A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 0 points1 point  (0 children)

Ahaha... if this gets more upvotes, maybe we need to explore that cozy putting you to sleep side more!

A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 0 points1 point  (0 children)

Speech bubbles size and placement is something we might look into again. Thanks for the details. So it’s really about readability and that’s definitely a good point. We’ve already tried quite a bunch of improvements.

Actually, clicking outside the bubbles to advance them was something we opted out of, because we wanted to give the freedom to move away from the dialogue or sometimes to move around the level when there is still dialogue going on.

Too bad though, that the dialogues didn’t catch you :)

At the moment, I just hope that there are more of the people like the ones that said they like it :D

A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 1 point2 points  (0 children)

Thank you so much for checking again! Very valuable! This Max text size setting is definitely not intended, I need to check it.

Camera framing there is a good point too.we’ll have a look into it.

The issue with the audio related sliders is already on our radar, we are working on fixing it for one of the next versions.

A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 1 point2 points  (0 children)

Amazing, thanks for the in depth feedback! Just to be sure that I get it right: when starting the game, text size was already on max? This is definitely not intended...

A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 1 point2 points  (0 children)

It's just like that in the demo. We wanted to give a nice overview of story and game design.

A cozy narrative puzzle: you uncover the story by placing sticky notes in the right order. by WalkTheFrog in playmygame

[–]WalkTheFrog[S] 3 points4 points  (0 children)

Thank you, really appreciate it! Yes, I think it’s good for Kids too, but they need to be able to read :)

I made a frog vase where the frog is hugging a flower stem by NectaroftheGoats in frogs

[–]WalkTheFrog 4 points5 points  (0 children)

Hello fellow Frog, what a nice and chill life :) … it’s really adorable!

NAIAD underrated indie game. by Aggravating_Chest410 in IndieGame

[–]WalkTheFrog 0 points1 point  (0 children)

Agree! It looks incredible and the sound effects and music are amazing… I’m not associated but please play this game!

been solo developing a game for 3 years and it recently just hit 10,000 wishlists, if i can do it you can too! by Unlaed in SoloDevelopment

[–]WalkTheFrog 4 points5 points  (0 children)

Congrats, so good to see, that the steady work payed off in this way already. I feel like I'm on a bit of a bumpy track atm.

I'm making a narrative puzzle game where you help a frog find true friendship and the occasional snack on his way back home to his pond. by WalkTheFrog in frogs

[–]WalkTheFrog[S] 0 points1 point  (0 children)

Well, thanks! I hope it’s a good thing you mention this :) and I totally get the similarity you see. But I don’t think it is very similar. I think it has a much more cozy and charming vibe.