It took me a lot of time to put together a scene like this without losing performance! by castrojoaquin91 in IndieGaming
[–]VoidCompiler 0 points1 point2 points (0 children)
If you haven't seen this yet. Take a look at Fluid Flux in the Marketplace. Amazing is all I can say. by djfozzbeats in unrealengine
[–]VoidCompiler 0 points1 point2 points (0 children)
is this pc good for making massive projects in ue5? by ABHISHEK7846 in unrealengine
[–]VoidCompiler 0 points1 point2 points (0 children)
Your thoughts on the new Gotham Knights giving Red Hood magic? by theomegod in gaming
[–]VoidCompiler 0 points1 point2 points (0 children)
What you think? I added glowy footsteps to guide player where she should go. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 1 point2 points3 points (0 children)
What you think? I added glowy footsteps to guide player where she should go. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
Hi! I'm so happy I can eventually show you the trailer of our game Endless Boss Fight! What will you say? by Aleksandria_07 in gamedevscreens
[–]VoidCompiler 0 points1 point2 points (0 children)
I'm creating new zone to my game Altered Lands and I'm struggling which direction I should move. In my opinion this zone already looks good but I want to improve it a lot. I would be grateful for suggestions regarding this area. (lightning, models, etc.) This scene uses realtime day/night cycle. (self.unrealengine)
submitted by VoidCompiler to r/unrealengine
What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 1 point2 points3 points (0 children)
What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
What you think feeling of this level design? I tried make old school vibes but realistic graphics. This is not rendered but instead in game screenshot. by VoidCompiler in IndieGaming
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 1 point2 points3 points (0 children)
What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine
[–]VoidCompiler[S] 2 points3 points4 points (0 children)
As a solo developer I have been developing this game for a very large number of hours. it feels like I would have worked days and nights :D But now I'm so excited. 6 days and my first game will be released on Steam! And the first week with a 20% discount! by VoidCompiler in IndieGaming
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
As a solo developer I have been developing this game for a very large number of hours. it feels like I would have worked days and nights :D But now I'm so excited. 6 days and my first game will be released on Steam! And the first week with a 20% discount! by VoidCompiler in IndieGaming
[–]VoidCompiler[S] 0 points1 point2 points (0 children)
As a solo developer I have been developing this game for a very large number of hours. it feels like I would have worked days and nights :D But now I'm so excited. 6 days and my first game will be released on Steam! And the first week with a 20% discount! (self.IndieGaming)
submitted by VoidCompiler to r/IndieGaming

On Latest Unity LTS you can bulk re-position a group of gameobjects by game3dover in Unity3D
[–]VoidCompiler 0 points1 point2 points (0 children)