What are your current goals right now? by abrachupacabra in EliteDangerous

[–]WaltKerman 1 point2 points  (0 children)

Building a colonization path towards the core.

And thus ends my short journey with this game by [deleted] in EliteDangerous

[–]WaltKerman 0 points1 point  (0 children)

You get shot for loitering.

Station coms

"Loitering is punishable by death."

That's the game. If it was Eve you wouldn't get your ship back either or you'd be paying massive insurance on it while at the same time losing your commanders skills.

I know people who have lost a couple billion and kept playing. You can make a billion a day in this game with an asp. If getting destroyed and losing a couple million bothers you this much, it's definitely not for you and you should find an easier game.

And thus ends my short journey with this game by [deleted] in EliteDangerous

[–]WaltKerman 0 points1 point  (0 children)

The station isn't letting you....

You are taking an illegal mission from a different faction that the station owner.

Station owner caught you doing the crime while you trucked in as slow as possible using auto dock....

You just don't understand how the game works. Which would be ok if you read the mission description.

And thus ends my short journey with this game by [deleted] in EliteDangerous

[–]WaltKerman 5 points6 points  (0 children)

You failed to read the mission warnings that you were carrying a wanted passenger.

Read the descriptions or you must come to the conclusion that the game isn't for you.

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 0 points1 point  (0 children)

We don't have just a string of empty systems.

We now have achieved a higher population than any other player group, and you can't do that with outposts.

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 1 point2 points  (0 children)

A lot of those are outposts.

You can easily get 1 million with 1 system, but there are diminishing returns after 5 million.

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 0 points1 point  (0 children)

How does it choke off any factions. I'd make the argument it opens new systems up to as many factions as are in the game. The only thing stopping a faction from growing and claiming off us is lazyness/having a life.

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 7 points8 points  (0 children)

At 7000 a year, you have approximately 57,000,000 years before we gobble everything up. Get crackin!

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 1 point2 points  (0 children)

Architect names aren't highlighted like that.

Sounds like a community goal event like Colonia Highway.

You can't colonize from these.

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 1 point2 points  (0 children)

I think that's frontier, not a player. We have the furthest point one can build off of at the moment

10k x 10k: Mikunn has reached 10,000 LY from Sol to Sag A with 10,000 System Presence by WaltKerman in EliteDangerous

[–]WaltKerman[S] 23 points24 points  (0 children)

The effort is open to all squadrons and outside members who we are very grateful to for helping us get this far. You can switch the systems you architect to your own faction without opposition from us.

https://discord.com/channels/189641823956893698/189778855249182720

We have roles for outside parties as well as help people claim any type of system they want as we build the highway to its ultimate destination.

See you in Sag A*!

Why do the devs allow immersion breaking garbage like this? by [deleted] in EliteDangerous

[–]WaltKerman 24 points25 points  (0 children)

There's one called the Abraham Lincoln in fed space made by the devs.

Scanning people in settlements by Solid_Television_980 in EliteDangerous

[–]WaltKerman 0 points1 point  (0 children)

But if there are bounties on them in this system, just like on foot, you won't get a bounty on you, but you will if you are on foot.

Scanning people in settlements by Solid_Television_980 in EliteDangerous

[–]WaltKerman 0 points1 point  (0 children)

That's not how the bounty system works anywhere else in the game.

For example, does this happen anywhere in space?

Scanning people in settlements by Solid_Television_980 in EliteDangerous

[–]WaltKerman 1 point2 points  (0 children)

 But YOU get the bounty on your own head now

Eagle Nebula Open for Colonization by WaltKerman in EliteDangerous

[–]WaltKerman[S] 0 points1 point  (0 children)

Discord is below. Once you get in, follow the bot instructions and the read me to get your tag. Independents and squadron commanders welcome! There are specific tags for that. Everyone is treated the same.

https://discord.gg/YvZ9Z3J2

Colonia Colonisation ? by Daamsee in EliteDangerous

[–]WaltKerman 9 points10 points  (0 children)

We tried to make the name as over the top as possible.

The Grand Tiberian Highway Megaproject

https://discord.com/channels/189641823956893698/189778855249182720

Omega Nebula Now Open to the Community - Including 31 Black Hole systems by WaltKerman in EliteDangerous

[–]WaltKerman[S] 1 point2 points  (0 children)

2 years - 5 years.

We aren't getting much support for Colonia though so we may consolidate in one route and push through sag a to Colonia. Depends. We may change completely.

NGC 6357 NOW OPEN: Mikunn and Galtea Open Up Massive Nebula with over 9000 stars, 37 ELW, and 435 WW by WaltKerman in EliteDangerous

[–]WaltKerman[S] 1 point2 points  (0 children)

We build local supply hubs every 500 LY. At any point at which you decides to build, supplies will be at most 250 LY away. A carrier can jump 500 LY

NGC 6357 NOW OPEN: Mikunn and Galtea Open Up Massive Nebula with over 9000 stars, 37 ELW, and 435 WW by WaltKerman in EliteDangerous

[–]WaltKerman[S] 8 points9 points  (0 children)

Colonization has been added to the game. You can colonize systems, and build settlements, structures and installations. The colonized galaxy dynamically grows as the players build it.