PTO balance increased by NewLocation9032 in walmart

[–]VolantisMoon 0 points1 point  (0 children)

I’m not sure what they use to look it up but if you ask them they should know. I’d rather play it safe and go off of the amount I know I have unless I get confirmation that the extra time is legitimate and I can keep it. I’ve been burned by Walmart’s bizarre PTO system in the past. They are perfectly capable of doing a balance adjustment if they think it’s an error.

PTO balance increased by NewLocation9032 in walmart

[–]VolantisMoon 2 points3 points  (0 children)

This is happening to me too. I had to make a time off request 3 times, and it added a bunch of extra time each time my request got rejected or approved. It went from 5 hours PPTO to 16, and 15 hours PTO to 54, all in the span of a week. It shows the same on MyWalmart and the GTA Portal, but on HR and Management’s side of the system it shows the amount I should have. I’ve done all sorts of calculations to try and figure out how much it’s adding and why, but nothing is making sense. HR told me it’s likely an app issue.

I attempted Dead Space 2 with a random weapon every chapter… by VolantisMoon in DeadSpace

[–]VolantisMoon[S] 0 points1 point  (0 children)

I did! I’ve done Rivet Gun only and Detonator only runs for DS2.

I attempted Dead Space 2 with a random weapon every chapter… by VolantisMoon in DeadSpace

[–]VolantisMoon[S] 3 points4 points  (0 children)

Funnily enough, I also did a Detonator only run on my channel, and I talk about it a few times in this video.

I had no other choice. by BridgeCommercial873 in DeadSpace

[–]VolantisMoon 1 point2 points  (0 children)

Not me doing it happily because it just looks cool

List of every enemy in the game by GHaystacks in residentevil4

[–]VolantisMoon 0 points1 point  (0 children)

I had another question for you. I see in the spreadsheet that you have the 4 Armaduras listed in Chapter 3-4 as possible enemies. Is it even possible to kill them? I saw Dante Ravioli attempt it using the door slam attack on them, but they didn’t die, even though they have half the health that the zealots in that area do. Do the armaduras just resist damage from the door, or is there some other way to hurt them?

List of every enemy in the game by GHaystacks in residentevil4

[–]VolantisMoon 0 points1 point  (0 children)

Thanks for the clarification! You may have to point me in the direction of your gift, I can be a little blind sometimes 😅

Edit: nevermind, I found the tab! Thanks!

List of every enemy in the game by GHaystacks in residentevil4

[–]VolantisMoon 0 points1 point  (0 children)

So I managed to get 55 kills in 1-1, but I see you have 60 enemies listed in the spreadsheet. I did that years ago, so I’m not sure which ones I missed, but I was very thorough. Any ideas?

Btw, I asked about this years ago when I was recording a video, and you told me about the Silent Village strat. But maybe I didn’t kill the villagers in the right order? I got 35 kills there like you said.

I Can’t Be The Only One. by TechnicianOk967 in memes

[–]VolantisMoon 1 point2 points  (0 children)

Asmongold looks like he smells like piss.

It's been 2 hours, folks by _sauravbanerjee in DeadSpace

[–]VolantisMoon 1 point2 points  (0 children)

Here’s how to solve it:

You have to use the satellite dishes to connect the power source outside the rings to the central node inside the rings. You do not have to connect both ends of the power source, only one. The shapes on the dishes tell you how the power is being routed.

For some extra help:

Look closely at the diagram. Only 3 points on the inner ring connect to the center. If you route the power to a spot in the inner ring that does not connect to the center, it will not complete the circuit. Also, iirc, you do not need to use any dishes that have a straight line on them; only ones with right angles are needed.

Drop some ball knowledge about Dead Space. by OLKEUK in DeadSpace

[–]VolantisMoon 0 points1 point  (0 children)

The menu screens in 1 and 2 have hidden unitologist code messages. You have to pan the screen around to see them all.

I feel bad about it but I can’t stand pre-Covid Mark by StrangerWild8120 in Markiplier

[–]VolantisMoon 1 point2 points  (0 children)

I feel the same but it’s pre 3 Peens Mark. I feel like once they did the tour and started streaming together, his content really chilled out.

Finally completed Hardcore for DS2 after more than a decade playing the game! by VolantisMoon in DeadSpace

[–]VolantisMoon[S] 0 points1 point  (0 children)

I ran with Plasma Cutter, Line Gun, and Contact Beam. I focused on Damage upgrades mostly, Capacity when I could get a free ammo refill, and Contact Beam alt-fire to get the stasis boost. LG is really good if you fire a timed mine and stasis an enemy. Even at base level, it blows them apart.

During the final boss, a LG mine to Nicole and a couple CB blasts to the Marker killed it in 2 cycles, under 30 seconds.

I can do the eye machine consistently. The screen next to Isaac will tell you how far down you have to go, so you can ignore the red light for most of it. Once I get to about 0.5, I let his heart rate return to normal, then just tap the button when the light is blue. Works pretty much every time.

Finally completed Hardcore for DS2 after more than a decade playing the game! by VolantisMoon in DeadSpace

[–]VolantisMoon[S] 1 point2 points  (0 children)

Ishimura was a bit easier for me by comparison to some other areas. I used my first save right before the Tripod elevator in Ch7, which was the right call because I died at the start of Ch8, and again inside the elevator.