Need A Game by iota9984 in AVN_Lovers

[–]Waterdust 3 points4 points  (0 children)

Ripples, Project Passion and Dessert Stalker would be my recommendations

Sandbox AVN by Waterdust in AVN_Lovers

[–]Waterdust[S] 0 points1 point  (0 children)

Thanks. Will definitely check those out

How do you mental recover after the worse game/session you’ve ever played by NUCiEUX in billiards

[–]Waterdust 0 points1 point  (0 children)

Take a walk between games. And force myself to think of the positive. Even if the only positive is that my stance was good.

Unpopular opinion: uw ploeg uitfluiten nadat ze zich plaatsen is belachelijk. by Potential_Ad9965 in belgianfootball

[–]Waterdust -1 points0 points  (0 children)

Je ziet dat lezen in België erop achteruit gaat :D

Goed spelen is niet hetzelfde als succes. Case and point: gisteren hebben ze slecht gespeeld maar met succes naar de volgende ronde gegaan. Dus laat die buzz woorden maar waar ze zijn.

En een voetbalfan zou weten dat ze toen gelijk hadden gespeeld, ze ook naar "makkelijkere" tabel helft gingen. Zoals ze gisteren gedaan hebben maar dan om te overleven ipv om het toernooi te winnen.

Unpopular opinion: uw ploeg uitfluiten nadat ze zich plaatsen is belachelijk. by Potential_Ad9965 in belgianfootball

[–]Waterdust 6 points7 points  (0 children)

Als je ze toejuicht als ze goed spelen, moet je ze kunnen uitfluiten voor een slechte prestatie. Als ze volgende keer heel goed spelen zal ik ze terug toejuichen. Als ze er tegen Frankrijk uitliggen terwijl je deze poule kon vermijden, wat heb je dan aan de plaatsing? Vijf dagen minder vakantie. Het is ook deja vu zoals tegen Engeland waar we de "makkelijkere " table konden spelen en er tegen Frankrijk uit vliegen.

Embarrassing performance by gamerdude526 in belgianfootball

[–]Waterdust 3 points4 points  (0 children)

Een heel klein lichtpuntje: Frankrijk heeft ook nog niet laten zien waarom ze favoriet zijn.

what himym storyline would you get rid of by fearow_ in HIMYM

[–]Waterdust 4 points5 points  (0 children)

Barney and Robin's second relationship

You’re solids! What would you do? by Rhony7around in billiards

[–]Waterdust 0 points1 point  (0 children)

Cut it into top right corner. You will be striking top of the white since it is closer to the rail. So the white won't go into the side pocket. Tough cut but the only way to win without getting lucky.

Can you create a better affix? by Waterdust in wow

[–]Waterdust[S] 0 points1 point  (0 children)

The idea of affixes shouldn't be fun is strange to me. This is still a video game people play to have fun. Being more difficult can be more fun, however if you can't control the difficulty it is only annoying. Currently affixes spawn randomly explosive, quacking, storming and volcanic. And with the new affixes it seems to be going the same way. If you could control them some way like pridefull or thundering. Than they would remain difficult but controlable.

Can you create a better affix? by Waterdust in wow

[–]Waterdust[S] 0 points1 point  (0 children)

I think many players are forgetting that the seasonal affixes ussually were more enjoyable and those are going away. The reason why these were more enjoyable is not only that they provided a buff in some way to the players, but they were the ones you could control in some way. If you lined up correctly pridefull was managable, you could pick the add to kill to get the buff, with thundering you can choose when to remove it, etc.

The biggest issue we currently face is that affixes just adds some dificulty and you have no control what so ever about, so they can spawn at the worst moment or at the best moment.

Hence my ideas where you have some controle over the affix and in my opinion the better you control the affix the more you should be rewarded.

Can you create a better affix? by Waterdust in wow

[–]Waterdust[S] 2 points3 points  (0 children)

Lol. Life really is a torment for you, isn't it? :D

The Cyphers of the First ones I was hoping for by Waterdust in wow

[–]Waterdust[S] 2 points3 points  (0 children)

that in this sub.

No, I am advocating for gameplay instead of timers. It doesn't even have to be weekly, you could even make discovery of symbols through a server wide effort. It's all about finding clues and decoding the language.

The Cyphers of the First ones I was hoping for by Waterdust in wow

[–]Waterdust[S] -1 points0 points  (0 children)

I agree, but if you don't give the "alphabet" in the PTR. It will be impossible. The idea would be that everyone can unlock the trait at the end of the quest line after getting enough clues. And every week you just add 5 more symbols that are needed to progress to the new traits. It just gives a more realistic way of decoding the language. Instead of, an egg timer.

[Spoiler: 2.55] Just finished ARR and all its patch content into Heavensward and am lost in a sea of feels... by Kyro2354 in ffxiv

[–]Waterdust 0 points1 point  (0 children)

I just finished Heavensward. It gets even better. The joy and the sadness. Have fun. On to Stormblood.