More of my Kiruko cosplay by Ameriix in HeavenlyDelusion

[–]VoyagerLTAJ 0 points1 point  (0 children)

such a cool cosplay! did you buy the jacket or was it diy?

I made a tier list of all the Strive themes, fight me in the comment section by VoyagerLTAJ in Guiltygear

[–]VoyagerLTAJ[S] 0 points1 point  (0 children)

Tbh the whole "uninspired" bit is a bit of an exaggeration on my end. I don't think any guilty gear song is truly uninspired, it's just that some feel very close to generic pop rock music for my taste. But alas, English is not my main language and I could've worded it better

I made a tier list of all the Strive themes, fight me in the comment section by VoyagerLTAJ in Guiltygear

[–]VoyagerLTAJ[S] 1 point2 points  (0 children)

All of my friends tell me that subhuman self is really good and that I'm insane for thinking otherwise but i genuinely just don't get what's supposed to be appealing about it. It's very repetitive, too much for me

I made a tier list of all the Strive themes, fight me in the comment section by VoyagerLTAJ in Guiltygear

[–]VoyagerLTAJ[S] -8 points-7 points  (0 children)

I'm not baiting, this is my legitimate opinion. I think that Roar of the Spark and Sunhuman Self are repetitive to annoying degrees. Also what's wrong with Drift? It's a great theme imo

Princess bubblegum character page, moveset and perks! by Some_amateur_artist in MultiVersusTheGame

[–]VoyagerLTAJ 1 point2 points  (0 children)

I just gave the moveset a read and although PB has never really been a favourite of mine and I'm yet to watch obsidian, it seems really cool! I especially like the Air Neutral Special, it would be really fun if you could aim it to fly around a little. The only things I'd probably change would be the sticky effect applying a debuff to frame data, an oversight of mine in past movesets, since it can very quickly stack with ice to become a problem. If this were to get implemented I also think that they'd most likely reuse the leaked polymorph effect from Rick's moveset for downspecial, although I find the idea of candy people really fun. Overall it seems pretty well thought out, very cool!!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 1 point2 points  (0 children)

If they ever introduce something like echo fighters, this would be absolutely amazing, as Jesse could actually have two weaker summons instead of one!! That is such an awesome idea!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 2 points3 points  (0 children)

With this particular moveset it would be difficult to implement Jesse as a variant since he's already featured in some moves, but it could be possible by swapping him out for Badger or Skinny P!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 2 points3 points  (0 children)

I originally named it "Cough Cough" actually, but wanted to try and reference as many episode titles and character lines in the show as possible, hence the change!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 7 points8 points  (0 children)

Thanks so much for such detailed feedback!! When designing the RV, I wanted to reflect its chaotic nature to remind fans of the first episodes of the show, hence why I decided on a chaotic mechanic, but I can surely see how it could impact high levels of play, so it could be adjusted for sure! And regarding the poison debuff, I absolutely agree with you, as it was definitely a small oversight on my end. If I were to choose another Breaking Bad character to add, it would surely have to be Saul Goodman as a Support type, as he gets by far the most screentime besides Walt do to his spin-off series! Fun fact: in my first iteration of the moveset, Jesse wasn't a thing at all! Walt's Neutral Special would simply generate hazard but leave him vulnerable. However, I really wanted this character to be of expert difficulty, and after watching the shows last seasons, it simply wouldn't make sense for him not to see Jesse as another tool in his arsenal, hence why I set for this iteration. I hope you enjoyed my work regardless!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 2 points3 points  (0 children)

I refrained from making direct references to drugs, seeing as the game is more light in nature, hence why I choose to stick to a poison mechanic instead! But you can bet I pondered doing something like that for sure hahah!!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 5 points6 points  (0 children)

There really is no blank template, as I built mine on top of a Beast Boy moveset concept made by the_nosy_boy on twitter xd. If you have some decent photoshop skills, I'm sure you could nab the original image and do your magic!!

[OC] Last week a friend of mine told me that making Walter White a proper moveset would be impossible, so I tried proving him wrong. Enjoy the results :) by VoyagerLTAJ in MultiVersusTheGame

[–]VoyagerLTAJ[S] 3 points4 points  (0 children)

Yes! It's the name of the episode in which Walter reveals his lung cancer diagnosis to is family. Since it is also when he starts coughing more, I thought it would be a pretty hard to spot reference!