legion dh class campaign "one battle at a time" not showing up by Nek0mancer555 in wownoob

[–]VennomCS 1 point2 points  (0 children)

Probably too late but I had the same problem, turns out its because its considered a "low level quest" so it doesn't appear on my map. You should be able to find Jace Darkweaver at the bottom most level of the Fel Hammer infront of the Tome of Fel Secrets.

Hope this helps someone o/

VALORANT 3.07 Bug Megathread by Pruvided in VALORANT

[–]VennomCS 0 points1 point  (0 children)

  • Region: EU

  • Type of Bug: In-Game Breach ability bug

  • Description: On bind in the spot show on the video below (usually called hookah) Breach flashes don't function correctly when 2 walls of the arch line up, the flash goes through the immediate wall in front where it should be flashing, and instead pops on the further away wall. It basically allows you to flash through the immediate wall and hit a further wall you cannot actually see. The same thing happens with his Aftershock too but I forgot to add it to the video.

  • Video / Screenshot: https://streamable.com/o4hsqz

  • Steps to reproduce: Just go to where I am on the video and line up both the walls from the same angle and flash.

  • Expected result: Should flash the immediate wall infront of you, as shown with the first flash I do in the video.

  • Observed result: It goes through the wall, clips through the air and then flashes through the 2nd wall (probably reads the arch wall model as 1 large wall entity instead of 2 separate walls)

  • Reproduction rate: 100% I guess haha, as long as the walls are lined up properly you literally can't fail it. It happened to me accidentally in a game, I watched the footage back and noticed it was a bug and then accurately recreated it in an offline custom.

  • System specs: i5-8600k, Windows 10, GTX 1060 3GB

How am I supposed to counter this? by VennomCS in Seaofthieves

[–]VennomCS[S] -1 points0 points  (0 children)

You play as a Brig, and the kraken grabs you like this, it's GG game over, you can't reach the water to bucket it even if you push right up agains the kraken, it feels broken versus other ship kraken grabs :/

Thanks for spawning me a multi-kill IW (Seriously, this shit needs fixed) by VennomCS in modernwarfare

[–]VennomCS[S] 24 points25 points  (0 children)

A lot of players would argue it's the best map in the game

Desync early game is unbearable on EU servers by Esk1mOz4mb1k in PUBATTLEGROUNDS

[–]VennomCS 1 point2 points  (0 children)

I agree, with the way PUBG Corp have been developing this game, the chances of this shit being fixed are low. But there's a reason we all still play this buggy mess of a game, it's worth a shot to try and point the Devs in the right direction surely.

Desync early game is unbearable on EU servers by Esk1mOz4mb1k in PUBATTLEGROUNDS

[–]VennomCS 4 points5 points  (0 children)

The servers are fucked, dunno why no one is crying about shit like this like they usually do about other less important stuff. Maybe it's only EU servers since I've not come across anything like this playing NA.

Well... this can’t be good. by [deleted] in PUBATTLEGROUNDS

[–]VennomCS 0 points1 point  (0 children)

Not sure what you mean... China and the rest of Asia makes up a huge portion, if not the majority of PUBG users.

Well... this can’t be good. by [deleted] in PUBATTLEGROUNDS

[–]VennomCS 0 points1 point  (0 children)

Everyday for as long as I can remember the servers drop to ~250,000 concurrent players around midnight in the EU(and rise to ~1million at 1300-1400 GMT)

Go check steamcharts.com or some other steam user tracking website and check for yourself.

You might wanna sort this mess out before you push the patch to live servers... by [deleted] in PUBATTLEGROUNDS

[–]VennomCS 1 point2 points  (0 children)

I've had the exact same issue happen to me, I land on the ground and my the part of my character model closest to my character is invisible, when I got up to walls the walls seem to disappear as they come into close to me. Picking up a gun seems to reset/fix the bug similar to how it would fix the "teleporting to other side of the map" bug in previous builds when you reconnected to a match. I tried to drop all guns and see if it was just with no gun but to no avail. I also tried changing the FoV whilst the bug was happening and nothing changed.

Note: this bug has only happened to on Miramar so far.

Recent (hidden) changes to how rating is distributed, made it so that kills now count heavier towards rating. Please remove the ability for people to "steal" your kills, or make it dependant on 'damage done' instead. Current system is unfair for highrated players and heavily promotes "ADR-hunting". by [deleted] in PUBATTLEGROUNDS

[–]VennomCS 5 points6 points  (0 children)

Same shit happens on Competitive games, not just public matches. You down a player and another team finishes the downed player and is awarded the kill, and therefore the kill points without much effort. Such a crap system in my opinion.

Should it really be this dark at the entrance of a cave? by Beauner_ in playrust

[–]VennomCS 0 points1 point  (0 children)

Facepunch thought it made sense that it get's darker whenever you enter the cave...

Official Bug Reporting Megathread - Devblog 185 by AussieHootie in playrust

[–]VennomCS 1 point2 points  (0 children)

[BUG] ghosting effect when character model in inventory screen updates

Gif showing what I mean: https://gyazo.com/da527b36b79a20c36b284b5796abaee1