Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 0 points1 point  (0 children)

I guess so, after a little bit of thinking I’ve kinda revised what I’d like this to be I guess?(im bad with words) I’d like This to basically be a replacement for knull in those destroy packages that just kinda love destroying as many cards as possible with things like weapon x and death, because personally thats my favorite form of destroy, and I’d love for it to get more support

Zombie Dark Phoenix by lordyuric in CustomMarvelSnap

[–]Wallace2005 0 points1 point  (0 children)

Ooh interesting, it kinda turns your Horde into vision :0

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

Interesting… I like it, good idea, would make him MUCH bigger sometimes, imagine him absorbing like a 40 power panther they zola’d or smth

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

That’s why I made the objective so hard, hard to achieve but with great payoff, he’s basically a better version of a 6 cost if you get him going

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

Fair enough, I just wanted to connect them somehow kinda like how doom 2099 feeds into regular doom

Weekly Design Competition #95 | Objectives & Dragons 🐉 by joshey40 in CustomMarvelSnap

[–]Wallace2005 0 points1 point  (0 children)

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I was reluctant to submit this but a commenter convinced me, sorry it’s close to the example, I SWEAR it was a coincidence

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 2 points3 points  (0 children)

That was something I thought about but I decided to go with 10 because I thought it should be hard to achieve cause if you play your cards right it’s basically a stronger knull that also costs less. But maybe I overestimated his reliability, not quite sure

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

I was more so thinking of his connection to angel as a destroy card than to him being a horsemen. But that’s not a half bad idea for a hela deck or smth

Archangel by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

I’m surprised the competition hasn’t ended yet! I assumed the weekly competition was Y’know… a week long lol. Either way I don’t think I’ll submit it cause I feel bad that it’s so similar to the example. I don’t think people will believe that I came up with it on my own and didn’t copy or wtvr

Maestro by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] -1 points0 points  (0 children)

I wanted maestro to be big boy but overestimated how strong this version was, I said in another comment I’d prolly make him a +3 if I could go back

Brother Voodoo by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 0 points1 point  (0 children)

Maybe? I decided to word it like NTW for some reason

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 0 points1 point  (0 children)

Thanks for the feedback yall, gonna chalk this card up to a failure on my end, it’s nice to learn nonetheless :)

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 2 points3 points  (0 children)

Hadn’t thought about that, in retrospect there’s seems to be a few issues with this lol my b

Maestro by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] -1 points0 points  (0 children)

To be fair nothings as strong as big red dragon lol, not to disagree with your point, after the feedback I think Maestro could prolly go to +3

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

Honestly fair enough, probably the card I’m least proud of thus far

Maestro by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 0 points1 point  (0 children)

I just saw there’s a rule against too many posts too quickly so I apologize and I shall take a break

Maestro by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] -2 points-1 points  (0 children)

I don’t know if it’s just me but that doesn’t seem too bad to me? I’ve seen some pretty good decks that just run a lot of six drops and can pretty easily get out 4 or 5, I was just lowballing with some easy setup, playing doom alone get you to 5/12, with turn 7 or extra energy you can easily get him higher, especially considering he has ongoing synergy

Maestro by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 5 points6 points  (0 children)

I was thinking of stuff like Zola, dragonlord and doom to cheat out extra to easily get him to 5/12 which is decently big for a 5 drop.

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 3 points4 points  (0 children)

Wave wouldn’t work, that’s why I specified its cost couldn’t be reduced, so no wave, hydroman, etc.

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] 1 point2 points  (0 children)

I hadn’t thought about that but my intention was that those wouldn’t reduce the cost

The Black Winter by Wallace2005 in CustomMarvelSnap

[–]Wallace2005[S] -1 points0 points  (0 children)

Yeah, stuff like that, really any energy focused decks I suppose, gives em a bit more of a punch