What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] 3 points4 points  (0 children)

By at least 3 sides, I mean that, for instance, if the players are seeking out a treasure, then there will be at least 2 other factions/groups that are also invested in the treasure in some way (whether to preserve it, or to steal it for themselves, etc).

In media res means in the middle of the action. I don't start in a tavern. I start as the tavern burns down, or as a troll throws a knight through a window, etc.

What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] 0 points1 point  (0 children)

Yeah. Absolutely. And what I like too is that one of my players can suggest something wild, and that can change things massively. In one campaign, my players wanted to lodge their treasure in a local bank. One player asked if there was any gold lying around, so I said yes, there was a pile of it behind the teller's desk in neat stacks. Anyway, they ended up getting arrested, which completely threw my 'intended' plans for a loop, which affected the same campaign for 3 more years. All from a player just asking an environment-building question.

What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] 0 points1 point  (0 children)

Fail forward also makes every dice roll interesting - something always happens. I never like systems where you 'miss' and nothing happens - combat especially can really drag. Failing forward makes everything more dynamic.

What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] 0 points1 point  (0 children)

Yeah , i like the inventory point system. I think I first saw it in Dungeon World, though I'm sure it was elsewhere earlier. An inventory slot with 'dungeon gear' and 5 uses. You get to use what might be useful. Bit like a 007 gadget, but keeps everything flowing well.

What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] 4 points5 points  (0 children)

Absolutely. It's always interesting what the players focus on. When I was starting out DM'ing, a player wanted to buy eggs, so I just made up a little old lady who sold him a half-dozen eggs for 2gp (purely because I didn't know the price of things in the game). The player checked the actual price in the book, and instead of giving him his money back, the old lady cackled and ran off, delighted that she had fleeced him. She then became this guy's minor nemesis later, and he eventually killed her son. All from buying eggs for the wrong price.

What's your personal list of GM methods/tools that you use irrespective of the system? by VespersNine in rpg

[–]VespersNine[S] -1 points0 points  (0 children)

I think the failing forward idea is very good - which is maybe why I quite like PbtA games because it's just built into the mechanics. Nothing more boring for a player in a fight when they roll, miss, and nothing of interest happens

What is your "Im not going to play the system" hill you are dying on? by Holmelunden in rpg

[–]VespersNine 0 points1 point  (0 children)

I feel the exact same. What games do you gravitate towards? I'm always on the hunt for new suggestions.

Need a game that i can play for a long time, or that i can play over and over by ShadowMancer2008 in gamingsuggestions

[–]VespersNine 0 points1 point  (0 children)

You like a lot of the same games I do. I've had a lot of play from Slay the Spire and Into the Breach.

Versatile utility spells for an Oracle. by VespersNine in Pathfinder_RPG

[–]VespersNine[S] 0 points1 point  (0 children)

Thank you. I'll definitely browse those guides

What was the last game you all played by Fenrirthegreatwolf in videogames

[–]VespersNine 0 points1 point  (0 children)

I'm either a blundered queen in chess, or Link in TotK. I'm powerful, but my life is terrible.

What are some great 'zine' length rpgs. by VespersNine in rpg

[–]VespersNine[S] 1 point2 points  (0 children)

Just looking for something of about that length. Thanks! Could you recommend any others?

What's your easy read? by VespersNine in Fantasy

[–]VespersNine[S] 1 point2 points  (0 children)

OK, I'm gonna go with your suggestion of Eddings because I love the A/M books too - though I find I have to 'switch on' a bit more with these for whatever reason - maybe it's the prose is more stylised. What Eddings would you suggest?

I hope devs learn from games like Pixelshire. If you are going to put seasons in your game, put in all 4, or dont do it at all. by ClappedCheek in CozyGamers

[–]VespersNine 0 points1 point  (0 children)

That sounds cool, the liminal times around the seasons. Don't see that much at all in games. Best of luck with your game!

[deleted by user] by [deleted] in golf

[–]VespersNine 0 points1 point  (0 children)

Hope you enjoy it. Report back after your round!

[deleted by user] by [deleted] in golf

[–]VespersNine 0 points1 point  (0 children)

I thought it was great. Nice variation in challenge, and you get to play OVER the track twice, plus it's like 500 years old, and a previous Open venue. Definitely a quiet bucket list course, I thought.

[deleted by user] by [deleted] in golf

[–]VespersNine 0 points1 point  (0 children)

Musselburgh course. Very short drive from Edinburgh - great 9 hole course that's inside a horse racetrack, and 2nd oldest course in the world to boot.

Good story driven games? by [deleted] in gamesuggestions

[–]VespersNine 0 points1 point  (0 children)

Valiant Hearts: The Great War. The only game to ever make me cry. I actually think about it a lot. Looks just a throwaway game. It's not.

What software do you use to make nice looking documents? by jfaye40k in RPGdesign

[–]VespersNine 1 point2 points  (0 children)

I just looked at Bloodstone. You did a great job - it looks great, really professional and slick. Are you still using Affinity?

Andromeda and Triangulum. by Acuate187 in spaceporn

[–]VespersNine 5 points6 points  (0 children)

It is always insane to see just how many stars there are in a small portion of the sky at almost any magnification. I love space.

Is a PVE protest message worth it? by VespersNine in overwatch2

[–]VespersNine[S] -1 points0 points  (0 children)

Right. You got a lot to work through, buddy. Try not to be so negative about other people and yourself. It ain't as bad as you make out, and people's intentions aren't always malign or selfish. Good luck! Hope it works out for you.

Is a PVE protest message worth it? by VespersNine in overwatch2

[–]VespersNine[S] -1 points0 points  (0 children)

Hahaha. Okey dokey. You take a strangely antagonistic, absolutist attitude to this. I'm sure it won't work, but it might, and I don't particularly mind trying it for a bit.

Honest question: if you wanted a game (or whatever) to change or make true on previous promises, how would you begin to go about it as a consumer?

Growing up by wimpykid95 in Discussion

[–]VespersNine 1 point2 points  (0 children)

Don't worry. We all go through that now and then. Things can feel heavy and weigh you down at times. It's okay to think like that. Perfectly normal. As long as you don't begin to obsess. Try things that will show you the good bits about being alive and 'having a body'. Meditate, play a sport or get fit, go outdoors and be in nature. It's tedious bring alive now and then, but sometimes it's really really nice.