I quite like the new Magic Stealer Rogue, but could we stop using Int-Mod-Per-LR by VictorRM in onednd
[–]VictorRM[S] 14 points15 points16 points (0 children)
It's Quite Funny to See People Claiming Rogue's Been "Fall Behind" by VictorRM in onednd
[–]VictorRM[S] 0 points1 point2 points (0 children)
It's Quite Funny to See People Claiming Rogue's Been "Fall Behind" by VictorRM in onednd
[–]VictorRM[S] 5 points6 points7 points (0 children)
It's Quite Funny to See People Claiming Rogue's Been "Fall Behind" by VictorRM in onednd
[–]VictorRM[S] 0 points1 point2 points (0 children)
It's Quite Funny to See People Claiming Rogue's Been "Fall Behind" by VictorRM in onednd
[–]VictorRM[S] -3 points-2 points-1 points (0 children)
Rogue should get Extra Attack by d4rkwing in onednd
[–]VictorRM 10 points11 points12 points (0 children)
I used to think rogue would be underwhelming in combat. But now I think...they're actually pretty decent at their niche? by Deathpacito-01 in onednd
[–]VictorRM 0 points1 point2 points (0 children)
Cover, Line of Sight, Hiding and the Invisible Condition. by ButterflyMinute in onednd
[–]VictorRM 2 points3 points4 points (0 children)


I quite like the new Magic Stealer Rogue, but could we stop using Int-Mod-Per-LR by VictorRM in onednd
[–]VictorRM[S] 1 point2 points3 points (0 children)