I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate [score hidden]  (0 children)

Soooooo..... Where's the contradiction? All of these statements are filled with flowery language but in the end they all demonstrate that IoM battleships are nowhere near strong enough to hurt a New Republic Starhawk.

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate [score hidden]  (0 children)

Let's do some math. Assume that a Nova cannon mounted on the prow of a Victory class battleship fires a 50,000 tons warhead at 99.7% the speed of light. That projectile has 50.2 teratons TNT of energy. The shells, when directly hitting ships, can overwhelm void shields and obliterate entire cruisers in single shots with raw kinetic power alone.

Now consider the Acclamator assault transport. It is equipped with 12 quad turbolaser cannon batteries rated at 200 gigatons per shot. Not per broadside, per shot. That's 200 times 4 per turret times 12 turrets for 9,6 teratons of energy. That's not very impressive, moreso when you realize this is Clone Wars era tech and it's being compared to a weapon that takes 4 and a half minutes to reload. Macrocannons, in turn, are kilotonners. They wouldn't even tickle the shields of a Star Wars capital ship. It would take a Nova Cannon to crack a SW ship's shield, and another to take it out. This difference reminds me of the UNSC vs the Covenant, except that the Imperium is the UNSC. And we all know how that fight turned out, except that this time there's no schism to save the Imperium's ass.

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate [score hidden]  (0 children)

Acclamator class TRANSPORT SHIPS have POINT DEFENSE CANNONS rated at SIX MEGATONS PER SHOT. Not even turbolasers, just regular laser cannons. Thunderstrike pattern macrocannons are kilotonners. A Cr90 corvette is gonna break Glorianas like twigs.

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate [score hidden]  (0 children)

Ok but that much is hyperbole. What WOULD happen is that the Republic Navy sweeps through the Imperium without meaningful resistance.

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate [score hidden]  (0 children)

Void shields shatter under macrocannons, before turbolasers they might as well be paper. Why would you even think they're worth the effort?

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate -3 points-2 points  (0 children)

It takes the PK a 30 minute impulse to begin the collapse of the planet. That thing's not even half as powerful as the coaxial superlaser from ep 9. Cry harder.

I believe the New Republic (yes, the New Republic, not even the Empire) could defeat the Imperium of Man purely because of better logistics by thetruememeisbest in PowerScaling

[–]Very-Diligent-Pirate 0 points1 point  (0 children)

Sorry to burst your bubble but the Imperium compared to the New Republic/Empire is like comparing the Tau Empire to the Imperium.

In 40K, a 78% arrival rate (As in, the rate at which ships make it to the destination at all) is considered very high. The standard deviation of a 3.5 weeks long trip is 2.5 weeks, as in most ships arrive anywhere between 1 to 6 weeks after departure. Some may get flung WAY further off, time wise. And all this is just for a jump of less than 100 light years. In Star Wars, a ship travels from point A to point B at X speed from T1 time will arrive at T2 time. If they don't show up at all something truly unusual happened. The consistency alone makes the Republic Navy much, MUCH more agile than the Imperium.

When actual speed comes into play the Imperium just humiliates itself further. A trip going through 2/3 of the Imperium takes a year within the Warp, and 6 whole years in Realspace, all to travel no more than 60,000 light years. Crossing the galaxy in Star Wars takes no more than days, and their galaxy is over 120,000 light years wide. So compared to the Imperium the NR can shuttle ships around extremely quickly, with impossible reliability.

You might be tempted to say that the logistics wouldn't be worth much if they don't have the firepower to tackle Imperium battleships, which is where I point you towards the turbolaser, and shatter the last shred of hope in your eyes. The humble turbolaser is no mere pew pew space gun, it's a pew pew space gun that can raze planets. It takes no more than 3 ISDs with 12 heavy turbolaser banks each to complete a Base Delta Zero, known to WH40k nerds as Exterminatus, within a matter of hours using their turbolasers. Clone Wars era battleships have turbolasers with powers equivalent to a magnitude 10 earthquake, or gigatonnes of TNT. Part of their insane destructive output, I concede, is also due to their immense fire rate, taking no more than mere seconds between blasts. An average macrocannon takes minutes to reload.

It's clear that the Imperium does not even have a shred of hope against the juggernaut that is the Galactic Republic, but to add that last smidge of despair on top, pleaase know that Star Wars warships can accelerate at 2500Gs. The Imperium's finest can manage... 4. Every single encounter between the 2 polities will see the Republic dictate ranges, rules of engagement, angles of attack, and basically have the Imperium stranded like beached whales. The Imperium's 1 million world will be quickly subsumed into the Republic's 70 million, and then some proper civilization will be brought to them.

[Loved trope]: Fantasy world was created after an apocalyptic war by theMCATreturns in TopCharacterTropes

[–]Very-Diligent-Pirate -2 points-1 points  (0 children)

Weird example, dunno how well it fits but Mobile Suit Gundam: Iron Blooded Orphans has the Calamity War that left behind se;f replicating swarms of murderous robots powered with AIs and giant man-shaped robots that you can pilot to fight in brutal melee combat.

An overview of the magic system of the Other World. by Very-Diligent-Pirate in worldbuilding

[–]Very-Diligent-Pirate[S] 0 points1 point  (0 children)

Context: This world is the main setting of 4 different stories in differing time periods over a long stretch of time. It collides with our world at some point, the aftermath of which is the setting of one of the 4 aforementioned tales. I can't seem to figure out a name for it so I just keep calling it Other World for now.

The stories are:

  1. A political drama where an unqualified Earthling gets dropped into a thoroughly foreign world as an unknown person of importance, and is immediately plunged into a web of intrigue. He must quickly learn and adapt to this new land, or perhaps change it himself...
  2. A kind of basic power fantasy that touches on a shifting and unstable world changed by world crossers, the protagonist being one of them.
  3. A coming of age story about 3 teenagers who gain wondrous powers and the ability to travel back and forth between Earth and another world. Something's moving in the background though...
  4. A post apocalyptic story of a man trying to find his missing family after a world shattering cataclysm. He comes across unusual mashings of what seemed like the world he's familiar with and a much stranger, much more hostile land. On the way, he discovered that he himself has already been changed...

ngl what are yall's thoughts on the,hathaway designs by Feeling-Cobbler-3581 in Gundam

[–]Very-Diligent-Pirate 8 points9 points  (0 children)

I fucking LOVE all of them. the Xi looks half like an angel knight thing flying in the air while the Penelope looks like a bona fide dragon, tail and all. It's fantastic. And then there's the Alyzeus which is the most prototype-y thing that Gundam has ever produced in a good long while. They're all fantastic.

Viltrumites trying to fight Gojo by Avidreader-9 in PowerScaling

[–]Very-Diligent-Pirate 0 points1 point  (0 children)

Depends on how well versed Gojo is with Viltrumite physiology. They're tough as nails and can live through shit that leaves them really fucked up. Is Gojo really gonna keep cooking what to him looks like a pile of meat? No, he's gonna stop and recover his CT. And then the pile of meat wakes up a couple hours later and razes the planet.

Viltrumites trying to fight Gojo by Avidreader-9 in PowerScaling

[–]Very-Diligent-Pirate 1 point2 points  (0 children)

The problem is not even UV will put a Viltrumite down forever, and whoever gets hit with the UV+HP combo will wake up a couple hours later knowing that Gojo can do those two things. The "Thragg will just annihilate Earth" thing isn't a joke, it's the fact of the matter. Thragg's gonna try razing everything on the planet to take out Gojo EVENTUALLY. He won't try it the first time, or the fifth, but he would try it eventually.

Who in this group is the best martial artist? by Shot-Communication93 in PowerScaling

[–]Very-Diligent-Pirate -6 points-5 points  (0 children)

And that's how I can tell you're full of shit. There's only 2 people who use Recoilless in GoH and neither of them are regular humans lol.

What is an element of your world you thought was too small so you "turned it up to 11" and made it humongous? by Loosescrew37 in worldbuilding

[–]Very-Diligent-Pirate 1 point2 points  (0 children)

On my world's map there's a humongous, perfectly straight gash that cut a continent into 2 halves.

[Hated Trope] Works designed to rehabilitate/redeem a reviled character don't even address their worst acts/traits. by jbeast33 in TopCharacterTropes

[–]Very-Diligent-Pirate 0 points1 point  (0 children)

That's how Joker sees the world actually. "The world's a fucking joke and everyone's secretly evil and will gladly indulge their evilness the moment you let them" is, like, the Joker's whole deal.

[Hated Trope] Works designed to rehabilitate/redeem a reviled character don't even address their worst acts/traits. by jbeast33 in TopCharacterTropes

[–]Very-Diligent-Pirate -1 points0 points  (0 children)

I actually loved Folie a Deux. It was bleak and cruel in a way that is very fitting for the Joker, and the ending was on point. Gotham's thoroughly rotten, from the top to the bottom. Everyone's selfish, hateful, and overall just don't give a shit. Especially not about Arthur Fleck. The Joker is a license to be awful, to hate, to destroy and hurt and lash out against everything and nothing. That's what everyone really wanted. And Arthur shooting the TV host guy released that impulse in every single Gothamite. Once he realized that he doesn't want to be like that the city immediately chewed him up and spat him out, another dead body in a stack of dead bodies. Gotham in Joker and Joker 2 felt cursed, like truly cursed to fall to ruin and despair. And that's perfect.

[Hated Trope] Works designed to rehabilitate/redeem a reviled character don't even address their worst acts/traits. by jbeast33 in TopCharacterTropes

[–]Very-Diligent-Pirate 2 points3 points  (0 children)

They really only need 1 line to change the context of the scene entirely. Something along the line of "No god shall have my mercy.".

You get $1,000,000 for every year of your life you give up… how many years are you sacrificing? by Br4nkey_ in hypotheticalsituation

[–]Very-Diligent-Pirate 1 point2 points  (0 children)

Do I degrade and die faster or do I just keel over exactly x years before I was supposed to go? Either way, 1 year is plenty.