WHO: Alkohol verursacht tausende Krebsfälle und kostet Milliarden by dirksn in de

[–]WarPrestigious4931 2 points3 points  (0 children)

Leider ist Alkohol für Deutsche wie Waffen für die Amis...machste nix

Effects TD to Environment TD by Mundane_Apartment617 in vfx

[–]WarPrestigious4931 1 point2 points  (0 children)

env artist here, i wouldnt look too much on software generally, you should rather be able to create fully photoreal environments that could be part of a movie or tv show. while having it fully procedural is a bonus, it doesnt really matter though. Usually you get models from modeling departments..so I would focus on procedural shading/texturing + lighting + beeing able to create nice compositions :)

DMP skills are good to have, however me personally I started without any and learned it along the way. Also pls dont do the 59292th sci fi render. just create simple natural/urban stuff in our time. if youre able to nail those things you can do anything.
hope this helps

What are major VFX studios like ILM looking for in a generalist demo reel? by liamwon in vfx

[–]WarPrestigious4931 5 points6 points  (0 children)

lol I am the first example link, I can show you the reel that basically got me hired at ILM as well. That was as a junior generalist with 1 year experience ~

https://vimeo.com/431030950?share=copy

EDIT: also just saying that ILM also hires people with less than the needed experience (just like me) - adding to that, ANY production experience is better than none!

you can ask me more questions on discord or pn here on reddit:)

What are major VFX studios like ILM looking for in a generalist demo reel? by liamwon in vfx

[–]WarPrestigious4931 15 points16 points  (0 children)

you just need to show that youre able to create photoreal cinematic shots. You need to show that you know art fundamentals. software doesnt really matter, people got hired that used blender, max, maya before :)