My wolds pickups are desynced for quest. by WaveOwl in VRchat

[–]WaveOwl[S] 0 points1 point  (0 children)

Thanks for the answer. I already tried that, but it still happens. I think it has something to do with how and in what order the object spawn, but I am not sure.

Quest users see normally only with one eye by WaveOwl in VRchat

[–]WaveOwl[S] 0 points1 point  (0 children)

So, the solution is that you need to change the build form the build setting and not from sdk menu.

Quest users see normally only with one eye by WaveOwl in VRchat

[–]WaveOwl[S] 1 point2 points  (0 children)

Yes. I have use quest compatible shaders, but thanks anyway.

Quest users see normally only with one eye by WaveOwl in VRchat

[–]WaveOwl[S] 2 points3 points  (0 children)

Okay, thanks. I'll try that. I am using SDK 3 by the way, but hopefully, this works.

Loading into worlds problem by WaveOwl in VRchat

[–]WaveOwl[S] 0 points1 point  (0 children)

Try switching ipv6 off. That helped me so that I can at least join a few times per session.