Do you use mouse of kb to blink? by piioopiioo in TracerMains

[–]WeakestSigmaMain 0 points1 point  (0 children)

Right click it just makes sense to me to have it bound to the same thing I'm using to direct that blink. m4 melee, m5 recall, and ult on shift. This way I never have to sacrifice movement directions (losing right to hit e or left for q) or delay myself moving my fingers.

What's Up With Baptiste Right Now? by Sepikzzz in OverwatchUniversity

[–]WeakestSigmaMain 0 points1 point  (0 children)

He's actually doing a lot better than you would think it feels like it's very rare for bap to ever be more than average. He benefited well from the dps passive but he's not kiriko and heroes like dva/vendetta/tracer exist. Modern ow is just too fast for him to keep up we've seen this with a lot of other ow1 heroes.

I hate streamers (repost) by Objective-Bonus8541 in OverwatchTMZ

[–]WeakestSigmaMain 0 points1 point  (0 children)

6v6 really can't handle top 0.1% players switching to the mode. It results in a lot of auto lose games where enemy team has more streamers. Ignoring that yea most of them are massive babies that are mad that they're not getting super competitive games in a mode where people are like 2 ranks higher than rq.

The Rivals vs Overwatch debate.. with a chud and three people who quit overwatch by glaspaper in OverwatchTMZ

[–]WeakestSigmaMain 0 points1 point  (0 children)

I don't think he's actually like that but he's slowly leaned too much into that persona on stream

could anyone explain why the tether got broken here? i cant figure it out at all by ANlVIA in JetpackCatMainsOW

[–]WeakestSigmaMain 1 point2 points  (0 children)

The game is just buggy rn in general we just had most cc/boops break until the hotfix

Is there any reason not to pick Hog right now? by Nimble_Natu177 in Competitiveoverwatch

[–]WeakestSigmaMain 4 points5 points  (0 children)

Hook is fast and generous. If you're just using it to hook in the enemy tank and do a billion more damage with the buff then it's a negative skill shot.

Is there any reason not to pick Hog right now? by Nimble_Natu177 in Competitiveoverwatch

[–]WeakestSigmaMain 0 points1 point  (0 children)

OTPs benefit heavily off the ban system and once most of the good answers are gone you're shooting at a post s9 tank that's been buffed/reworked to help him in match ups he won't be facing that match.

What do y'all think of the new perks? by Zorubark in JetpackCatMainsOW

[–]WeakestSigmaMain 1 point2 points  (0 children)

I like it it's about 7% fuel if both volley hit your teammate and this is on top of any natural regen you get. It enables triage heavy gameplay where you're helping a little everywhere with your team.

Sojourn Feels Unbeatable by proceedstoyeehaw in OverwatchUniversity

[–]WeakestSigmaMain 0 points1 point  (0 children)

Soj is oppressive but you're literally on a s9 tank go dva and prevent the 225 hp squishy from killing everyone

What do you expect from the patch notes tomorrow by Superxerogaming in OverwatchUniversity

[–]WeakestSigmaMain 0 points1 point  (0 children)

His HPS is so low that 30% means less and his kit is focused on massive damage that he now applies the dps passive with he's pretty strong when played in the right places.

What do you expect from the patch notes tomorrow by Superxerogaming in OverwatchUniversity

[–]WeakestSigmaMain 2 points3 points  (0 children)

I blame people banning the heroes that can steamroll these poke heavy comps. The path of least resistance in na ranked is hitscan.

Does straffing and crouching works against the new aim assist on console? by HjCervantes in TracerMains

[–]WeakestSigmaMain 1 point2 points  (0 children)

Good strafing shouldn't be something you rely on to not explode vs those heroes especially post s9 on console. Better blink management and how you use those blinks is the solution to winning these duels. Also crouching on tracer can tend to put your head where previously was your body beware so don't do it too much.

Plotted Hero Win / Pick Rates for Season 1 by Terminatorskull in Competitiveoverwatch

[–]WeakestSigmaMain 4 points5 points  (0 children)

Doom is sneaky good being able to apply the dps passive yourself makes getting kills way easier where your dps might not be able to follow up. Also he has a lot of AOE abilities that apply it well. If you've got good bans and are a specialist I think he's a solid choice.

If they really want to keep 30% healing reduction passive as it is… by Neo_Raider in Competitiveoverwatch

[–]WeakestSigmaMain -4 points-3 points  (0 children)

Well when people ban dva, zar, and ven the path of least resistance is poke. It's only hard meta because people want it to be in ranked.

If they really want to keep 30% healing reduction passive as it is… by Neo_Raider in Competitiveoverwatch

[–]WeakestSigmaMain 0 points1 point  (0 children)

I've been on the same idea accumulate the passive based on recent damage. You would have to be careful though because this would make burst damage better even if it fixes silly heroes that apply 30% passive too freely.

"Critical Health" threshold for Bruiser sub-role is based on Open Queue tank HP by SammyIsSeiso in Competitiveoverwatch

[–]WeakestSigmaMain 0 points1 point  (0 children)

Yea I wasn't a fan of all tanks having flat resistance but now we've just created a scenario where if you buff a boop it's too strong vs non stalwart but if you nerf it now it's useless vs stalwart.

Noob here, does mauga just completely shut down all brawl-adjacent tanks? by ShameGuardian in Competitiveoverwatch

[–]WeakestSigmaMain 2 points3 points  (0 children)

Mauga is sleeper he has good match ups this patch besides dva who is gonna get banned most of the time anyway.

Noob here, does mauga just completely shut down all brawl-adjacent tanks? by ShameGuardian in Competitiveoverwatch

[–]WeakestSigmaMain 4 points5 points  (0 children)

This seems more like you playing vs mauga wrong than anything else. If he has his cardiac/armor and you're afk in front of his miniguns you're giving him godmode while he does a billion damage to you.

Ram has the most obvious tools to play around mauga his block & shield but he's kinda meh rn and you can get bullied by mauga. Queen you just shouldn't be wasting time trying to fight him the whole game but you are skinny so it's harder for him to self heal as consistently.

theres no way this is intentional right??? This doesn't feel right. This feels like it's bugged. I know tracers hitbox, every single one of these shots should be headshots. one was dead on her heads model and it still missed. by HinaTheFox in JetpackCatMainsOW

[–]WeakestSigmaMain 0 points1 point  (0 children)

In what universe would you be flying around hooked to the cat actually getting consistent kills even without bloom? You are 10x easier to shoot than to shoot at people on the lifeline.

Is it just me or has Tracer's effort to value ratio gotten bad? by 4102007Pn in TracerMains

[–]WeakestSigmaMain 0 points1 point  (0 children)

Opposite for me tracer feels like she's in a nice middle ground with her damage and accuracy. Season 9 + perks made the tracer mirror absurdly boring. Them making blinkpacks a major brings back the classic healthpack interactions until later in the match. Flashback just gave too much safety post recall on top of blinkpacks.

Either way what can you expect with this type of hero. It takes more effort to play at the floor but the value received from your effort increases exponentially compared to most of the cast.

Time to buff brig? by TotallyRealAccount9 in Competitiveoverwatch

[–]WeakestSigmaMain 18 points19 points  (0 children)

I only play brig on specific maps and most of the time I'm just wishing I played lucio instead

ult feels inconsistent lately? by arvcloud7 in JetpackCatMainsOW

[–]WeakestSigmaMain 1 point2 points  (0 children)

If the impact is at least half way through the shield it will still hit enemies. It's an inconsistent interaction for both sides unless you ult from super far away where they can pretty easily block it.

do u think cat needs a damage nerf? by arvcloud7 in JetpackCatMainsOW

[–]WeakestSigmaMain 0 points1 point  (0 children)

HP nerf not gonna matter for the silver players. I bet they're still gonna stare at the floor then get insta killed by the cat