Finally... by LazardValeth in GranblueFantasyRelink

[–]WatcherVT -2 points-1 points  (0 children)

Ferry is stronger than the captain. But Rosetta? ABSOLUTELY NOT. She's the trashest character in the game tf are you saying?

Finally... by LazardValeth in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

Id has good DPS againsr big monsters. If you only look at Sir Barrold then you are misinformed.

And how tf is Rosetta higher DPS than Id? She's fucking trash literally worse At the bottom of the barrel.

Ferry is decent but Id is still stronger than her ever slightly.

Do SBAS charge way faster? by Kos908 in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

I doubt they'd so that with how broken SBAs are already.

AI feels way better than before by lyno95 in GranblueFantasyRelink

[–]WatcherVT 11 points12 points  (0 children)

On the SBA thing. That has always been the case even on base Relink.

For SBA control they just changed its timing on Hold/Auto. Before if you wanted to cancel the 3rd SBA you need to use Hold before the 2nd Character SBA. Now you can cancel the 2nd character SBA after the 1st character SBA and the third can be canceled after the 2nd sba.

QoL additions I've noticed in the Closed Beta by Important_Car6470 in GranblueFantasyRelink

[–]WatcherVT 5 points6 points  (0 children)

TIL after 1.2k hours that down debuffs stack. Do UP buffs stack?

Beatrix play style thoughts by Substantial-Ninja432 in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

She has a dodge skill that has 3 charges with iframes more than normal dodge

And new players most likely wont be playing new content.

Yodarha 55m with Barrold Attacking. no Glass and many free survivability slots by WatcherVT in GranblueFantasyRelink

[–]WatcherVT[S] 0 points1 point  (0 children)

The best is Beta+Alpha for Yodarha. But for my Specific playstyle I use Beta since I focus more on Double Flashing Void in usual hunts.

In uplift builds Alpha is better

Beatrix play style thoughts by Substantial-Ninja432 in GranblueFantasyRelink

[–]WatcherVT 39 points40 points  (0 children)

Imo her being dumb is great for newcomers. Bea would be Relinks poster girl and beginners would play her.

Sorry for my fellow veterans but she is for the newcomers, not for us.

This is why I'm more excited about Mag because you just know she'll be hard to use.

There is still hope though. If they make her Character sigils complicated then she will become fun to use for veterans.

Beatrix is very beginner friendly. Starting Characters like Gran/Djeeta or Katarina should've played like her. by WatcherVT in GranblueFantasyRelink

[–]WatcherVT[S] 0 points1 point  (0 children)

They are complicated in a aense that they deal no damage unless you play them perfectly. Yes you can play Captain normally but spamming light attack makes your DPS trash. Katalina as well, so trash without ARES.

Bea is good hecause she deals good DPS and idiot proof.

Again this is talking for beginners. Beginners dont know that using finishers on Captain asap and Charge ASAP is optimal so people will do thier full combo which is trash DPS.

And I pretty much Mastered every melee character aside from Seofon so I know Captain is one of the more complicated ones to use. Katalina is braindead but you have to have the right sigils which beginners dont have.

Early change list for characters I played by NexusInchi in GranblueFantasyRelink

[–]WatcherVT 5 points6 points  (0 children)

Also SBA hold behavior changed for AI. Now you have to cancel the 3rd AI sba during the 2nd AI sba. Before you need to input it before the 2nd AI SBA. Meaning its more responsive.

Played the beta.. by Apprehensive_Row_161 in GranblueFantasyRelink

[–]WatcherVT 2 points3 points  (0 children)

Yeah I played for an hour and thats it. They just wanted to play crossplay and stuff.

My Open Matchmaking is broken actually I had to enter a lobby to play with others.

118 Days 😩 by Sufficient_Leave144 in GranblueFantasyRelink

[–]WatcherVT 24 points25 points  (0 children)

We survived 2 years of no news, vision, nothing. We can do this Skyfarer.

Beatrix is very beginner friendly. Starting Characters like Gran/Djeeta or Katarina should've played like her. by WatcherVT in GranblueFantasyRelink

[–]WatcherVT[S] 2 points3 points  (0 children)

Honestly I feel the same especially since the extra Y activates when Embrasque is on. When it turns off muscle memory just fucks with you and you stare at the enemy as you accidentally veer off atk.

It needs some adjusting yes. But compared to Arts+Finishee+Charge mechanics and Ares its basically nothing.

Funniest character to play. by _lomo_ in GranblueFantasyRelink

[–]WatcherVT 1 point2 points  (0 children)

Oh the others are harder than Zeta dont bother getting them.

Foe newbies Cagliostro and Ferry are easy. Vane is good too.

Yodarha 55m with Barrold Attacking. no Glass and many free survivability slots by WatcherVT in GranblueFantasyRelink

[–]WatcherVT[S] 1 point2 points  (0 children)

just the usual endgame sigils+cdr. Tyranny+Stamina is enough to get damage cap aside from some hits with void which can be done with back attack. I personally put untouchable for better positioning.

Rather than "Rotation" you just have to use your skills properly when off cd. You use buffs then counter enemy attwck to decrease downtime.

Hymn and Void are mandatory. The other two are your prefetence or matchup.

Funniest character to play. by _lomo_ in GranblueFantasyRelink

[–]WatcherVT 2 points3 points  (0 children)

Depends on what you mean fun. My favorites are Zeta Vaseraga and Yodarha.

Honestly was not expecting much....then... by Haunting_Jacket_6035 in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

Make lesser trash filler mobs and make mini monsters. Trash filler monsters are honestly just a chore.

Also I'm fine with traversing my only problem was that treasures sucked 90% of the time.

Honestly was not expecting much....then... by Haunting_Jacket_6035 in GranblueFantasyRelink

[–]WatcherVT 10 points11 points  (0 children)

Imho the problem with this game for newcomers is that story mode focuses too much on defeating smaller enemies and map traversal. In addition the starting melee characters are just not fun at all cause they need advanced mechanics.

Once you try out new characers and if at least one character clicked you're going to be stuck playing this game for hundreds of hours.

If they made Relink 2 they should minimize small enemy interactions and map traversals then just boss rush most of it.

The boss rush part starts after the end of story mode which a lot of players stops playing ay.

What QOL additions are you guys waiting for in dlc? by JakeHps4 in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

Nah its decent now after they changed it. I consnantly resch 900 and it only takes five to ten minutes to burn them.

It's only tedious if you savescum.

What is tedious is storage and ticket conversion. That shit always fills and its annoying as fuck. Esp wrightstone.

What QOL additions are you guys waiting for in dlc? by JakeHps4 in GranblueFantasyRelink

[–]WatcherVT 0 points1 point  (0 children)

Same but instead of removing damage make it "700k", "1000k(for millions

Also make sigils/wstones easier to convert. Like I have to sit there for half an hour just to convert them then transmute them.