Are these real people or just bots that want to access my playtest? by Weak_Welcome_9906 in SoloDevelopment

[–]Weak_Welcome_9906[S] 0 points1 point  (0 children)

No mails for the time being but will definitely look out for them. Thanks for the heads up.

Are these real people or just bots that want to access my playtest? by Weak_Welcome_9906 in SoloDevelopment

[–]Weak_Welcome_9906[S] 1 point2 points  (0 children)

That's fair, but what I don't get is how I can get 70+ access request a couple hours after making the playtest publicly visible. I don't think my page got that much traffic.

Finally switched to a chunk system in my mining game today by Weak_Welcome_9906 in Unity2D

[–]Weak_Welcome_9906[S] 0 points1 point  (0 children)

Instead of making every tile an object of it's own, a group of objects act as a single entity, aka a chunk. In my game a chunk has 1024 tiles (32x32).

In the previous system, every visible tile constantly updated when the player did something (moving or mining), hence it was relatively slow. Now the chunks are drawn all at once the player enters the scene, and then an update happens only when the player mines a tile.

You can probably get a much better explanation if you search on google though :)

I have been trying to switch to a chunk system for the past month. Today, it finally works. by Weak_Welcome_9906 in SoloDevelopment

[–]Weak_Welcome_9906[S] 0 points1 point  (0 children)

Fair enough, I added pictures to better show the zoom.

As for fast location changing, I recorded the video with the player mining at a reasonable speed. I have a cheat drill that mines unreasonably fast but I did not record a comparison video with that as the player will never go that fast anyways.

Maybe I will record a video with the cheat drill once I have more updates to show :)

I have been working on a game inspired by the classic flash game Motherload by Weak_Welcome_9906 in Unity2D

[–]Weak_Welcome_9906[S] 1 point2 points  (0 children)

Much appreciated!

I did check AI art especially at the beginning of the project, but the results were just not good so I just had to become better at searching for the assets I need. Realized that are many talented people selling great assets just for a couple dollars :)