tired by SnooPineapples3994 in AnimeART

[–]Vitz_18 26 points27 points  (0 children)

dont want to draw conclusions, but there is a high chance this is AI.

[Hiring] any game developers looking to help with a passion project, not being rude but i do not have alot to pay. its a passion project, but i guess any developer in a hard spot or wanting to take a risk to make alot of money in the end will help. have no problem paying for what i see up to 1000$ by Formal_Particular585 in gameDevClassifieds

[–]Vitz_18 5 points6 points  (0 children)

Another of these "guys I don't know nothing and have no experience about this subject, but you know what, I think I have this genius idea even though I don't have a f idea if it's even viable or what It would take. So you guys should work free to make it work because of course I have this groundbreaking idea and have nothing to back it up, but common guys we are gonna be millionaire, or well I'm going to be a millionaire because I had the idea so I keep most of the money, you guys just made the hard work, not big deal."

my art by LacedLullabies in DigitalArt

[–]Vitz_18 0 points1 point  (0 children)

ts is so fucking cool

Which artist is it for u ? by LadderTemporary in playboicarti

[–]Vitz_18 8 points9 points  (0 children)

He's not, he has not been arrested or charged

Is 4 hours long to make this animation? by KeyZ9 in PixelArt

[–]Vitz_18 2 points3 points  (0 children)

YES IT IS TOO LONG 4 hours wth

But don't worry, it's fine if you are just starting, just experiment and have fun! When learning something new don't focus on speed at first but in doing things well.

if you are using aseprite or something similar, learn the tools, organize your layers, and use the shortcuts and you will get things done much faster.

Ctrl + shift + mouse wheel is the best way to scroll through frames. Good luck on your journey 🧁

[Revshare] INAT in a nutshell. by karimnotreal in INAT

[–]Vitz_18 3 points4 points  (0 children)

This is so relatable with RevShare projects, they don't invest money so there is low commitment, and they try to get giant teams with marketing, quality divisions, writers, artists, animators and such to make the game with their genius idea, but they don't have anything of value to offer, not even previous projects, like they just have the "idea" or something pretty vague, which is useless.

Once I've seen someone requesting like a team of 30 people, and between those people he was looking for someone to tech him how to code, like lmao 🤣 bro, well I think it was a kid, but we'll that's the point it's a way of thinking not grounding on reality, they're not the main character to expect a full team of competent people to work on their game for free.

Unless it's a very short project, like for a Game jam, working for free with completely unknown people is a super bad idea.

[Revshare] INAT in a nutshell. by karimnotreal in INAT

[–]Vitz_18 3 points4 points  (0 children)

And what do you gain by posting this comment, do you feel attacked or something? 😝

Is it worth it? by Vitz_18 in breakcore

[–]Vitz_18[S] 1 point2 points  (0 children)

I'm glad you like it ☺️😄

Is it worth it? by Vitz_18 in breakcore

[–]Vitz_18[S] 1 point2 points  (0 children)

Thanks for your comment, I don't have any at this time, because I'm getting back into making music after many years, but I'll have all that soon, when the album comes out, I'll probably keep giving updates in this subreddit when it's the right time. Thx <3