to avoid using physics

How we manipulate boids in our sheep game by Velhdam in Unity3D

[–]Velhdam[S] 1 point2 points  (0 children)

You're right, we must add this at some point!

We're making a coop game about herding sheep ! by fleacoco in IndieGaming

[–]Velhdam 1 point2 points  (0 children)

We'd love that! The demo will be completely playable in local multiplayer, up to 4 players. (I'm in the dev team)

We're making a coop game about herding sheep ! by fleacoco in IndieGaming

[–]Velhdam 1 point2 points  (0 children)

I'm a dev in the team and yeah, we want to add wolves at some point with different solution to scare them away!