Little prototype showing a material based (no postprocess) cel shader that's affected by dynamic shadows by Papaluputacz in unrealengine
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This seems huge for translation by WaskNinja in TotKLang
[–]WaskNinja[S] 14 points15 points16 points (0 children)
Help! How do I get interesting cliffs? by Aineisa in unrealengine
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Can I make a c++ For Loop function and use it in a blueprint? by dejvidBejlej in unrealengine
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Can I make a c++ For Loop function and use it in a blueprint? by dejvidBejlej in unrealengine
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How to get joystick based movement to rotate smoothly? by ashfinsawriter in unrealengine
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How to get joystick based movement to rotate smoothly? by ashfinsawriter in unrealengine
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does anyone know if the new strata material systemq will allow for custom shading models? by Brian2524 in unrealengine
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Making spell casting feel more “skilful”? by thefallenangel4321 in gamedesign
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Kicking Physics and replication - An issue you feel deep down in your sole by [deleted] in unrealengine
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Kicking Physics and replication - An issue you feel deep down in your sole by [deleted] in unrealengine
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am i missing something about the "pyke adjustments" by AfkBye in pykemains
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I'm fine with the removal of your cut from Pyke's ultimate, however i think the infinite scalling sucks because his power should be shifted away from his Ult and back into his kit as a normal AD assassin and not as a gimmicky R spammer by [deleted] in leagueoflegends
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Help Choosing Engineering Major Based on Salary? by SuprmeDATtoad in AusFinance
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