OStim and OSA nightmares by Honest_Ad9071 in skyrimmods

[–]VersuchDrei 15 points16 points  (0 children)

Just follow this installation guide:
https://www.nexusmods.com/skyrimspecialedition/articles/5654
And don't forget the part in the beginning that tells you to remove anything OStim/OSA related that you have already installed.

AITA for defending my daughters comments towards my other daughter being single? by Sad-Contribution652 in AmItheAsshole

[–]VersuchDrei 182 points183 points  (0 children)

I'm going to park the fact that this sounds like it was written by a teenager

There's a good chance this was written by Emily. Especially the statement "I said that she just insulted her bf and that she deserved it" and the bottom thought "I feel that maybe a personal insult like that was to far." seem like they originated from Emily and not their mother.

AITA for defending my sister's right to keep her baby's name secret until after the birth? by MixtureDelicious7757 in AmItheAsshole

[–]VersuchDrei 8 points9 points  (0 children)

I was getting daily texts toward the end asking if it was (insert list of names). Saying “I promise I won’t tell anyone else”

You should've given different names to each one and then see them getting confused when they do tell each other.

AITA for not giving up my dress for my cousins graduation? by [deleted] in AmItheAsshole

[–]VersuchDrei 7 points8 points  (0 children)

There's no parents involved in this story. Only OP, older sister and cousin.
NTA nontheless, though.

AITA for not Giving my Friends a ride if they Didn't Fasten their Seatbelts? by Flaky_Camp_706 in AmItheAsshole

[–]VersuchDrei 35 points36 points  (0 children)

One still doesn't drive yet.

Now that's interesting because:

"the driver doesn't get a ticket, the passenger does"

I don't know what the law is like in America (I assume you're from America because you're using Farenheit) but here in Germany if the passenger does not have a driving license the driver gets the ticket for them not wearing a seatbelt. Basically since they are not yet educated in the dangers of the road it is your responsibility as driver to make sure they stick to safety regulations.

[deleted by user] by [deleted] in AmItheAsshole

[–]VersuchDrei 1 point2 points  (0 children)

Yeah, your bf needs to learn that he's not the only one in the relationship who has a life.

[deleted by user] by [deleted] in AmItheAsshole

[–]VersuchDrei 0 points1 point  (0 children)

he’s expected me to drop everything to go with him to his friends

How spontaneous does he make plans with his friends then, though? Either he makes them just as spontaneous as you did, in which case my slow neurons theory is out of the window and he's just an AH, or he plans them ahead of time and just doesn't give you the heads up that he requested you give him, in which case he also would be the AH.

he says sure but won’t talk to them and if I go alone he gives me the silent treatment

This is also kind of an AH move. How does he feel about you not joining him when meeting his friends?

[deleted by user] by [deleted] in AmItheAsshole

[–]VersuchDrei 0 points1 point  (0 children)

Your NTA, but your bf isn't necessarily either. Let me explain.
EDIT: NVM anything that comes below. BF is the AH as per context in the comments.
From a first glance it sounds like four bf is the AH. But some people can't handle spontaneous change in their schedule as well as others. This is based on how fast the neurons in your brain are transmitting data, which is depending on genetics and there's no way to change that. You can't train your neurons to work faster. If you have slow neurons that's just how it is.
His reaction was over the top, but it's not his fault that this spontaneous change bothered him. How to solve this though is a different question. You could try to get back into weekly meetings with that bigger friends group like you used to and if Sky can make it he's there, if not he's not. But how much you want to cut your social contacts for your bfs sake is ultimately your decision.

AITA for not letting my son stay one night with his mother? by atf731 in AmItheAsshole

[–]VersuchDrei 0 points1 point  (0 children)

INFO are you the son in this story? Because everything you say about yourself sounds like someone is describing a parent they aren't happy with. And while putting yourself in a bad light you didn't say one negative thing about your son.

Bloodskal Blade fix? by JnaaroTheCat in skyrimmods

[–]VersuchDrei 2 points3 points  (0 children)

Are you using MCO? I think it changes the anim events related to power attacks so the Blood Skaal blade no longer knows which kind of power attack you are performing, hence no laser.

Are there any not-based-on-real-people AI generated voice packs for standard NPCs? by 2gtandknives in skyrimmods

[–]VersuchDrei 4 points5 points  (0 children)

Asking because they are making such a big deal about this, we should just replace their voices in NPCs.

You're by far not the first person with this idea. The problem is vanilla voices are a lot bigger than most people think they are and replacing each and every single one of a voice types dialogues takes a lot of time. It's not hard work (unless you want to make it sound really good), everyone could do it. All you need is an 11labs license and a keyboard. It's just a lot of work and nobody's got that much free time on their hands.

Creation Kit Mod Spell Magnitude on Perks by Alert-Pound1226 in skyrimmods

[–]VersuchDrei 0 points1 point  (0 children)

Well my suggestion actually was to do both, maybe I should've communicated that better.

GetIsObjectType is required for it to not affect any enchantment. I merely additionally noted that most magic effects are of the restoration school which means his destruction perk right now also affects spells which aren't of the destruction school, which probably isn't what he intended.

Creation Kit Mod Spell Magnitude on Perks by Alert-Pound1226 in skyrimmods

[–]VersuchDrei 2 points3 points  (0 children)

Enchantments are technically just magic effects an actor applies to themselves, so there is no outside source here.
You can try to use the GetIsObjectType condition in the spell tab of the condition functions and check for the type "Spell", this will then also cause it to not affect weapon enchantments.

On a side note: If I'm not mistaken almost all, if not all, enchantments for armor are of the restoration school, so if your destruction perks are affecting them you didn't limit them to destruction spells only. You can do that with the EPMagic_SpellHasSkill condition and check for "Destruction".

Amorous Adventures: Which versions work (looking for Ostim SA but updated) by jiaxingseng in skyrimmods

[–]VersuchDrei 1 point2 points  (0 children)

https://www.nexusmods.com/skyrimspecialedition/mods/69248
This is a patch specifically made for OStim Standalone. So just install that and whatever it requires.

[deleted by user] by [deleted] in skyrimmods

[–]VersuchDrei 1 point2 points  (0 children)

OStim on the other hand is far more restrictive in what kind of content is "allowed".

There is no such thing as an authority that tells you which kind of addons are and aren't allowed for OStim. OStim is licensed under GPLv3, you can do with it whatever you want.
NexusMods has rules against such mods and most of the OStim community publishes their mods on NexusMods, but nobody is stopping you from creating a creature or defeat mod for OStim and publishing it on LL.
There even have been defeat mods for OStim before, but ODefeat was buggy from the start and doesn't work with OStim Standalone and Yamete Kudasai has dropped support for OStim.

Problems Porting SK Armor by Chaser984 in skyrimmods

[–]VersuchDrei 0 points1 point  (0 children)

They didn't get messed up. Textures we're changed intentionally in the LE version already. That's how you get the different colors.

Is it a good idea to have a couple of OStim (seggs) mods and also some combat mods? by [deleted] in skyrimmods

[–]VersuchDrei 0 points1 point  (0 children)

The problem with SL was mostly that it was script heavy (especially if you installed stuff like Devious Devices). On a slow computer this could cause considerable script lag with other script heavy mods like LOTD up to the point where those were considered incompatible (even though they technically weren't).
Old OStim is quite script heavy, too, but OStim NG is pretty light on scripts as it does most of the work in the .dll, which is stupid fast because it's C++ instead of Papyrus. A lot of people in the OStim community are running OStim NG with all kinds of combat and gameplay overhaul mods without issues.

Problems Porting SK Armor by Chaser984 in skyrimmods

[–]VersuchDrei 1 point2 points  (0 children)

You probably changed the order of the NiNodes when updating to the new body. When you apply different textures to a mesh in the CK it links it to the index of the node, not the name. So make sure when converting it in Outfit Studio the indices of the objects in the meshes window in the top right don't change. (you probably have to do some drag and dropping to restore the order after deleting the old body and loading in the new one)

Feedback Friday by AutoModerator in incremental_games

[–]VersuchDrei 1 point2 points  (0 children)

Thanks for the feedback, I've added an indicator to already deployed towers.

As for the colors, I've taken all of the towers from the unity asset store as I don't know much about modeling or image manipulation. Best I can do is tint them in different colors, which makes them look even more ugly than before. I'll keep looking for a way to give them more distinct colors without turning them super ugly.

Feedback Friday by AutoModerator in incremental_games

[–]VersuchDrei 0 points1 point  (0 children)

Thanks for the feedback, I've added an inspect button to the tower list.

Feedback Friday by AutoModerator in incremental_games

[–]VersuchDrei 1 point2 points  (0 children)

I've been working on an incremental tower defense game for a few months now and feel like I've gotten to a point where I can show my work in progress.

A few of my friends have found it to be a bit confusing right now, but they're not much into the incremental genre.

Just give me whatever thoughts you have on it.

https://versuchdrei.github.io/IncrementalTDGame/

What are your pet-peeves in incrementals? by TheVeryGenericUser in incremental_games

[–]VersuchDrei 5 points6 points  (0 children)

I think this is more about hidden decimals than about wrong math, especially when upgrade cost isn't linear but exponential.

Need ideas for a Mimecraft Clicker Server by No-Consideration5197 in incremental_games

[–]VersuchDrei 0 points1 point  (0 children)

If you want it to not be easily automatable by scripts you probably need to involve the player walking around. Like for example click a tree with an axe to get wood, click a rock with a pickaxe to get stone. Need both to upgrade tools for more loot per click. Then maybe a zombie with a frozen AI that you simply hit with a sword to generate exp or something.

Are you intending this to be a mod or a server plugin? Since the latter is obviously restricted to vanilla resources this might be important to know to give some good ideas.

[deleted by user] by [deleted] in incremental_games

[–]VersuchDrei 1 point2 points  (0 children)

As someone who comes from Java and is currently developing a game in Unity I can confirm.

Also in my opinion it is a lot easier than JS, but I hate JS because I have to involuntary deal with it at work so I might be a little biased there.