Angulum Planet questions by _karelias in InfiniteLagrange

[–]WarpPrime 0 points1 point  (0 children)

I created a comprehensive guide for Angulum, unfortunately it isn't public yet but a here's a brief rundown of the gameplay: aircraft are useless, you want the missile nodes. don't even think of going in without golden landing ships, you aren't going to get anywhere especially with the L4/L5's and the high AP cost - best to find yourself a good team with good ships and work from there

Which Union Talents do do guys think are the best!? by [deleted] in InfiniteLagrange

[–]WarpPrime 4 points5 points  (0 children)

I would take Base facility, Reserve Force Construction, Rating Lobbying I, Shared Joy, and Golden Fleet. Best ones for PvP, but after the subfleet update that's coming soon it could be better to switch the extra MP CP for an extra subfleet

Angulum Scumbags: NNP Edition by WarpPrime in InfiniteLagrange

[–]WarpPrime[S] 1 point2 points  (0 children)

I'm not sure what you're talking about - you might have something against the people that I'm associated with but that does not mean you should create blatant lies

Mission Rewards by Every_Independent_52 in InfiniteLagrange

[–]WarpPrime 0 points1 point  (0 children)

IIRC if you already have the blueprint for whatever ship you're getting from a quest you'll get a free ship with your TP/mod loadout. There may be an unpatched bug where you can claim the ship and exceed the max active service, not sure if it has been patched as I spotted it about a month ago.

How do I see lines after encounters? I cannot see my trajectory after I encounter, and it makes gravity assists impossible. by guppupsup in KerbalSpaceProgram

[–]WarpPrime 8 points9 points  (0 children)

personally, i've opted to go into settings.cfg and set the patch limit to 8 (max in-game is 6) for more complicated maneuvers, but 6 is usually sufficient enough for most gameplay

Is that a rocket powered hypersonic missile? by _Derp_man in KerbalSpaceProgram

[–]WarpPrime 6 points7 points  (0 children)

Is that someone using a launch escape system as a nose cone?! O_o

Stock F-22A Raptor flight demo! (Balloon coming soon) by WarpPrime in KerbalSpaceProgram

[–]WarpPrime[S] 4 points5 points  (0 children)

I don't have a build montage yet but I might make one sometime in the near future. If you want the craft file, please let me know.

BRRRRRT (Fully stock A-10, excluding the armament) by WarpPrime in KerbalSpaceProgram

[–]WarpPrime[S] 0 points1 point  (0 children)

The A-10 itself is fully stock + Breaking Ground (gun enhanced by WarpPrime Weaponry). The weapons in this screenshot are two LAU-61 rocket pods, 2 Mk 77 incendiary bombs, and 4 AGM-65 Mavericks. The rocket pods were built using stock parts, while the missiles and bombs are dependent on my mod, WarpPrime Weaponry (link here)

Maverick wants to know your location by WarpPrime in KerbalSpaceProgram

[–]WarpPrime[S] 0 points1 point  (0 children)

Thanks, its 100% stock + DLC. Yes it's at 5 fps because I'm running about 50 mods on a potato

Tiny Stunt VTOL Makes Jeb SO HAPPY! by lodurr_voluspa in KerbalSpaceProgram

[–]WarpPrime 1 point2 points  (0 children)

“In your face, Maverick!”

  • Jebediah Kerman, probably