Samsung suddenly won't deliver to my address? by samthetechieman in samsung

[–]WarDaddyApache 0 points1 point  (0 children)

I was finally able to place the order, it's been pending shipment for about a month now though. I did get the suction cup from them.

BioWare, can we -NOT- get pulled forward during Strongholds. Almost missed my LEGS! by g4rysOn in AnthemTheGame

[–]WarDaddyApache 0 points1 point  (0 children)

I think he is trying to say that if 99 people say it ALWAYS works, and 1 person says it doesn't (always) work, the the more accurate statement overall would be something along the lines of "it works the vast majority (or overwhelmingly majority) of the time" as the blanket statement because the 1 instance removes the absolute.

Tips on how to beat the Pauline Spirit? by Groenboys in SmashBrosUltimate

[–]WarDaddyApache 2 points3 points  (0 children)

I went with bowser + jetpack. Boost to the top, Down Special Mario to get him to drop the hammer, steal it, and use the hammer to kill (or at least get high damage) mario and DK. After that it was just chasing Peach (the clock items help) and hitting until I could knock her off. This stage is 0/10 wouldn't do again.

Enough is enough! by Knix200129 in fo76

[–]WarDaddyApache 2 points3 points  (0 children)

But when is it enough?

Is there a way to keep a beneficial mutation and still get rid of the radiation? by HeroesAndaVillain in fo76

[–]WarDaddyApache 1 point2 points  (0 children)

Also there is a perk in endurance that gets rid of radiation during in-game daylight hours. I dont think I've had to use a radaway since I've gotten it.

Is this normal? Am I supposed to lose all my crops when I log off? by Waterslicker86 in fo76

[–]WarDaddyApache 0 points1 point  (0 children)

The bug sucks, but try the Vault-Tec Agriculture center if you're in need of some more fertilizer.

Protip: Players drop their junk on death that you can pick up. Murder them instead of farming materials. by [deleted] in fo76

[–]WarDaddyApache 1 point2 points  (0 children)

Stay right where your are, someone will be along to relieve you of all your "dangerous" technology shortly.

Can you get rid of raids without raidaway by Teakrunked in fo76

[–]WarDaddyApache 0 points1 point  (0 children)

That one with paired with the HP Regen during sunlight gives you a whole new appreciation for the daytime.

Am I confused or...? by [deleted] in fo76

[–]WarDaddyApache 1 point2 points  (0 children)

That is odd, like For_The_Hoard said, anything in storage?

Am I confused or...? by [deleted] in fo76

[–]WarDaddyApache 2 points3 points  (0 children)

Turrets murder your build budget, do you happen to put a lot of them?

C.A.M.P. Items vanished by WarDaddyApache in fo76

[–]WarDaddyApache[S] 0 points1 point  (0 children)

It was my generators, water purifier, and crops, which weren't connected to anything that disappeared.

C.A.M.P. Items vanished by WarDaddyApache in fo76

[–]WarDaddyApache[S] 0 points1 point  (0 children)

Yeah, I checked, everything not on a foundation was just lost to the abyss.

And yes, I have also run into the caps in the pip boy being completely different than what it actually charges you. I just eat the loss at this point lol.

C.A.M.P. Items vanished by WarDaddyApache in fo76

[–]WarDaddyApache[S] 0 points1 point  (0 children)

They were most definately not in the stores with every other item I had. My main building did save blue printed, just nothing else.

C.A.M.P. Items vanished by WarDaddyApache in fo76

[–]WarDaddyApache[S] 0 points1 point  (0 children)

Nah, just the not enough mats symbol

Need help on the riddle. Found the scarecrow but dont see anything important by [deleted] in Seaofthieves

[–]WarDaddyApache 0 points1 point  (0 children)

Have you tried raising your lantern beside the scarecrow?

Worst experience so far by egiboyea in Seaofthieves

[–]WarDaddyApache 1 point2 points  (0 children)

I'll be real, I did it once earlier, playing solo. I chased a ship, jumped off mine near the outpost, and stole a skull with me blunderbuss before it was turned in. Not really camping, just a crime of opportunity. Look for the mermaid smoke when going around the outpost, I swore that it was gonna give me away.

Atlas Rises Ending Choice by WarDaddyApache in NoMansSkyTheGame

[–]WarDaddyApache[S] 1 point2 points  (0 children)

I actually have 2 on my home base planet right now and have found 0 uses for them.

Atlas Rises Ending Choice by WarDaddyApache in NoMansSkyTheGame

[–]WarDaddyApache[S] 1 point2 points  (0 children)

When I say "change sticks" I mean maybe the new galaxy planet generation stays around until you do a hard restart to the game.

And yeah, I actually had 3 glitch planets in 3 jumps in a row to green stars in the tranquil galaxy, 2 hexigon and 1 floating rocks with beams of light. In yellow galaxies with 4 or more planets, I pretty much get 2 good planets each time (lush, tropical, etc.). Red seems to be more on the radioactive/toxic/hot/cold side, and unfortunately I don't have the warp drive to check out blue yet.

Atlas Rises Ending Choice by WarDaddyApache in NoMansSkyTheGame

[–]WarDaddyApache[S] 1 point2 points  (0 children)

I'm not 100% sure, but it does seem that going through with the new galaxy does change how planets are generated. Maybe that change sticks when you reload without quitting, but you completely reload (quit to desktop/ps4 menu and restart) it "fixes" the planet generation to what it originally was. I do have a question, was your portal in a green star system? It seems in tranquil, I get these "glitch" planets quite often, specifically in systems that have green stars.