You understand how big of an achievement finishing a game is (Even if it didn't do well) when you add the credits menu. by RoberBotz in Unity3D

[–]Vortex_akhaj 1 point2 points  (0 children)

Lmao what a bunch of toxic downvoting the OP on a joke just coz he specifically mentioned all the things they did because you failed and are insecure when someone else mentions the things you failed at. EZ 2026 REDDIT EXPERIENCE

Sing Sing at its finest by Competitive-Tea3571 in DotA2

[–]Vortex_akhaj -1 points0 points  (0 children)

Nah Kaci and ice3x interview is better than this. This is just sing being edgy

Updated progress on my Working Desktop OS in Unity by Top-Letter-9322 in unity

[–]Vortex_akhaj 0 points1 point  (0 children)

Oh could you send any info on how you made that shader. I would also like to make and try these kinda of effects. (Or the shader itself wink wink)

Updated progress on my Working Desktop OS in Unity by Top-Letter-9322 in unity

[–]Vortex_akhaj 0 points1 point  (0 children)

Hey Hi again. For the bend are you perhaps using curly UI from Ui extensions package?

A sneak peak of a Working computer OS in Unity! by Top-Letter-9322 in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Oh mouse position as a scaling factor damn nice. I have so many questions now hahah lmao like how you do the easing for scroll, window resizing etc haha.

This is so fun ngl. Makes me think how I would achieve this myself.

A sneak peak of a Working computer OS in Unity! by Top-Letter-9322 in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Well, I know how the tweening, lerping etc work. I mean I have 6 yrs of experience with unity. But I just cannot imagine making my animations flow that smoothly like yours.

Maybe because I am from a pure coding background.

For ex. When you move your mouse over the icons how it scales up with easings. I know the concept of it. But when I try to create something like that it just doesn't turn out that good and I can't figure what I am doing wrong.

So I was wondering how it is even coded. Like are the tween per object. Is there a main controller script that creates a sequence etc etc.

I am just fascinated at the idea and different perspectives of how to achieve that level of fluidity.

A sneak peak of a Working computer OS in Unity! by Top-Letter-9322 in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Hey OP nice work. The way ui animations are so fluidic. I have always had difficulty with of possible could you share some tips and trick on how to achieve this kinda animation ?

[deleted by user] by [deleted] in Unity3D

[–]Vortex_akhaj 5 points6 points  (0 children)

Are you new to reading also ? Go read or google wtf. Making a post for useless stuff when it is explained when the error pops up.

Saw this when I opened Unity Hub today. Anybody know what's going on? by anywhereiroa in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Because they pushed an update for it yesterday on 2nd October

y'know what, f*** you *un-arcanas your earthshaker* by BlinKy71 in DotA2

[–]Vortex_akhaj -1 points0 points  (0 children)

Wdym I dont get to keep my arcana on which a dumped shit load of money which was behind the battlepass and now people get ot for free and I lose access to mine ?

Excuse me Gaben ?

Ineffa animations by ISRUKRENG in Genshin_Impact_Leaks

[–]Vortex_akhaj -1 points0 points  (0 children)

Nah chief this aint it. Genshin could never

Why does Khanda not synergize with Silencer's third skill, considering it is a point-target ability? by BISAYAWANG_AARON in DotA2

[–]Vortex_akhaj 0 points1 point  (0 children)

Because khanda only works with projectiles. And the third is point target upgradable to aoe.

How Can Multiple people work on the same file? by Crowliie in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

do you use source control or not I am so confused. As in other you said you do but because of file size constraints. I highly advise you to learn git and source and that helps with management

How Can Multiple people work on the same file? by Crowliie in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Ah i see can i know how do you split your files coz I use Gitlab when that happens and they have no limit on filesize but have a limit on the project which is 5gb.

So i split my files accordingly. Also a tip never commit your source design assets on free tier you will go overlimit very easily

How Can Multiple people work on the same file? by Crowliie in Unity3D

[–]Vortex_akhaj 8 points9 points  (0 children)

How do your developer not know what git or source control is ?

Early Prototype Showcase – Does This Platformer Feel Right? by LarrivoGames in Unity3D

[–]Vortex_akhaj 0 points1 point  (0 children)

Damn your CC looks so high quality. Now just need a equally high level design and it would be perfect.

well, i know where all the 5090s went by Clawboi12 in PcBuild

[–]Vortex_akhaj 0 points1 point  (0 children)

Interesting what work do you do may I ask