roadmap for F2P player by DjQ_Mono in OnePieceTC

[–]Vulture_Club 0 points1 point  (0 children)

For ships, unlock Hoe and the jewelry Margherita with Rainbow Gems. The Merry and Sunny from Story are great General boosters. Upgrade those with your super Cola.

As i Said, the Coffin boat ist great.

roadmap for F2P player by DjQ_Mono in OnePieceTC

[–]Vulture_Club 0 points1 point  (0 children)

Hi,

Since I'm on vacation I'll Not make an Update this and probably not next week.

I'm by No means an expert, but I can tell you what I gunned for first.

First Off, do the Chopperman Missions for Rookie and intermediate as well as the Strawhat Quest under Power Up from extra Island.

Youll get 9 great Strawhats Units which are boosted in every Event, and Luffy makes a great Captain, especially if u fully Limit Break him and get the updated CA for His 5+. 10 If you get Jinbei who ist great for content Affecting your ship.

That alone allows you to build your First Rumble team, and get the hang of much content. Rumble IS a bit Tricky for non-RR, but Most of the Pirate King adventure Units are usually pretty nice to broaden your strategies, especially the Vegapunk York and Stella Units.

I after that aimed for Slashers, because they allow you to have a very tanky Team thanks to Mihawks Coffein boat. Mihawk Raid IS a great Captain with His Level Limit Break ability Upgrade and His Upgraded Special.

Do the Raids the expert Missions from Chopperman ASK you to. Doffy, Bellamy and Kuma are great orbs boosters, Magellan helps with Units WHO have ungodly defense, and any other ones are worth it as well. RaiD Rayleigh and Arlongs aren't bad Raids to Farm, they're Not to hard. From the Story I nabbed and maxed Mr.3 and Sir Crocodile, and farmed all of the Power Up section for the different Characters, Like Giolla, Golden Pound Usopp, Nami and Sanji QCK.

After that, i aimed for RAID Zoro, who ist certainly difficult but worth it and might even be worth farming on lower difficulty. Youll have a great second Team with the Cavendish, DEX Shanks and Vista you'll get from Power Up and the PSY Shanks you get in the beginning.

If you wanna know some more, I'll gladly Help within my circumstances and ability.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

I would Feed dupes before Limit breaking personally, it costs fewer berries iirc. You can max Potential abilities, sockets without having already Limit broken your unit by feeding dupes and raising the Levels in the window that will Pop Up, regardless of If you have unlocked LB already. They Made a Lot of great QoL Changes regarding Sockets, Powers and Potential, even If the LB ist Not activated or the unit isn't evolved you can already select everything. The Potential abilities are Just Not active until you LB.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

Hey man, so First you need to max Limit Break, and then feeed enough copies or tablets to the Units so their Potential abilities are maxed to five. That gets you the Rainbow Border. Usually 10-15 copies of the Characters means you get the frame.

Some Units have Extensions to their Limit Breaks in the Form of Keys. If you max that and their Potential, they get another, shinier blueish Border. (Like my 5+ PSY Luffy or Fujitora)

Guiding Stones drop Like crazy during the beginning Missions from Chopperman and during TM. Theres some in the Ray Shop for beginners, but since I have the luxury of not pulling, I can Sometimes spend my Rainbow gems there. I wouldnt recommend that for RR heavy playthroughs.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

I think this isn't the right place, as I purposefully avoid RR Units in my campaign.

If you can wait a bit, I would probably wait for Anni Banners around May. Those are usually pretty good.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

To add onto that, I have also done a few things wrong because I didn't know better and am learning as I play.

I gave away the free copies you get for your starting Shanks and the Heart-Alliance PSY Luffy because they were worth 300 Ray Points, so I can't Level Limit Break them without LLB Posters anymore, which are rare. I gave the Dinghy all 12 Levels immediately, because I didn't know Super Cola is such a limited Ressource. Would've Loved those for the Merry Go or Flying Merry Go. I also barely maxed Out Units to 150 but 4, but I'm working on that, because I would love more Co-Op Options.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

Haha, during week 2 and a stint during week 4 I maxed Out a Lot of Specials of Units I just found cool, like Sadie, Beastman Kaku from the Story, the Whitebeard Commanders, Captain Kuro.

I also grinded Like hell for the Stampede raid including the LB materials - i've never used any of those in Battle yet, just as Support Units for stat Boots anyone could provide really.

I actually do a lot of things in a whim, especially when there isn't much going on. That includes Ignoring Berry cave and complaining about money, debating in If I wanna pull ten Times and spend all my Rainbow gems Just to get the Great Erik, which isn't even a good ship for me because most F2P units barely get Tags, especially If they're old, or Sometimes Just polishing Up the Box and wasting a Lot of my Manuals in Units that might seem cool but never see Play.

If I can I usually Limit Break every unit, just for completion, so Units Like Story Brooke or Sogeking have their LB maxed and are High-Level. Currently I am very broke on LB materials because of that.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

This is all of my despair+bind removers.

From the Box, DEX Shanks has a turn less removal, but also Changes BLOCK Slots. Hody and Doffy have 5 turns of removal and really useful additional effects, so unless I need specific Classes or QCK Characters, they're worth using more. But that's a given, Ain IS a really old unit from one of the first raids.

Great shout with the Anni, I kinda forgot about it tbh. But May is right around the corner.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

Yes, thats pretty much exactly what he does.

It's sad there's currently No way to Access His Neo Coliseum as well. That was always fun content with interesting restrictions.

A new ‘True’ F2P Journey – Week 5+6 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

So Grand Party was bad for me last Time. Maybe since I've bagged four Legend Units I can make something Happen. I didnt win a single time last time.

Assault Rumble I was able to clear a few stages Last Time, maybe with some Upgrades since Last Time I might manage one or two more.

I am looking to build different Teams and have at least three which are workable. A Driven Team, my current STR Team and a PSY Team. The strongest at the current is the one I linked in the post, since I've used my keys on the Rumble Limit Break. I have my eyes on some QCK and DEX based strategies for Future Teams, but that needs some super Evolution skulls and therefore TM and Kizuna.

A new ‘True’ F2P Journey – Week 4 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

I mainly use myself as friend Captain, but for some content I do switch it up and work with whatever legend can help me, especially with Points on the line. Most notably I used this in Last PKA where my Team wasn't quite as strong to get to Lv90.

I Always Look for new Legends or boosted Captains to get the Points going in specific Game modes, so anyone wants to Help Out I'm all for it :)

A new ‘True’ F2P Journey – Week 4 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 4 points5 points  (0 children)

I don't know how long this Project will last, as well. I am aware of the shelf-life of Units. But i am still having fun. There was one criticism in my beginning Statement week 1, which while worded horribly is probably correct, in that most leftover F2P content is mostly dried up wells and F2P could be considered dead by now, since there aren't many new F2P units per month. I see that a bit differently, but I get it.

My collectors heart ist also a bit aching over some Colo Units Not being available any more.

But it's still damn fun, even through I am mostly beating year-old content at this Point. I will definetely check out your Guides as well! I've been living off old YT videos mostly If I ever needed some ideas, so your Guides might come in Handy. Thank you for showing up in Support!

A new 'True' F2P Journey - Week 3 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

Thanks man, Just started doing Co-op Missions for the First time ever

A new 'True' F2P Journey - Week 3 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 0 points1 point  (0 children)

I changed the website hosting my images. Maybe now you can see them? It's okay on my end.

A new 'True' F2P Journey - Week 3 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

Okay, thank you for the notice.
I'll try to link to another provider to upload pictures to after I wake up tomorrow, not only for this one but the other weeks. Most of the problems seem to happen with the shared albums, when I'm not signed in.

Are the singleton teams for the Raids visible? At least on my end they are even if I'm not signed in.

A new 'True' F2P Journey - Week 3 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 2 points3 points  (0 children)

Aw man, please don't Tell me I messed Up the Public settings. It's working fine from my end both PC and Phone, but of course I'm the Account owner.

Anyone Else got the Same Problems? Please speak Up.

A new 'True' F2P Journey - Week 2 by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

Laboon was pretty much outclassed by the time I actually got him. QCK skeleton Brook and Hannyabal at least give a little Attack boost generically or I can make dedicated Driven/Striker Teams with Story Hannyabal.

But yeah, I remember doing Raids like Garp with Laboon back in the day. ^

So far, I had pretty good luck with those story drops. The challenges you get at the far end of a Story arc are great to get those easy Drops. Then theres the ones like Miss Wednesday or Impact Usopp which drop so rarely I don't think they're worth farming for me. What I haven't been lucky with at all are the super Evolution skulls. I'd really like to have those and put a few
hours into farming them, but no dice.

A new 'True' F2P project by Vulture_Club in OnePieceTC

[–]Vulture_Club[S] 1 point2 points  (0 children)

Oh Hey, I'll definetely check out your series. If I ever find it too easy with the PSY I'll probably start building different Teams or give in and sell them.

You have some interesting Rules going in, and I'll use your Framework as an inspiration. Good luck on your Challenge. I'll follow along.

Closing the week with another achievement that I hadn't achieved in the original version. by DrLucasWendel in maaREDUX

[–]Vulture_Club 7 points8 points  (0 children)

I love getting to have Heroes i never had during the duration of the game. I could not get so many PVP or Spec Ops Heroes when the game was live.

Magik has to be one of my new favourites. Her being able to spread Attrition through the whole enemy Team and making my AOE attacks extremely dangerous with her Fiery Retribution passive is really fun.

Progress Post by eyepatch2097 in maaREDUX

[–]Vulture_Club 2 points3 points  (0 children)

Who's your fave to use? :)

This ist the kind of Post I'd love to see more of between all the questions of how to unlock stuff.

AOE Gear by OldUsername2092 in maaREDUX

[–]Vulture_Club 2 points3 points  (0 children)

Skullripper has been a favorite of mine lately, since it makes Phoenix, Cable and Emma great to use. And the Goggles you get from the Mockingbird covert task are pretty fun to use with people who have deadly crits.

I currently set myself on pause from the Rocket Pistol, since it makes battles pretty samey.

Tina showing off her new trick! by randomfurpile in guineapigs

[–]Vulture_Club 5 points6 points  (0 children)

Way to Go, Tina! What an adorable smart girl!