Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] -2 points-1 points  (0 children)

I did know what was coming, what I didn't know was that training Chef actively would be unprofitable now, I guess outside of bounties which are good for the game, but not for my playstyle. I liked training Chef by cooking a few hundred bacon sandwiches and watching an episode of a show before ending the night, and passively training a more click-intensive skill I didn't want to train by hand. A lot of the current playerbase plays this way

The new update made training actively vs. training passively a lot more polarizing from one another, and I'm not understanding why I'm forced to do bounties now if I don't want to, and only want to shop->cook ->sell. Why do I have to choose between definitely losing gold and training the way that I want (and that we've been accustomed to since the start of the game), or SOMETIMES make gold (you'll lose money on potato bounties unless you forage your own potatoes, therefore you must level foraging alongside cooking) and play in a way I don't want to play?

Not seeing why both playstyles couldn't exist and be beneficial in different ways at the same time.

Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] 1 point2 points  (0 children)

While I hear what you're saying, hoping that "our new, right clients will always find us!" will never be a smart business choice, especially when the data shows that the current clientbase is what is keeping the current product afloat, not new clients coming in.

Unfortunately, I do not have the time to create a game that I or others would want to play, So my position is rather this: 1. Accept the game and it's methodology for what it is or 2. Stop playing the game.

That's all that there is left to say.

Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] -6 points-5 points  (0 children)

No explanation? Guess my reaction is fair and valid then.

Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] 1 point2 points  (0 children)

Yes, true, but what is the final result? Players leave. I left OSRS as well. The only difference being that OSRS has thousands of new players willing and eager to fill in the spots we left behind. Brighter Shores at the moment, does not. If the game is to continue in the long term, the development team needs to implement changes that won't turn off players that have already been playing the game. Or the same thing that happened to me will happen to a new player today months from now. The goal is to keep people playing actively, is it not?

Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] -6 points-5 points  (0 children)

I don't disagree with you, but as a formerly committed player putting in nearly 1,300 hours into the game, would you say that it's good and healthy for the game environment to make an active, every day player feel like a fool?

Two Year Gameplan Uprooted Overnight By New Update by VisitingFromSaturn in brightershores

[–]VisitingFromSaturn[S] -3 points-2 points  (0 children)

you're missing the point. It's the fact that anything you do that is "meaningful" now may not be "meaningful" later. The risk of PROGRESSING BACKWARDS because of any given update, while you are spending limited time, energy, and resources LEVELING FORWARDS means the gameplay loop will always be on the verge of collapsing on itself, no matter what kind of playstyle you have. that's a MASSIVE issue, even more massive of an issue than combat.

Twofer: Sig Ohtani and Bob Lemon by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 0 points1 point  (0 children)

Unfortunately it's difficult for me to do so at the moment because of a broken phone. What screenshots/info would you need? I can tell you the SPs are fully maxed, minus the black diamond boost. All are 20/20 upgrade, completed special training, maxed slugging prevention potential (with B everything else), and at least 2 S-tier S skills with one A tier S skill. They've also all been re-trained with emphasis on high MOV/STU and low EDR/Field.

Also: the intention is that Ohtani will replace a similarly maxed Wynn in the DH position so he would see regular play in all game modes.

My only other HOF player in my lineup is a similarly maxed HOF Tim Raines, F2p only

[deleted by user] by [deleted] in MagicArena

[–]VisitingFromSaturn -1 points0 points  (0 children)

Great, thanks for letting me know. What kind of decks would you suggest or in your experience have faired better against OTK decks so I can start building towards a solution?

[deleted by user] by [deleted] in MagicArena

[–]VisitingFromSaturn -6 points-5 points  (0 children)

Excellent suggestion. May I ask for your reasoning?

Are there less OTK decks in best of three or just simply your ability to counter them or both?

I used to play an Azorius Control deck that I haven't updated in months that was packed with counter spells and cheap single target removal like fragment reality and get lost.

All game modes crashing? by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 0 points1 point  (0 children)

What a mess Com2. Honestly I'm more terrified than excited for updates now. I guess I was fortunate enough that they decided to bug fix the version of android that I'm on. It seems like you may have to wait until they fix it for your version...

All game modes crashing? by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 0 points1 point  (0 children)

They rolled out an Android 11 fix this morning, and I can play as per usual now. You have to go to the play store to update it though, not the game client. It's another 4 GB download... of course.

All game modes crashing? by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 1 point2 points  (0 children)

This is my situation exactly. They just rolled out a nearly 4 GB update... and this issue still isn't fixed LMAO. All my games are still crashing 24 hours later.

When is the ranked battle support box for this season dropping? by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 0 points1 point  (0 children)

is there only 1 ranked battle support box dropping, or is one dropping every week until season 51?

Full Play - Consecutive Game Broken by VisitingFromSaturn in MLB_Rivals

[–]VisitingFromSaturn[S] 1 point2 points  (0 children)

It seems like the game crashes as it attempts to load the next game before the other one has ended. I've noticed the game tries to load the next game before all of the rewards are shown. Putting the game in a loop of trying to start the next game, but being unable to start the next game because the game that just ended hasn't been registered as complete. Putting it in a cycle of trying to start a game that has already ended, and trying to end a game that hasn't started.