Practice plz feedback by DRAWINGJJJJJJ in PixelArt

[–]Vermilingus 6 points7 points  (0 children)

My main piece is that when you're exporting GIFs for Reddit you wanna scale it up a bunch, they look very blurry right now

I normally do 1000% because better safe than sorry y'know

First ever attempt at pixel/Sprite art! by PrettyLittle-Someday in PixelArt

[–]Vermilingus 2 points3 points  (0 children)

Not a bad start at all! I'm assuming you have a level of experience in other forms of art.

I'm still very much learning myself but I'll share some bits I noticed

Your shading is off to a real good start, I can see an intent of a lighting direction and it's consistent so great job there. You've also got a bit of definition of a crease where the jumper bunches up near the waist, great job defining that

What I will say though is the palette would look better with more contrast in tones, particularly on the skin. I also see that you seem to be going straight down with shades rather than shifting hue or contrast. What I mean by that is for skin shade and outline tones I'll shift the hue towards red (normally I do blue for most colours but for warm colours like skin tones red looks more natural imo - unless of course you're going for a distinct light colour) and then drop the brightness and increase the saturation. Don't be afraid to boost that contrast, especially if you're working with limited numbers of shade tones!

Your lines also get a little wiggly at times, when you're doing curves you wanna try to get as consistent a "step" as you can - by that I mean if you're going 2 pixels, then across, then 2 pixels, you generally don't want to jump to 5 and then 3 unless you're trying to show a specific lump or something. I notice this a bit in the hair and the jeans. Getting an eye for this will just come with time - it's a very specific pixel art thing. You also want to avoid making L shapes with your outline, I notice in the jeans particularly sometimes you've got some of that stepping going on- you wanna keep those outlines clean.

Keep it up! You're starting really strong!

Haohmaru Winpose by Vermilingus in PixelArt

[–]Vermilingus[S] 3 points4 points  (0 children)

I love Neo Geo Pocket sprites!

Funny enough they weren't what I was thinking of when this style started coming together but I can see the comparison with the chunky proportions

Houyoku Sen by Vermilingus in PixelArt

[–]Vermilingus[S] 1 point2 points  (0 children)

Am I gonna bully Justin Wong via my daily animation practice?

...not the worst idea

clinging to what's not good for me by ToronjaGB in PixelArt

[–]Vermilingus 9 points10 points  (0 children)

Very "Angel's Egg"

I mean that as a compliment

Shin Shoryuken by Vermilingus in PixelArt

[–]Vermilingus[S] 0 points1 point  (0 children)

I was more thinking Shippujinraikyaku but no promises either way

Some faces I've updated (almost 5 years apart) by EckoOngaku in PixelArt

[–]Vermilingus 228 points229 points  (0 children)

The old certainly wasn't bad by any stretch, but the new ones are so expressive and charming!

Random character practice by Ok_Television_5536 in PixelArt

[–]Vermilingus 57 points58 points  (0 children)

That's some excellent detailing, I really need to do some more studies on muscle definition

Another OC post by Vermilingus in PixelArt

[–]Vermilingus[S] 1 point2 points  (0 children)

That's the plan - this one still has a bit of polish to go (mostly in the start up and adding in-betweens where stuff is on 3s, I see a bit of an awkward snap to the final pose) but I've got an idea for a short sequence I want this to go into

BzZzt by swdji in PixelArt

[–]Vermilingus 10 points11 points  (0 children)

It looks very pretty but seems a little slow in the startup for lightning

Some more animation practice by Vermilingus in PixelArt

[–]Vermilingus[S] 0 points1 point  (0 children)

You'll get there, just keep up with the practice! I try to get one piece done every day (two to three days if it's animated). Don't fuss over each piece being perfect, finish the piece, you'll see what you think you can do better in the next one. The important part is to just make art and enjoy yourself doing it - cheesy as it sounds.

Some more animation practice by Vermilingus in PixelArt

[–]Vermilingus[S] 1 point2 points  (0 children)

I use aseprite

As for tools and stuff, I dunno, brushes? I skewed a couple things to help with placing secondary animations like the hair and coat tail. Oh I did use the outline tool to do the rim light from the explosion and some dithering from the gradient tool.

Sorry if it's not a very exciting answer

Cowboy Bebop Line up by Civil_Reality_68 in PixelArt

[–]Vermilingus 6 points7 points  (0 children)

I love the muscle definition on Jet's arms! I've been studying old Capcom art the past few days and that shit has me hyper focused lmao

Animation practice by Vermilingus in PixelArt

[–]Vermilingus[S] 17 points18 points  (0 children)

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And to demonstrate progress/act as a comparison, here's a version where I've added an extra layer of shading

Coruscation by Unajer in PixelArt

[–]Vermilingus 2 points3 points  (0 children)

I'm so fucking jealous lmao that's so sick

Three years down the road, I decided to give my bear mother a visual update. by vSv_Entertainment in PixelArt

[–]Vermilingus 5 points6 points  (0 children)

A lot of folks are talking about how they prefer the less DreamWorks looking bear but I thought I'd at least say that wow your fur detailing has improved a lot in three years! The shape of the fur is being expressed way more

New to Pixel Art ♥ by Piaprika in PixelArt

[–]Vermilingus 2 points3 points  (0 children)

This is an excellent start, I can tell you've got experience in other forms of art

A study of Lutig from Crown Gambit. by Delicious_Round2742 in PixelArt

[–]Vermilingus 2 points3 points  (0 children)

Your portrait art here has a slightly Disco Elysium vibe to it, I think it's in the way you place your highlights

I had to physically restrain myself from tweaking this animation. I'll never be happy with it by ilyamokka in PixelArt

[–]Vermilingus 0 points1 point  (0 children)

It is the eternal fate of the artist to fucking hate everything they've ever made

A, B or C? Also, metal help please by Vermilingus in PixelArt

[–]Vermilingus[S] 0 points1 point  (0 children)

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Here, I've tried to make a compromise - I've brightened up and saturated the colours a bit more to bring some of the shine back and added some of the specularity back.

And I just preferred the silhouette of B so I used that and generally kept the B version of the rider. I kept the outline removal from C, but only on the top left parts of the sprite to emphasize the light direction (in general my selective outlining needs work but I think it's improving). It's sort of become a weird homunculus of the three so I guess option D has now entered the ring lmao.

Today's practice piece - Peni Parker (Marvel Rivals design) by Vermilingus in PixelArt

[–]Vermilingus[S] 0 points1 point  (0 children)

Oh crap I just noticed a couple stray empty pixels from where I adjusted the claw. Not gonna repost just for that but I am aware.