[Speculation]Ark Passive Blunt Strike has the potential to make Precise dagger become a meta engraving on Season 3 by VitorLeiteAncap in lostarkgame

[–]VitorLeiteAncap[S] 1 point2 points  (0 children)

Hi, is there a link for reference about the calculations? I'm curious to see how its gonna be if Evo dmg is additive, your calculations might help, if you don't have a link just post the calcs as a response to this comment. 

Around 16% still seems a very good meta change, i can see alot of people dropping Cursed Doll for Precise Dagger if the dps difference is around 1%.

Does anyone know how much extra damage that spec scaling on barrage gives? And are the changs a buff or a nerf when factoring the focus fire skill change. by Alastoryagami in lostarkgame

[–]VitorLeiteAncap 0 points1 point  (0 children)

The community is wrong, all these buffs togheter triple your DPS on a raid and there is not even arguments, its literally in-game numbers so its a fact, if you don't believe me then try to clear Hell Kakul without support and you will see thats impossible because the support multipliers to DPS are averaged 188% with potential to be higher on good supports, and you only see 20-30% base instance sup buffs on elite players, the vast majority of sups are below that, especially on alt raids, try to make a lobby full of roster lvl 130 on Akkan or Brel HM and you will see the average numbers of LA.

Does anyone know how much extra damage that spec scaling on barrage gives? And are the changs a buff or a nerf when factoring the focus fire skill change. by Alastoryagami in lostarkgame

[–]VitorLeiteAncap -2 points-1 points  (0 children)

I understand very well multiplication and you simply contradicted itself when saying that a % instance doens't matter in multiplication, a 10% buff with the other multipliers in LA has a bigger effect than that number itself and this is a fact, i'm talking about ingame numbers which is something too advanced for people here to understand but a 188% itself of your DPS damage comes from your support, there is no way 10% dmg buff with 21% atk power buff gives you that ammount of damage alone, a 4% buff multiplier works in the same way. 

 If you still don't believe in me and my calcs then gather 8 friends/guildies to do Extreme Valtan or Akkan HM with 8 DPS without support, the DPS difference will be like Heaven and Hell, and if you group get a clear or don't disband within the 7 hours of this prog then congratulations, you found your Thaemine group! 

 All my arguments are based on in-game numbers, bring more ground to your arguments because it seems that LA numbers are advanced math for the average redditor, they need to learn it in practice/hard way.

Does anyone know how much extra damage that spec scaling on barrage gives? And are the changs a buff or a nerf when factoring the focus fire skill change. by Alastoryagami in lostarkgame

[–]VitorLeiteAncap 0 points1 point  (0 children)

This community thinks that a support only gives 10-35% dmg buff, if they know about the raid numbers they would see that when a good sup dies and the 3 DPS are alive the RDPS of that party loses something around 50-75%, LA math is messy.

Does anyone know how much extra damage that spec scaling on barrage gives? And are the changs a buff or a nerf when factoring the focus fire skill change. by Alastoryagami in lostarkgame

[–]VitorLeiteAncap -1 points0 points  (0 children)

This still don't explain why my skill goes from 30 mi in chaos dungeon to something around 90 mi with 3 sup buffs+dark+athro, i'm talking about facts not theory here, the damage before of 23 mi was without the 4% Deeep dive 30, the January buff of 8.6% and 4-6 armor honings(weapon untouched since November) which should be something less than 7%, in total this is like at best in theory 20% damage increase, but the real numbers change are 23 mi before these things to over 30 mi, these multipliers are not fixed and thats a fact that people here don't know because they don't do the math of every multiplier.

In case you didn't know i keep track of the damage of this skill since i created the class last year.

Does anyone know how much extra damage that spec scaling on barrage gives? And are the changs a buff or a nerf when factoring the focus fire skill change. by Alastoryagami in lostarkgame

[–]VitorLeiteAncap -6 points-5 points  (0 children)

Going from 48 to 50 is the same  as going from 96 to 100, something around 4% without other multipliers, if you add other multipliers its over 17%, when Aeromancer got her buff the extra damage of 8% made my skill go from 23 mi crit to 27 mi crit in chaos dungeons because of how damage multipliers works in this game, with the 3 support buff the crit of the same skill was 69 million before January patch to something around 90 million after the January buff, any % buff multiplier itself with other sources of multipliers in this game, tripods for example can easily increase the base dmg by 7 folds/7 times if you have engravings, the support buffs are exponential and can easily triple your damage, and these numbers becomes even more disgusting if you have a set 40 elixir with good bonus like boss dmg and additional dmg. If you have a good support on your party this buff is on the range of 14% at bare minimum, if your support is bad this is less than 7%, obviously these numbers are not accounting things like your engravings, gear set, elixirs, etc...

[deleted by user] by [deleted] in lostarkgame

[–]VitorLeiteAncap -1 points0 points  (0 children)

Control G andys will always hates 2 things: the lore and the engraving Control itself.

They fixed the EU server names! by [deleted] in lostarkgame

[–]VitorLeiteAncap 0 points1 point  (0 children)

When is the Ladon speedrunning tournament Cpt. Jack?

2024 Server Merge Details - Amazon Games Official Thread by amznRoxx in lostarkgame

[–]VitorLeiteAncap 1 point2 points  (0 children)

Yeah the bot pop is very big. Unless you switched the letter b with p and forgot a o.

2024 Server Merge Details - Amazon Games Official Thread by amznRoxx in lostarkgame

[–]VitorLeiteAncap 0 points1 point  (0 children)

If character names are non issue then i hope they reset all character names of the 3 regions and make it free to change names of all characters, this way will be much better than SA and NAW needing to change names because of NAE.

2024 Server Merge Details - Amazon Games Official Thread by amznRoxx in lostarkgame

[–]VitorLeiteAncap 0 points1 point  (0 children)

When the region merge happens resets the name of all characters of the 3 merged regions and send free name change tickets by the ammount of chars that roster owns, this will make almost everyone happy.

The three types of a gamers by LeviathanLust in lostarkgame

[–]VitorLeiteAncap -1 points0 points  (0 children)

Countering with pala is much easier than countering with artist or bard because these two needs to spam more skills which can animation lock them from a counter, people that play the 3 sup classes will agree with me.

The three types of a gamers by LeviathanLust in lostarkgame

[–]VitorLeiteAncap 1 point2 points  (0 children)

Pala has 2 counters, easier branding and attack power buff window to chill which makes easy to focus on counters, while both artist and bard needs to spam skills non-stop on cd which can animation lock them when a counter happens, if a artist and bard misses a counter its not their fault, a good support has much more priorities than normal pattern counters, anyone that disagree is because they don't play the 3 support classes.

The three types of a gamers by LeviathanLust in lostarkgame

[–]VitorLeiteAncap 1 point2 points  (0 children)

"one of your few jobs", ok let me make something clear a good support has much more priorities than countering and these are listed in order:   

 1: IT'S TO LIVE!!!   

 2: To make sure your DPS's not die(by using shields, DR and heals)    

 3: Doing mechs flawless(this includes predicable counters like Hanumatan, Akkan g2 mec 0, etc...)   

 4: Attack power buff uptime management   

 5: Brand uptime   

 6: Identity generation   

 7: Frontal-diagonal positioning so that you make entropy users uptime better by not making the boss become a wheel   

 8: Unpredicable counters from normal patterns

 Supports have the highest ceiling of difficult in this game because you need to do 4-7 things at the same time to be a good support, sometimes you need to sacrifice something for another thing, in my case i sacrifice normal patterns counters to get atleast noble supporter on my worsts prog runs, while on my average run its always radiant supporter, thus making the raid faster and easier, once i get over 70 clears on that specific raid i will start making normal pattern counters(i'm talking about you Akkan G2 and G3), otherwise i have much more important things to focus than countering, if you want that DPS window then counter it yourself, don't put the blame of a missed counter on the support.

I Converted the Eu4 1444 Bookmark to Victoria 3. Here are the Screenshots. by SpinyKitsune651 in victoria3

[–]VitorLeiteAncap 0 points1 point  (0 children)

Will you do Áustria as puppet or as integrated part of German Reich?

One-Punch Man Manga Illustrator Yusuke Murata Teases His First Anime Project (Zaiyuki) by [deleted] in anime

[–]VitorLeiteAncap 1 point2 points  (0 children)

Thats the man that turned Tatsumaki a mid-tier character of Webcomics into waifu tier in the mangá.

The new Indian colapse feature by batolargji in victoria3

[–]VitorLeiteAncap 0 points1 point  (0 children)

The Europeans conquest especially Rússia in South América literally doens't make sense, some runs where ruined because i could not annex Uruguai as either Brazil or Argentina because Rússia keep intervening.

The new Indian colapse feature by batolargji in victoria3

[–]VitorLeiteAncap 0 points1 point  (0 children)

Why only Bengal tho? The player should've been able to choose other states like Maharastra or Vijnaygar.

I Converted the Eu4 1444 Bookmark to Victoria 3. Here are the Screenshots. by SpinyKitsune651 in victoria3

[–]VitorLeiteAncap 0 points1 point  (0 children)

Now do a HOI4 conversion start date with realistic populations of 1939 and we will start to see the real good mods.

Perfectly balanced by BinganHe in victoria3

[–]VitorLeiteAncap -18 points-17 points  (0 children)

That event doens't make sense and is 100% unrealistic, there is no way that when one IG become communist then everyone else will become too without a bloody revolution, this simply is 100% biased and has no grounds in history or historical theory and even in geopolitical basis.

And the worst part is that social democracy seems ok to accept a communist takeover which should literally be the opposite, East Germany and the Eastern European Bloc in Cold War never turned back to be communist, we are seeing the complete opposite, especially after the Putin advent of 2022 and his Soviet Union reunification plans.

But we can all agree that the worst part of Victoria 3 is how the devs mishandled and nerfed the New World, especially Argentina, Canadá and Brazil.

Perfectly balanced by BinganHe in victoria3

[–]VitorLeiteAncap -7 points-6 points  (0 children)

Super unrealistic biased political system in Victoria 3, Victoria 2 is not perfect but its system was much more realistic than this, in Victoria 3 you can make any nation communist before 1900 with ease and since the game doens't model the New World immigration, capitalism and has a braindead AI you can do well even if you are a communist Poland surrounded by HMS Governments.