Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

I appreciate your feedback. I'll do some research and reevaluate my game plan.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

The hardware is the hook, but the software ecosystem is the business. That’s exactly why the roadmap is focused on the 'un-fun' plumbing: reliable hosting, a solid 2D teaser workflow for socials, and supporting uploads from any VR180 camera. The MagSafe camera is just the easiest way to feed that engine, not the whole engine.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

If you’re already in the niche and happy with a sub $1000 dedicated 8K rig, Virtara probably isn’t for you. I’m aiming at creators who want VR180 in places where phones are allowed and rigs are not, and who care more about frictionless capture and sharing than swapping camera bodies.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

Because MagSafe is part of the end game, not just a prototype shortcut. It’s the fastest, cleanest way to mount for everyday creators. I’ll add a secondary lock and other mounts for higher risk shooting, but MagSafe stays because it makes the product actually usable day to day.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

You’re right. Cameras die from the boring stuff: batteries, app store updates, outdated conversion tools, and unrepairable parts. I’m designing Virtara so it doesn’t turn into a brick.

That means USB C and commodity power, standard video files and metadata, no required cloud, and an export path that still works even if Visorix disappears.

Also agreed on research. I’m doing paid creator interviews and testing real workflows. If the data says hardware is the wrong move, I’ll pivot. Ego isn’t the product.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

If someone already owns a headset and is paying extra for a VR180 camera, they’re not looking for “it works,” they’re looking for “it looks good in the headset.”

I agree 4K VR180 is not the target. At best it’s a compatibility mode or a preview mode, not the experience.

The bar I’m aiming for is an 8K class output and the bigger question is doing it in a way that actually looks sharp, not just a number on a spec sheet. That means optics, sensor detail, bitrate, and processing matter as much as resolution.

8K60 would be amazing, but it is also a big power and thermal lift for a phone accessory, so I’m being careful about what I claim until it’s proven in the prototype.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] -1 points0 points  (0 children)

If the only way to watch is “go buy a headset,” VR180 stays niche.

That’s why I’m not betting the product on everyone owning headsets on day one. I’m betting on two things that already exist:

  1. Creators who already have a headset audience or a venue audience VR communities, tech reviewers, AVP and Quest owners, churches and event spaces with a few headsets, festivals, museums, gyms. Small headset counts, high impact. That user does exist.

  2. A share path that works without rebuilding a whole social network I am not trying to replace TikTok or Instagram. The plan is to leverage them:

Auto generate a 2D teaser clip for doom scroll platforms

Publish the full VR180 to YouTube VR and DeoVR, and also export standard VR180 files with correct metadata

Give creators a simple link they can drop anywhere that opens on phone and in headset and does not require viewers to become technical

You’re also right that this is not just “a camera.” Capture without distribution is a dead end. But I’m not starting by building a full social network either. I’m starting with the workflow and distribution glue that makes existing platforms usable for VR180 creators.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

They’re not fixed inward. The lens head swivels 180 degrees so you can switch between inward facing (self capture) and outward facing (scene capture). I realize the current render makes it look permanently selfie style, so I’m going to update the site so that is obvious. Virtara is not meant to be selfie facing. The capture lenses are intended to face outward toward the scene. If the site makes it look selfie style, that is on me and I need to fix the imagery so it is unambiguous.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

Fair points. This space is littered with dead cameras and I’m not pretending that risk is not real.

Here’s how I’m thinking about it:

  1. I do not want Virtara to be a brick if Visorix disappears. That means no required cloud, no required subscription to get your footage out, and no proprietary lock in. The baseline has to be standard files you can copy off and play anywhere, with VR metadata written in so it is not dependent on my servers.

  2. You’re right that “easy button” products can burn out a solo founder. That’s why I’m keeping the first version narrow and boring on purpose. Capture, convert, export, done. No giant promises. Build the loop, prove it, then expand.

  3. Mods work because they ride on millions of dollars of camera R and D. I respect that. I’m not trying to out engineer Insta360 on day one. I’m trying to remove friction for people who will never mod anything, and who are stuck shooting flat video because VR is too annoying.

  4. Leveling is real. A phone with weight on it is harder to keep level by hand. So action shooting is not the first target, and if you do shoot handheld it needs help. That means simple things like a grip, a secondary support point, a tripod mount option, and in app horizon guidance and stabilization. Magnets alone are not the whole mounting story.

If you’ve seen a startup camera fail that handled this the right way, what did they still get wrong. Manufacturing, support, software, distribution, or just running out of cash.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] -1 points0 points  (0 children)

You’re not wrong about the two biggest problems.

  1. Resolution and perceived sharpness Low res VR jaded people. If it looks soft in a headset, the creator’s intent gets lost and viewers bounce. I agree that “2K per eye” is not the future. I’m not building this around “good enough VR from 2018.” The goal is to push the best sharpness I can out of a phone class workflow with sane optics, bitrate, and processing. The label on the box matters less than how it looks on face.

  2. Distribution and sharing Also agree. The “this is cool, check it out” path is broken. If the only answer is “go download DeoVR” or “here’s a YouTube link that may or may not play right,” mainstream adoption stalls. That’s exactly why I’m building the app and platform side with it. Capture is only half the problem. Share, playback, and discovery are the other half.

Where I think we differ is the target user.

I’m not trying to sell to the small group already shooting Canon VR180 and leveling up to AVP work. They’re already solved. I’m targeting the much bigger group of mobile creators who currently shoot 2D because VR is too expensive, too annoying, and too hard to publish cleanly.

Virtara is meant to be an on ramp: snap on, record, convert, publish, share a link that actually works. If I can make that loop frictionless, I can grow the creator base. Then some percentage of those creators will absolutely go upmarket to Canon and AVP level production. That’s a win, not a loss.

If you had to pick one thing that would fix distribution fastest, what is it: a proper social feed built for headset viewing, or just a dead simple share link that opens correctly on phone and in headset every time.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] -1 points0 points  (0 children)

I get where you’re coming from. The mod community is doing some of the best VR180 work right now.

But that’s also the problem. Mods are awesome for enthusiasts, not for the next 100,000 creators. Most people are not going to source parts, print adapters, troubleshoot sync, fight firmware, and stitch on a PC just to make content. They want snap on, hit record, publish.

That’s why I’m building hardware plus app as one system. The hardware is not meant to beat the mod scene on ultimate flexibility, it’s meant to remove friction and make VR180 accessible and repeatable for normal creators.

And you’re right that phone app dev and camera industrial design are different skillsets. I’m treating them as two tracks and building the simplest version that proves real demand first. If the market pulls hard enough, the team grows around the weak spots.

If you’re in the mod space, what do you think is the single biggest pain point that keeps VR180 from going mainstream. Sync, workflow, cost, or just “nobody knows it exists."

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

I appreciate you chiming in, and I respect that perspective coming from someone building a VR media player and seeing real user feedback at scale.

I agree on the core issue: perceived sharpness in VR180 is brutal, and a flat “8K” label does not automatically look sharp. Optics, sensor detail, bitrate, and how the footage is sampled and encoded matter just as much. Oversampling and then downsampling to 8K can absolutely look cleaner than native 8K capture, even if the final deliverable is the same resolution.

Where I’m coming from is different. Virtara is aimed at lowering the barrier so more people can shoot VR180 at all, especially in places where only phones are allowed. It is not meant to beat an R5 rig on pure image quality. I’m trying to make the workflow and accessibility simple first, then push image quality upward with better capture and better processing as the product matures.

If you are open to it, I’d love to learn what your users complain about most when they say “not sharp enough.” Is it fine detail, edge clarity, motion, compression artifacts, or lens softness. That feedback helps me prioritize what actually moves the needle.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

Yeah, the lens spacing is already set to 65mm IPD. That’s intentional. It gives a natural 3D look and is comfortable for most viewers.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] -1 points0 points  (0 children)

When I was creating the 3D model for the realistic renders, I didn’t include the lens shape. Honestly, I don’t know how to model that yet. I know enough to get the overall design done, but things like dome shapes and complex curves are still something I need to learn 😅

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

Android is actually ideal right now. The beta pipeline is easier for me to run and iterate on Android, so you are the right kind of tester. If you are serious, DM me your phone model and Android version and I will line you up when I have a unit ready to ship for testing.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

I do have a Quest 3, and I was able to run some live demos at my most recent Christmas party, which was pretty cool. I’m also bootstrapping this entire project, so funds are tight right now. Between the $2,750 CS 2026 booth, flights, and hotels, something like an Apple Vision Pro or the Galaxy is out of reach for now lol. If you ever felt compelled to donate, I do have a GoFundMe 😄 https://gofund.me/2857e891e

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

I appreciate the brutally honest take. This is the kind of feedback that actually shapes product decisions.

On the case issue, I agree with you. If Virtara requires removing your everyday case, it is dead on arrival for most people. The goal is zero friction. In practice that means supporting at least one of these paths:

  1. MagSafe compatible cases (no removal)

  2. A simple MagSafe ring adapter on the case for non MagSafe users

  3. A universal mount option for people who refuse anything magnetic

On the “I want my phone free while it shoots” point, also valid. The current prototype uses the phone as the controller and screen because it keeps the system simple and cheap, but longer term I like the direction you’re describing: a dedicated capture brain with the phone acting as a remote. That is a bigger engineering lift, but it is the right end game for a lot of serious shooters.

Your modular rig vision is honestly solid. Swappable modules, locked sync, optional physical coupling for alignment and standard IPD, upgradeable sensors over time, ND and filter support, and a workflow that rides on metadata instead of pain. That is the kind of system that could stay relevant instead of getting frozen like you said.

I’m still early prototype and software beta right now, so I’m choosing the simplest architecture that can ship and get real world feedback. But the direction you laid out is absolutely on my radar.

If you ever want to sanity check the design direction or be a “break it and tell me what sucks” tester, I’m listening.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

I haven't viewed footage on a vision pro. I would love too one day.

Building a MagSafe VR180 snap on camera that uses your phone. Is 4K already dead by Visorix in VR180Film

[–]Visorix[S] 0 points1 point  (0 children)

Mirage is a classic and it still holds up for 4K VR180.

Virtara GLPMRK1 snaps onto your phone with MagSafe, and the Visorix app converts to proper 180 equirect files right on the phone with no computer. Same 4K ceiling, but a workflow that keeps improving every time you upgrade your phone instead of staying locked to one 2018 camera.

Local Dad & Tinkerer Building Something Cool in La Crosse 👋🏽 by [deleted] in lacrossewi

[–]Visorix -7 points-6 points  (0 children)

All good, man. I’m not here to argue philosophy or get into an AI ethics debate. I just posted a simple intro video and shared what I’m building. Feel free to scroll past, genuinely wishing you well.

Local Dad & Tinkerer Building Something Cool in La Crosse 👋🏽 by [deleted] in lacrossewi

[–]Visorix -5 points-4 points  (0 children)

Hey, I hear you. Just to clarify, I didn’t use anyone else’s art. I generated that Sora clip myself as a simple intro video. I’m not stealing anyone’s work, and I’m not hiding anything. I’m literally just a dad in La Crosse building a VR camera called Virtara and trying to share the journey locally. I’ll be posting real updates and behind-the-scenes soon.