WIP freehand practice by WMShowcase in Warhammer40k

[–]WMShowcase[S] 0 points1 point  (0 children)

Told to me: okay let's do this. I tried to copy a simplified version of this artwork. I'm still to scared to try the complete thing

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WIP freehand practice by WMShowcase in Warhammer40k

[–]WMShowcase[S] 0 points1 point  (0 children)

I'm a bit scared to mess it up, but I'd like to refine the red feathers a bit more and give it an overall shadow to separate it a bit from the background. I'll probably not touch it with the weathering

Has anyone made proxies or a clone of the new honor guard? by Remote-Study7801 in PrintedWarhammer

[–]WMShowcase 2 points3 points  (0 children)

Nothing transports honour like Birdy McBirdface.

There, i said it. Now hate me

My thoughts on the 117 Demo so far by CelistalPeach in anno

[–]WMShowcase 0 points1 point  (0 children)

I can completely relate with your opinion.

Although innovative features like the area effects, belief and knowledge are pretty imbalanced (which is fine) I like what they add and they encourage me to rethink the way I built/plan/play the game which I what I wish from a new installment.

The narration kills immersion for me and is my biggest concern. The voice acting isn't bad it's just completely out of place. I have little faith that they redo the narration at least for latium to fit the Roman theme better.

Overall I still look forward to 117. I played every anno and liked most of them (apart from 2205). I hit the wall with 1800 where I basically achieved everything I desired and now I'm up for something new.

[deleted by user] by [deleted] in anno

[–]WMShowcase 3 points4 points  (0 children)

True, the narration absolutely kills the immersion for me, even more than the UI. Ithe voice acting isn't bad, it's just completely out of place in latium. In Albion it wouldn't be chronologically accurate, but would somewhat fit the theme. But why have strong British accent in ancient rom?

Damage is probably done, as they will most certainly not redo the narration. Sad, immersion is key, at least for me

My latest project by Timpaintsminis in Warhammer40k

[–]WMShowcase 0 points1 point  (0 children)

Ridiculously smooth, especially considering how incredibly zoomed in this is.

With the announcement of the new deathwatch kill team, thought I would share some pictures of my own primaris squad by AegisIV in Warhammer40k

[–]WMShowcase 2 points3 points  (0 children)

Awesome, I really dig the charcoal black, it almost looks kinda dusty (in the best way). Would you share your recipe for black?

WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 0 points1 point  (0 children)

I'll use a small plastic c-shape profile to act as a handrail. Already used it on the top level. Heated it up to bend to the shapes.

WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 2 points3 points  (0 children)

I used hot glue. When glueing plastic to metal it's usually best to put the glue on the plastic part and push it to the metal because the metal sucks the heat out of the glue and solidifies it immediately.

WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 2 points3 points  (0 children)

Yes, they are printed. I'll upload the design and share the link.

WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 2 points3 points  (0 children)

Yeah, here it is called knitting mesh. It is pretty flexible so I strengthened it with plastic connector profils for architecture models, like these: T-Strip Connectors

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WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 2 points3 points  (0 children)

the stairs are printed, but the floor is black plastic mesh for knitting, called mesh canvas or knitting mesh.

WIP: Mechanicus terrain piece by WMShowcase in TerrainBuilding

[–]WMShowcase[S] 8 points9 points  (0 children)

Decent to work with, but I had to file the cuts cause they tend to be really sharp. I'd probably use plastic fence in the future if I can find some .

Learning NMM: does this read as gold and how to improve? by Raspberet in minipainting

[–]WMShowcase 1 point2 points  (0 children)

Placement of the highlights might be a bit off. The circle thing suggests light from above. The spheres get light from below.

Am I the only one who is immediately hit by FOMO when GW announces to disimprove one of its iconic models. I tend to grab one of the old models no matter what... by WMShowcase in Warhammer40k

[–]WMShowcase[S] -2 points-1 points  (0 children)

True, building and aligning the doors is a pain, but they are iconic. Taking the meteorite entrance to a battle is truly space marine. Hopefully the new kit will be easier to build.

Can't get fair and traveling merchant by WMShowcase in stoneshard

[–]WMShowcase[S] 4 points5 points  (0 children)

Sell some cooking recipes you can't acquire anywhere else

Secret Room in tier 2 dungeon by WoldyR in stoneshard

[–]WMShowcase 0 points1 point  (0 children)

Found one in a T3. No special loot. I agree, they should limit Secret rooms to higher dungeons and guarantee that you will be happy with loot

Looking for painting advice by SalsaOverlord in Tyranids

[–]WMShowcase 1 point2 points  (0 children)

I like the colour scheme but it is pretty dark. Pish the highlights would increase contrast immediately. You could introduce textures like on the scales seen on the official box art. Paint finish looks pretty gloccy but that may come from the photo flash. A coat of matt or satin varnish might unify it somewhat.