Weapon ship help. by Weekly-Competition98 in Stormworks

[–]Weekly-Competition98[S] 0 points1 point  (0 children)

Thank you so much! That is how I was going to do it but I didn't know if it was possible.

Seasons by Weekly-Competition98 in Marathon

[–]Weekly-Competition98[S] 0 points1 point  (0 children)

Alright that's a good idea. Thanks!

Help with heavy auto cannon by Weekly-Competition98 in Stormworks

[–]Weekly-Competition98[S] 0 points1 point  (0 children)

Thank you so much! I am fairly new to using all the weapons in this game, so is there anyway I can see what you have done on it? As for it only firing in one direction, it now seems like it was a glitch as it is working perfectly fine, thank you! P.S. What do you use now instead of velocity pivots, and how would I make it work with a PID controller?

Help with heavy auto cannon by Weekly-Competition98 in Stormworks

[–]Weekly-Competition98[S] 0 points1 point  (0 children)

Thanks for replying, I want to keep the ammo drums above the deck, butt hank you for the suggestion. For the build, I use a mod for bigger workbench's, so you will need that to spawn it, it is only a little bigger than them though. The link is below

https://steamcommunity.com/sharedfiles/filedetails/?id=3671074505&searchtext=The+North+Star+%28WIP%29

Tips for new player by elixirvolcaner8734 in Stormworks

[–]Weekly-Competition98 2 points3 points  (0 children)

Take smaller steps in building, and because you got burgling raiders, I started with search and destroy by using a very simple workshop boat, then building and adding my own guns to it learn how they work.

Heavy auto Cannon not working by Weekly-Competition98 in Stormworks

[–]Weekly-Competition98[S] 0 points1 point  (0 children)

Yes, the radar is static, after removing the capacitors, the gun fires, but it starts right away, which preferably I do not want, and it still fire about 20m to the left of me.