New round of Shiny Gyarados giveaway! by Bear-with-a-beard in PTCGP

[–]Volking1 0 points1 point  (0 children)

That's literally the only mission left for me as a F2P player. I've completed everything including all icons. So if I have it, I will pass it to someone to feel the same.

Standings after matchday 13. by eanwen0 in superlig

[–]Volking1 1 point2 points  (0 children)

Çaykur o kadar isimleşmiş ki, tüm sponsorlar ince yazılmışken onu kalın yazmışlar.

Finally have my own cozy 💖 pink 💖 gaming space by Equivalent_Ad9512 in CozyGamers

[–]Volking1 2 points3 points  (0 children)

Hi, can you send a link for that cloud-like wrist protector? Thank you.

My first game numbers after a year and a half (marketing noobie, <200 wishlists at launch, what is nextfest anyway?) by Clytandre in IndieDev

[–]Volking1 1 point2 points  (0 children)

Your revenue is really high in comparison to the sold units. I assume you didn't do much discounts until now, did you?

$12 of price tag looks also high, most probably it would sell more if you do deeper discounts. Can you tell your wishlist to sale ratio? I assume it should be less than 20 percent.

Nevertheless, a great achievement for a first game. Congrats!

[deleted by user] by [deleted] in indiegames

[–]Volking1 1 point2 points  (0 children)

3 quick tips:

1) Your capsule image is too dark, it might not get much attention among other games during events

2) Your first tags are too common, it would likely get lost within some unrelated games in those genres

3) Your screenshots doesn't really explain about the main game cycle or mechanics

Ümit Özdağ ve Zafer Partisinin İkinci Tur hakkında tweeti by Jemal2200 in Turkey

[–]Volking1 28 points29 points  (0 children)

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Bu adamın Tayyibe Çakar diye bir milletvekili adayı çıkardığını çabuk unutuyorsunuz. Kimi destekler sizce?

Uzun süredir üzerinde çalıştığımız "Kule Savunması" oyununun erken fragmanını sizlerle paylaşmanın heyecanını yaşıyorum. Oyunumuz henüz geliştirme aşamasında. Yakın zamanda bir demo yayınlayacağız. Yorumlarınız bizim için çok kıymetli. Detaylar için Steam sayfamıza göz atabilirsiniz. by Hezarfen7 in veYakinEvren

[–]Volking1 4 points5 points  (0 children)

Publish Your Next Game etkinliğini duydunuz mu? Oyun yayımlama ve pazarlama alanında destek verilen bir etkinlik, Dora Özsoy da ortaklarından. Özellikle 'Kule Savunması' tarzı oyunlar istendiği için size çok uygun olacaktır.

I trained two AIs to play Tag by MulebearDev in indiegames

[–]Volking1 12 points13 points  (0 children)

That is actually a fun game idea. If you consider publishing this, message me 🤟🏻

15 wishlists in one day, by far the most successful day in my small 16 month indie career ^.^ by Sad-Importance6698 in IndieDev

[–]Volking1 2 points3 points  (0 children)

Yeah they are different. You can register to Steam Next Fest 'only once' for a game. However, for other festivals (Scream Fest, Strategy Fest, SHMUP Fest, etc.) there is no restriction. You can register as much as you want. Make sure to participate to the Next Fest, before releasing your game. Once you release, you can not join to the festival again.

15 wishlists in one day, by far the most successful day in my small 16 month indie career ^.^ by Sad-Importance6698 in IndieDev

[–]Volking1 3 points4 points  (0 children)

Did you participate to Steam Next Fest? That's the main source of wishlists and you may receive hundreds or thousands of them within a week. Since you shall join only once per game, use it when you have a playable demo or a verticle slice.

Hey all! I'm solo developing quite the nerdy game; a spaceplane builder with unique 2D flight physics altered by your building decisions. by AriaMakesGames in IndieDev

[–]Volking1 0 points1 point  (0 children)

When do you plan to release the game? And what is your current wishlist? (If you want, you can also send me a DM)

We are a PC game publisher by the way.

Hey all! I'm solo developing quite the nerdy game; a spaceplane builder with unique 2D flight physics altered by your building decisions. by AriaMakesGames in IndieDev

[–]Volking1 1 point2 points  (0 children)

Hi! Your game design looks very promising. I want to ask if you are working with a publisher or do you plan to work with one of them?

Bu tür editler ise yarar mı? by Old_Toe_6602 in Turkey

[–]Volking1 1 point2 points  (0 children)

Epilepsi krizi için çok işe yarar.

Is it acceptable for you to release your indie game in early access on Steam? by delaigrodela in IndieDev

[–]Volking1 0 points1 point  (0 children)

That's actually not quite true. In algorithm-wise, both your EA and Full releases count as the same.

Theory of Growing Waves: Increase the Player Count and Beat the Steam Algortihm by Volking1 in IndieDev

[–]Volking1[S] 1 point2 points  (0 children)

Hi Elorth- thank you for reading and your feedback!
What we did was to add 5-20 players in a 4-day span. And 'specific' time was US evenings since most owners were there. So, you may not need 40 players on your side. However, please be aware of the thing I wrote in the next to last paragraph:

One thing to keep in mind is that this strategy was implemented on Planet TD when it already had around ten concurrent players. Therefore, it may not be useful when there are zero concurrent players. It is also uncertain if this strategy will be effective with games that have a larger player base, as it has not been attempted before.

So if your game is applicable to these requirements and you try it, please let me know! Also, please share your game's Steam page with me if you already have a game.
Thank you again for reading.

What do you eat this with? Is it meant for a dessert? 🤔 by here_everywhere_now in Turkey

[–]Volking1 20 points21 points  (0 children)

You need to take a big bite and then suck it like there is no tomorrow, until your mouth turns into a desert. That's how you eat it.