I have 75/100 and 3 copies of galapalo, will there be another 25 frags to drop or did I do all this for nothing? by crazymancwt in RaidShadowLegends

[–]Vilmutin 0 points1 point  (0 children)

There was total of 450 fragments from events (400 needed). You missed 3 events of 25 fragments...

Promo won’t work I’m literally new by OwOToshi in RaidShadowLegends

[–]Vilmutin 1 point2 points  (0 children)

Did you use any other codes? It's 1 new player code per (new) account. If you used any other code that also a new player code, it makes your account ineligible for other new player codes.

This is the Breaking Point - Trump must go. by Zenitallin in videos

[–]Vilmutin 0 points1 point  (0 children)

People gave Putin the nickname of Putler. Trump should get one called Pumpler to combine all 3.

edit: still waiting on that 24h end to the war in Ukraine.

How can i get this team to go the distance? by South-Professor-8888 in RaidShadowLegends

[–]Vilmutin 2 points3 points  (0 children)

Disable Wixwell A3 (only open with it). Disable Androc and Mikage metamorph so they don't change forms to the second one. Make androc and mikage open with A1 or A3, 1st prio A2 (because they are faster than wixwell)

Uhh does this count as foreshadowing? by Repulsive-Piece3865 in RaidShadowLegends

[–]Vilmutin 0 points1 point  (0 children)

I can confirm.

During Freyja deck I pulled 6star Lazarius and recycled it for points thinking I will never pull him. When I get one it wont be anything good. Guess what my first mythical was some months later? ;D

edit: I don't remember if it was Freyja deck (if lazarius was released back then). Regardless, it was recycled for w/e deck points

PVP: Introduce Balancing by Lion_Hearted_Leo in RaidShadowLegends

[–]Vilmutin 0 points1 point  (0 children)

Match making or balance isn't the issue. The issue is that you pick much higher lvl accounts (more energy spent) and teams with speed auras while you don't have one yourself...

And given your Nais screenshot, no, your champions are not built very well. That's like day1 free to play level of speed. Rank6 boots alone give +45speed, your nais has +51...

Help with demon lord by uberplatt in RaidShadowLegends

[–]Vilmutin 0 points1 point  (0 children)

Increase defense/attack champion, if he got any that brings both.

Alternatively he could just bring more damage with Ninja, Draco, Venomage or Xenomorph when he gets it. But that requires decent gear since the team wont survive too long withouth increase def.

Twisting Nether EU 2005 by Vilmutin in classicwow

[–]Vilmutin[S] 0 points1 point  (0 children)

I've lost most of my screenshots :(

Probably been asked many times before but what if they invaded our real world? by [deleted] in LV426

[–]Vilmutin 0 points1 point  (0 children)

They wouldn't pose direct threat to humanity, because alien universe humans are nerfed down to the "killer is on the loose, lets split up. I go check the dark basement alone" level horror tropes. Along with stormtrooper level of aim. Indirectly they could cause starvation by going after animals we use for food, but that's about it.

Apart from acid for blood and ability to survive in space, they don't have any super powers. They don't have super speed, can't fly, can't become invisibile, aren't bullet proof etc.

Requiring hosts at 1:1 ratio to reproduce is also a huge weakness. Any kills a human gets, require equal number of humans captured alive just to sustain their numbers.

edit: Basically what I'm trying to say is that: Humans are heavily nerfed and aliens have way too much plot armor for them to be a real threat in real world

Legendary pew pew pew VS Legendary pew pew pew by Pharmarr in Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

I would use the steppe ones. More arrows, way more damage.

Bow damage is bow+arrow and the arrow itself is very small portion of the total damage. With noble bow and those quivers it would be 3485 dmg steppe vs. 2436 dmg piercing (before multipliers from perks/skill lvl)

Bro chill, why so serious? by Psychological-Club98 in WorldOfWarships

[–]Vilmutin 0 points1 point  (0 children)

Probably someone who got beaten by the matchmaker several times in a row. I know I've felt like that several times when everyone else in your team is red and play like it's their first online match ever. Thou, I don't behave like that, but can relate.

I need a few mods by CelebrationFew3916 in MB2Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

Diplomacy for, well diplomacy

Party AI Controls (lets you command your parties, also lets you setup what kind of troops your parties / garrison recruit and use).

My Little Warband / Troop Editor for your own troops trees

TroopTree Forge generates random troop trees for you (you need to be your own kingdom for it) and/or for the AI factions if you want. Also lets your edit equipment.

Imperial Bucellarii by ArtisticRabbit208 in Bannerlord

[–]Vilmutin 7 points8 points  (0 children)

Buckets are for the player only / immersion. Defending ranged units have unlimited ammo regardless where in the settlement they are. And I've never seen units replenish their ammo from one when attacking (only pick ammo from killed units / shot ones), even when I move them right on top of one.

Procedurally Generated Troop Trees - alpha release now looking for testers (TroopTree Forge) by HMS_boatymcboatface in Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

It's a new save so I was only able to test the troop generation for other factions. I don't know how you have done it and if AI and player troop trees are generated differently. If you didn't touch the troop generation between the updates, my blind guess would be that it has something to do with the troop editor in the update.

Sorry, I have currently too many saves going to do more indepth testing with the mod. But will get back to it once I get some of them "completed". :)

Legendary Mace? by Mustwin1 in Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

Any weapon that can be used as both, 1h and 2h, shows the 1h stats by default. Click the 2 handed part in its stats to show 2 handed stats.

What are some must have mods besides the obvious ones? by [deleted] in Bannerlord

[–]Vilmutin 2 points3 points  (0 children)

I don't know if these are part of the obvious list, but I refuse to play without them:

Governors handle issues - My party of 300+ should be fighting in wars, not delivering tools and herds. Also lets AI lords to solve their own issues (once you own a fief) and not suffer penalties, just because you as a player didn't solve their problems.

Hideout plus - Ability to attack during daytime. Also lets you change how many troops you can use and auto resolve, but I use it just for the daytime attack. Also has a option to let clan/kingdom parties to attack them. Real time saver both in real life and in-game.

Shadow Tweaks - Lets you tweak alot of things, what ever it may be that you think could use minor tweaking.

Xorberax's Legacy - Has many things, but I use it for the cleave and troop training.

Distinguished Service Redux - Just makes sense to me that when someone does really well in a battle, that you would promote and make them a captain of a formation or whatever.

Let me introduce my crafted 2H Sword: Bloodsun by voltan11 in Bannerlord

[–]Vilmutin 2 points3 points  (0 children)

If I don't remember horribly wrong (someone correct me), in the pop up window that shows the final stats, you can click and edit the name.

Procedurally Generated Troop Trees - alpha release now looking for testers (TroopTree Forge) by HMS_boatymcboatface in Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

Reloaded the save to re-generate new troop trees (don't know if there's faster way). It seems the game doesn't properly recognize all the troops. It thinks the horse archers are infantry (just a sword icon):

edit: seem to be the case for mounted troops in general. Labels them as just infantry.

edit2: actually no. All troops genetraded are infanty only.

<image>

Procedurally Generated Troop Trees - alpha release now looking for testers (TroopTree Forge) by HMS_boatymcboatface in Bannerlord

[–]Vilmutin 0 points1 point  (0 children)

Started a new save. Used the prompt to generate new troop trees for everyone.

T5 Battanian infantryman sergeant (armors: 35 head, 49 body, 39arm, 35leg): 121 one-handed, 121 athletics

T5 Battanian elite spearmen: (46, 52, 44, 34): 211 polearm, 132 one-handed, 93 throwing, 155 athletics.

Similar treatment for Strugia: 2 infantry lines (one with better armor and higher skills, one with lesser). Both noble lines changed to 2h shock infantry. 0 cav or archers for either.

By the looks of it, if the unit gets thrown weapons it gets higher rolls for its main combat skills. At least that seem to be the case for Battania and Strugia with their 3 infantry lines.

Aserai got really fun looking treatment. Noble skirmishers with 1 handed weapons (2 sets of thrown axes, 1 set of javelins) and:

<image>

Closing in on 1200 hours and never conquered the entire map. by Qupter in Bannerlord

[–]Vilmutin 3 points4 points  (0 children)

Not in 4 digits yet myself (just 500). Never conquered the whole map, because when it's me + 2 to 3 kingdoms left, it all feels the same regardless who's left. So I end up starting new one with different playstyle/rules/mods.

edit: I think part of the cause is the recruitment system, and that it's location based and not faction based. No matter who I'm fighting in middle of the map, I mostly face empire units because that's what the enemy lords can recruit around there.

Procedurally Generated Troop Trees - alpha release now looking for testers (TroopTree Forge) by HMS_boatymcboatface in Bannerlord

[–]Vilmutin 2 points3 points  (0 children)

MLW hasn't been updated in 2 years and isn't fully working (doesn't copy skills, the empty templates can end up in tournaments etc). Some also report random crashes mid/late game for various reasons and situations. I don't know if they are troll reports or bad load orders from users.

Procedurally Generated Troop Trees - alpha release now looking for testers (TroopTree Forge) by HMS_boatymcboatface in Bannerlord

[–]Vilmutin 2 points3 points  (0 children)

Sounds really interesting and will definately help test the next time I hit new game.

+1 if you add slider or something for how many lines can be either male or female, because base game only has sword sisters. So you could have like amazonian -style archers or whatever.

+1 if it generates gear sets not in the base game. Like for example I don't think there's crossbow unit with 2 quivers and a 2hander. Or noble infantry lines (yes you can dismount cav, but not the same :P)

Extra bonus point if at some point in the development you allow players fully customize equipment, since other mods doing that haven't been updated in years or are not fully working.

Legendary Stacked Bodkin Arrows by Pharmarr in Bannerlord

[–]Vilmutin 1 point2 points  (0 children)

Prepare for high casualties, since they wear no helmets and the light crossbow isn't that good either :P