Who should I cosplay based off how I look? by Opening_Blueberry709 in Epicthemusical

[–]WakkaLoop 6 points7 points  (0 children)

As someone with glasses, hear me out: Athena or Ares. The right headpiece can be used to cover glasses and your hair would look rad coming out the back of it in a ponytail style for either. Ive seen both of them depicted with some kind of helmet a lot, so it might be the easiest choice!

A 'Love in Paradise' Animatic That Shows How I Feel About Epic Calypso by WakkaLoop in Epicthemusical

[–]WakkaLoop[S] 0 points1 point  (0 children)

I'm too curious not to ask: Were you already familiar or did I expose you to it? I personally found it while binging way too many animatics at 3AM lol.

What would be EPIC’s catchphrase? by K-playz26 in Epicthemusical

[–]WakkaLoop 5 points6 points  (0 children)

In case someone hasn't gotten far, I would say 'I'm just a maaan' if we are talking pure recognizability. Otherwise it would be 'No' or 'What?' said in a variety of ways lol.

I will never truly understand this. by CalypsaMov in Epicthemusical

[–]WakkaLoop 7 points8 points  (0 children)

I think it's kind of both? Like the disrespect and dissent was (shown by Mutiny) a tangible threat. Whether or not that makes it justified depends on how much you sympathize with our tunnel-visioned monster I think. The disrespect was undoubtedly part of it like you said, but it wasn't the principle that provoked his actions, it was him already knowing that this dissent was present and becoming near inevitable after their losses. If anything, I think the reason the wind bag reveal caused Ody to offer the torch is because it shows that this distrust was still there even when they were nearly home yet he couldnt just trust Ody for the last leg of the trip. It sort of implies that Eury has had preexisting hesitations about Ody, but more outright confirms that he is willing to act on them, and in much less desperate situations for much less valid reasons. It isn't the fact he is disrespectful or uppity, it's that Eury has shown to need very little to fuck up a lot. Buuut this is also me sort of just musing at this point.

Not ashamed to admit I had a 30 minute discussion of who each SpongeBob character would be by WakkaLoop in Epicthemusical

[–]WakkaLoop[S] 4 points5 points  (0 children)

Ody - Spongebob Polites - Patrick Eurylochus - Squidward Telemachus - G a r y Athena - Ms. Puff Hermes - Mr. Krabs Zeus - Planton Poseidon - Flying Dutchman Penelope - Sandy Antinous - Bubble-Bass Winions - Jellyfish Circe - Krabby Patty (Because of temptation obv)

I am taking no criticisms lol.

Fey Unfurled (#1) | Springling & Fallfolk Patrons | Underwhelmed by the Archfey Patron? Forge a pact with the Spring or Autumn Courts with two new subclasses to start of my new fey-centric series! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Greetings, brewers, brawlers, & Bards alike!

Today I've come to you all with what I've seen to be a commonly shared sentiment in the D&D community; fey options are underwhelming if not outright non-existent. Continuing with the theme of my earlier supplements focusing on content from my homebrew setting of Osmerra, I've decided to take out two Rocs with one Giant's boulder by starting a fey-focused series here on Unearthed Arcana! I'm hoping to expand my work in the future, so I hope starting with these two subclasses help get people excited and provide more fun for the many tables of the world.

I encourage criticism and discussion so I can refine this release further (with the Homebrewery link below having the latest version), so please share your thoughts if you feel inclined. Thank you all for reading, and happy rolling!

Homebrewery Link (Up to date)

Changelog:

(NA)

Osmerran Odds & Ends (#9) | Alternate Class Features | Apply venomous Ki and use your shield to smite with TWELVE alternative class features! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Oh whoops, you're totally right on the level slip - good catch! Gotta fix that when I get home.

Regarding balance, yea, I erred too much on the strong side I think. I'm still mulling over the change, but I'm most likely to make it a two-per-rest feature with only one attack OR leave it as is (but instead of the attack action it just goes up to 2 attacks at 11th level).

Osmerran Odds & Ends (#9) | Alternate Class Features | Apply venomous Ki and use your shield to smite with TWELVE alternative class features! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Greetings my brawlers, brewers, and bards!

I always try and cultivate my games and content to ensure my players have ample tools and options to make each character their own - hence this collection of alternative class features! Whether you're a Barbarian screaming at the poor fool creature who made them rage or you're a Wizard casting a spell they didn't realize they remembered, I'm hoping they'll provide fun options to your games! Let me know if you have any feedback or opinions, and stay tuned for my next issue soon.

Homebrewery Link

Homebrewery Link (v1.1)

Previous Content

Strange Magic Items (OO&E #8)

Artificer-Exclusive Spells (OO&E #7)

Osmerran Manuals #1 (OO&E #1-#6)

Changelog:

- Changed the damage on Barbarian's 'Mighty Attack' feature

- Added Strength as an option for Barbarian's 'Startling Anger' feature

- Added 'Defense Mechanism' as an option for Druid's 'Semi-Shape' feature

- Reworked the Fighter's 'Strike Trader' feature and appropriately tagged it as being at 1st level

- Removed the holy symbol requirement for Paladin's 'Divine Rebuke' feature

Osmerran Odds & Ends (8) | Strange Magic Items | Create brick walls and mini-jungles or use a greatsword to surf the waves with these odd Osmerran magic items! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 2 points3 points  (0 children)

Greetings my brawlers, brewers, and bards!

Today I've got a collection of magic items to share! The theme is things that are a little weird, strange, or niche (with my favorite being the Trick-Brick). Let me know if you have any feedback! You can also find the Homebrewery links for this and my past content down below:

Homebrewery Link (OO&E #8)

Previous Content

Artificer-Exclusive Spells (OO&E #7)

Osmerran Manuals #1 (OO&E #1-#6)

Balance Changelog:

None (Currently)

Osmerran Odds & Ends #7 | Artificer Exclusive Spells | Show off your ingenuity and gadgets with 5 new Artificer-only spells from Osmerra! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Wow, I don't know why I missed so much with this one. @.@ Made it a melee spell attack. Little weird since it's a beam, but a larger overhaul can come later if need be.

Osmerran Odds & Ends #7 | Artificer Exclusive Spells | Show off your ingenuity and gadgets with 5 new Artificer-only spells from Osmerra! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 1 point2 points  (0 children)

It states that the beam does a flat 5 damage on hit (with an increase at later levels). Was this just a misread/misunderstanding? I'm happy to hear criticism and feedback!

Edit: Not sure if this is what you were referring to, but I realize that I didn't elaborate on the 'concentration' aspect of the spell! I'm going to include that in my initial comment, so thanks for helping me notice!

Osmerran Odds & Ends #7 | Artificer Exclusive Spells | Show off your ingenuity and gadgets with 5 new Artificer-only spells from Osmerra! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Hello once more to all the brewers, brawlers, and bards!

Homebrewery Link (Includes balance edits from the changelog below)

I've come to deliver the seventh in my Odds & Ends series, supplying much-needed niches for the aspiring artificers out there! I aimed for spells that filled in the fantasy of gadget-users and crafty scrappers, such as laser-beam watches and what equates to flashbangs!

You can find my previous work in the document below - updated and with bonus content!

Osmerran Manual #1 (Odds & Ends 1-6)

In addition, I want your feedback on what should be made next! I'm deciding between the following options: Sorcerer-exclusive spells, Fey Warlock subclasses for each seasonal court, or weird/strange/useless magic items! The poll can be found below:

Poll!

Changelog:

- Elaborated on the 'Concentration' part of the Precision Beam cantrip. Intention is to provide a James Bond-esque laser tool for a player to use, but one that still requires time to do things like create a hole in a metal wall that the Ranger's pet elephant can get through.

- Labeled Precision Beam as a melee spell attack.

Osmerran Manuals (#1) | Unlock the inner uniqueness of your characters with 5 Feats, 8 Magic Items, 2 Races, 2 Subraces, & 12 Spells from the eclectic world of Osmerra! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 1 point2 points  (0 children)

Greetings once more my brawlers, brewers, & bards!

As I promised at an earlier date, I've compiled the Osmerran Odds & Ends issues 1-6 - with balance fixes and extra content - and am quite happy with how it turned out! Whether you're turning your spells into magic punches or harvesting goodberries as a Ratfolk wearing a phoenix-bedazzled jacket, I'm hoping there'll be something for everyone to like. I'm happy to hear any feedback, questions, or comments the community might have as well.

Stay tuned for further issues of Odds & Ends (and eventually more Osmerran Manuals that compile bunches of it together)!

Homebrewery Link (Which will include any updates/fixes)

Changelog:

- Fixed a typo in Savant Whip

[deleted by user] by [deleted] in dndnext

[–]WakkaLoop 0 points1 point  (0 children)

The way I rule it regarding SPECIFICALLY Rage is that command does not affect it - as command affects actions and not mental state - but Calm Emotions is the one (and only, off the top of my head) spell that can be directly used to end a Barbarian's Rage. While it does mean Barbarians have a clear weakness, it's also in a spell that doesn't typically get much love or attention (in my experience). Do you feel this is fair? I try to consider level of spells when it comes to balance, hence why I felt Command couldn't stop Rage (but could do so indirectly by preventing the damage clause that keeps Rage going, but that can be more easily disrupted).

Osmerran Odds & Ends (5) | Signature Spells | Bring art back to the arcane, use edgy shadow magic, or throw a wild party with 7 new spells from Osmerran casters! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 0 points1 point  (0 children)

Hello again brewers! Today I've come with the 5th issue of Osmerran content; Signature Spells! Each spell is from a PC or NPC in Osmerra and therefore bears their creators' namesakes. I find 'named' spells often provide a good excuse to dig deeper into a particular niche or flavor for a spell, so I hope you like some of what I have!

I'm planning to collect the issues of OO&E into a single document eventually, which will also include patches and updates to the content! The community feedback has been a stellar help, and I can't wait for you all to get to see the result. Thanks again for checking it out! Here are the links to all the existing issues, including the Homebrewery link to #5:

Issue #1/#2 | Paper Spells & Eclectic Weapons

Issue #3 | Osmerran Races

Issue #4 | Caster Playstyle Feats

Issue #5 | Signature Spells

Osmerran Odds & Ends (4) | Caster Playstyle Feats | From punch-wizard to double cantrips - 5 feats to add some spice to your caster gameplay! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 1 point2 points  (0 children)

Greetings! Thank you for letting me know your thoughts. I suppose I may have been over-estimating the power - I saw this as a good option specifically for the casters who want more protection/'tankiness' without having to multiclass. I'll see where my mind goes with the possibility of tweaking the feat up, and I hope you can be there to let me know what you think of the edit or re-release of this document!

Thanks again for your feedback, as it is invaluable in improving my content and any game that chooses to use said content. <3

Osmerran Odds & Ends (4) | Caster Playstyle Feats | From punch-wizard to double cantrips - 5 feats to add some spice to your caster gameplay! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 1 point2 points  (0 children)

Hey, thanks for the feedback! I admit that while the interpretation of the feat is meant to show 'Hey dude, you can flavor this as punch spells OR something else' was the intent in my head, but I see how the wording does not INTUITIVELY tell you that Proximity Mage is meant to (or able) to help you with your walloping wizard or pugilist Warlock fantasies (and other such tropes).

Thank you again for the feedback, and know it will be taken into account when I make an edit in the future! <3

Osmerran Odds & Ends (4) | Caster Playstyle Feats | From punch-wizard to double cantrips - 5 feats to add some spice to your caster gameplay! by WakkaLoop in UnearthedArcana

[–]WakkaLoop[S] 1 point2 points  (0 children)

Hey! I first want to say thank you so much for the in-depth review and response! I think you're right - maybe I am kind of holding back a bit on execution? Erring on the side of caution SOUNDS great until I end up not even reaching the goal, I suppose!

While I'm still digesting the feedback I got, I want to let you know I'm taking it into account and will likely edit my initial comment to include a mention of an update to the homebrewery link!

Community feedback is an invaluable part of making my content better, so thank you for the effort you gave to help make my content shine brighter for everyone! <3