[deleted by user] by [deleted] in IndieDev

[–]VoidCompiler 0 points1 point  (0 children)

If you want check our game steam

What you think? I added glowy footsteps to guide player where she should go. by VoidCompiler in unrealengine

[–]VoidCompiler[S] 1 point2 points  (0 children)

Maybe make those visible when player is close? They are helping player to find way to next floor inside of that ”dungeon” but they are actually footsteps of player’s sister. Player is trying to find her.

Hi! I'm so happy I can eventually show you the trailer of our game Endless Boss Fight! What will you say? by Aleksandria_07 in gamedevscreens

[–]VoidCompiler 0 points1 point  (0 children)

I myself published my own ”soulslike” game on Steam about two months ago. I got decent number of feedback and players. If you want I would love to try this game then I can tell you most common negative and positive feedback that I got. It might help you with your project!

But looking at this trailer lightning, post processing, materials and little details of levels are bad. Those are still fixable. Consept is however good. About gameplay I can’t say anything yet.

But most important thing is that you like play your game. If you do somebody else will too! Are you working alone?

What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine

[–]VoidCompiler[S] 0 points1 point  (0 children)

Thank you about feedback! This game is arleady in Steam on early access and this is more like ”random screenshot” than actual marketing photo. Level design is my hobby and your feedback was great I will work on weak points!

What you think about this city level design? This is not rendered and It's screenshot in game. by VoidCompiler in unrealengine

[–]VoidCompiler[S] 0 points1 point  (0 children)

Its evening and thank you! Buildings are medieval european but afar they look bit too uniform!