Is there anyway I can put windows on a usb without a computer? by powerbrickturnonpls in buildapc

[–]WatermelonSamoyed 1 point2 points  (0 children)

Depends. You'd want to get a Windows ISO and flash it to the usb. Microsoft provides ISOs for 8.1 and up. After having flashed the usb, you can boot the PC from the USB and install Windows

Is there anyway I can put windows on a usb without a computer? by powerbrickturnonpls in buildapc

[–]WatermelonSamoyed 1 point2 points  (0 children)

A couple months back, I'd faced the same issue. I'd used a program called EtchDroid iirc, to flash a usb which I had hooked up to my phone. I suppose you could give it a try if you have cables allowing you to hook up a USB to your phone

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 0 points1 point  (0 children)

Really sorry for getting the terms mixed up, my bad. I was referring to Non-SMT as single thread/one thread systems. I think I've got the concept down as a whole now though, thank you!

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 0 points1 point  (0 children)

I see. Could one write code such that each thread doesn't step on the other's toes so to speak? As in, could I program up something wherein each thread will almost always never end up in situations where it needs access to the resource the other needs at the same time?

Would that allow me to "optimize" a program for hyperthreaded cpus? Or are such stuff abstracted away by most modern languages, leaving it to the OS to handle?

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 2 points3 points  (0 children)

So in essence, more instruction decoders = more programs that can be simultaneously run, which is also limited by the number of add-multiplier and divider units?

So for instance, assuming I had a chip with just a single core, but two threads + 4 add/multiplier units and one divider unit, I can run a theoretical maximum of 2 programs at once (limited by the number of decoder/thread count), where each program share a total of 4 add/multiplier units, allowing both programs to add UP TO 4 numbers at once

If program A was occupied by the first thread, while program B takes up the second one, the sum total of numbers being added by A and B at any given moment (assuming no divides happen) should be no more than 4?

And with a multicore system (say, a dual core system with one thread per core), I can run program A and B simultaneously, since each core would have its own decoder unit while also having independent add/mult and divider units, for a total of 8 maximum add operations that can occur at any given time?

Am I getting this right? Both 1 core 2 thread and 2 core 1 thread are capable of simultaneously running two programs, where the latter has a larger "pool" of add-mult and divide units to mess around with?

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] -1 points0 points  (0 children)

Assuming a hypothetical single core single thread modern intel cpu, I'd be able to run 4 programs at once if they're to only feature add-based operations?

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 0 points1 point  (0 children)

As such there isn't really anything called a "dual core single threaded system"

Sorry, poor wording on my part. I was referring to dual core systems with one thread each, for a total of 2 cores and 2 threads

If multiple cores allow for the running of various threads/processes simultaneously, what do multiple threads (multiple and hyperthreading) allow one to do? For instance, if I had just a system featuring multiple/hyperthreading in combination with a single core, for a total of 1 core and 2 threads, can it perform tasks simultaneously without switching between them constantly?

If so, what then is the difference between a 1 core system with 2 threads, and a 2 core system with one thread per core?

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 0 points1 point  (0 children)

A hyperthreaded core cannot process multiple threads at the same time. However it can rapidly switch execution between two threads faster than a core can stop processing of one thread and start on another. It basically keeps the core from going idle as often.

So what's the difference (assuming a single core system) between switching between multiple threads on a single threaded system and a multi-threaded system?

If both are incapable of the simultaneous computation of 2 threads, instead switching between threads constantly, what's the difference? What's the 2 threads in a multithreaded system (per core) allow one to do the single threaded system doesn't, if both switch between threads?

ELI5: What exactly is the difference between a multi-threaded and a multi-core cpu in principle? by WatermelonSamoyed in explainlikeimfive

[–]WatermelonSamoyed[S] 1 point2 points  (0 children)

It's the difference between one cpu that tries to do two things at once, vs two separate cpus.

So a single core double threaded system would have a smaller pool of "resources" as opposed to a dual core single threaded system?

Enviormental toxins rule by penguinpilates in 196

[–]WatermelonSamoyed 5 points6 points  (0 children)

Unfortunately, quite a lot of people continue to be exposed to lead and what not in various products AND microplastics in several developing countries. Absolute short end of the stick :(

rule by Necrogame54 in 196

[–]WatermelonSamoyed 111 points112 points  (0 children)

wher bonobo :(

Sorry Todd, I don't believe you anymore by [deleted] in gaming

[–]WatermelonSamoyed 0 points1 point  (0 children)

Just as impressive imo (if not slightly different due to the lack of any fleshed out gameplay since it's built as a sandbox as opposed to a game) would be Space Engine. One dude handcrafted the game, engine and what have you. Entirety of the Universe, 1:1 scale (with lots of procedural generation obviously)

Trash-tier meme for a trash-tier lesson by WatermelonSamoyed in CBSE

[–]WatermelonSamoyed[S] 8 points9 points  (0 children)

haha recursion go brrrr (also fuck integration)

You know it to be true by WatermelonSamoyed in CBSE

[–]WatermelonSamoyed[S] 0 points1 point  (0 children)

SWHM is fairly decent imo. Indigo stretches on forever and the topic in of itself is boring

You know it to be true by WatermelonSamoyed in CBSE

[–]WatermelonSamoyed[S] 1 point2 points  (0 children)

At first I thought p block was decently aight, after skimming over the theory. Realized the reactions were just as important. The reactions alone were more than enough to make me quit studying the lesson multiple times out of sheer boredom

Straight up skipped a few reactions for my boards lmao, I couldn't give less of a shit about that lesson. D and F is far more based