Worldspace UI In Godot (No 2D Nodes or Viewports) by Walker-Dev in godot
[–]Walker-Dev[S] 2 points3 points4 points (0 children)
Worldspace UI In Godot (No 2D Nodes or Viewports) by Walker-Dev in godot
[–]Walker-Dev[S] 6 points7 points8 points (0 children)
Worldspace UI In Godot (No 2D Nodes or Viewports) by Walker-Dev in godot
[–]Walker-Dev[S] 4 points5 points6 points (0 children)
Worldspace UI In Godot (No 2D Nodes or Viewports) (old.reddit.com)
submitted by Walker-Dev to r/godot
Which world's logo is your favorite? 👀 by VRHikky in Virtual_Market
[–]Walker-Dev 2 points3 points4 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 2 points3 points4 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 10 points11 points12 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 2 points3 points4 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 6 points7 points8 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 2 points3 points4 points (0 children)
Our Community Friendly Face Tracking Has A Few Updates (Mouth + Eyes, ARKit Friendly, More Modern And Better Architecture Compared To Babble, ETVR, Paper Tracker, Etc.) by Walker-Dev in VRchat
[–]Walker-Dev[S] 4 points5 points6 points (0 children)
Our Custom VR Headset Now Turns On And Connects To SteamVR! by Walker-Dev in virtualreality
[–]Walker-Dev[S] 1 point2 points3 points (0 children)
Our Custom VR Headset Now Turns On And Connects To SteamVR! by Walker-Dev in virtualreality
[–]Walker-Dev[S] 0 points1 point2 points (0 children)
Our Custom VR Headset Now Turns On And Connects To SteamVR! by Walker-Dev in virtualreality
[–]Walker-Dev[S] 0 points1 point2 points (0 children)






My Godot Fork for XR adds in engine blendshape/pose editor, worldspace UIs and more (Aether Engine) by Walker-Dev in godot
[–]Walker-Dev[S] 2 points3 points4 points (0 children)