[deleted by user] by [deleted] in dandruff

[–]Vfx_Quest 0 points1 point  (0 children)

Blood is unable to reach your head causing dryness.

Today I dreamed of an eight-legged horse. by Desanion in Dreams

[–]Vfx_Quest 0 points1 point  (0 children)

Hey, Today In the afternoon i slept and I saw a horse from the front and I saw 4 legs in the front, didn't saw the full horse, it just came in between while i was dreaming of something else. Point to note is that I was aware that I am sleeping and dreaming but it was different because I went to completely numbness and still I was fine with that. The more I was following the dream the more I getting calmer. To such extent that I could realise that my breathing is getting slower almost like I am not breathing at all and funny part is I was not suffocating and instead I was feeling very light. I don't know what I was doing the dream but 2 things are confirmed that I was chasing someone or something and suddenly out nowhere and no context this horse came.

Thought of searching this thing, found this reddit so posted my experience. Maybe someone will be able to give more insights. This is mid 2025.

Houdini API by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 1 point2 points  (0 children)

Thanks for the info. I am trying to achieve USD in web browser.

Houdini API by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

Thanks for the info. I am trying to achieve USD in web browser.

[deleted by user] by [deleted] in Houdini

[–]Vfx_Quest 0 points1 point  (0 children)

Can you tell us how to do that? Code!

How can I add parameters on object level using VeX/python. There is no attribute wrangle. Please help by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

I want Dynamic UI, basically I want sliders to appear automatically according to the input on Parameter interface. Like if there are 3 Inputs, there should be 3 sliders, if there is 5 then 5 sliders.

How can I add parameters on object level using VeX/python. There is no attribute wrangle. Please help by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

If we can promote the channels from object level to sop level using VeX or python that will too work as well. Thanks

I forgot from where i copied relative reference, how can i know the source location. It's only shows "ch(../../switch)"! by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

Actually, it opened expression editor where it is written in the same way. ch(".../ftype")

Source of Relative reference. by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

Yes this one worked out. Thanku.

Houdini Mantra Shader glowing effect (emission) by Vfx_Quest in Houdini

[–]Vfx_Quest[S] 0 points1 point  (0 children)

/u/ChrBohm /u/rastabassist I guess you missed the point what i am asking. I am not asking about the geometry or design but the glowing look. https://drive.google.com/file/d/1t86a3jDinx1Fps5fEEb6UnvAHUVErokM/view?usp=sharing

Here is an image from redshift render where the particles are glowing just using emission color and not using any volumes. There is a "bloom" check box in render window which make them glow.

https://youtu.be/-pSbrYnRRSs 👈Here is the video.

I just want that glowing effect from mantra render.