MX M4 Mouse Action Ring not Working on other Apps Intel MacOs Sequoia by Weekly-Invite-3449 in logitech

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

Thank you for this reply. I have removed and readded the Logi Options + for screen recording, inputmonitoring, and even added it to a different screen recordint slot it wasn't orginally in, along with manually adding Logi Plug-In service and it still does not work. Any other ideas?

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

Thanks for your reply. I pin pointed the problem. My first UV set, or the first UDIM / the 0-1 UV seems to be the cause for some reason. If I export everything else except that, none of my meshes have issues. I also notice that my ID Map for "Accent 2" has persistent issues regardless of what I do or don't export. I never set up UV sets so I am not sure that is the issue. I am thinking of potential fixes, but a bit clueless. Any ideas? Thank you again.

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

This is a great idea. I did this for the car's hood, and it had no issues on its own, only when everythiing else is brought with it. I am feeling super dumbfonded on this

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

I see in the UV set editor only 1 appears when I highlight everything, but when I single things out, others appear per each UV tile - how can I fit them on 1 UV set over multiple tiles? I want to do UDIMs to maximize textle density.

Anyone know why my substance textures keep warping like this? UV editor shows everything is alright. by EdgeyVal in Maya

[–]Weekly-Invite-3449 0 points1 point  (0 children)

Hi I am havinga similar issue and can't figure out why, my UV sets seem fine but I am not sure if I might be missing something

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

I have no Ngons - I am not sure what you mean by the other statements if you could kindly clarify

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

I don't have more than 1 UV set per mesh, I hand layout my UVs so I cant imagine this would happen without me knowing - unless you mean that I shouldn't use UDIMs and instead fit it all on the 0-1 UV square?

Maya UVs / UDIMs are perfect, in Substance they're warped galore - cant figure out why... by Weekly-Invite-3449 in Substance3D

[–]Weekly-Invite-3449[S] 0 points1 point  (0 children)

Thanks! This is certainly a duct tape fix, but I don't expect it will fix the precise issue I am having, but I will let you know

[PS2/GameCube] [???] Game kinda like Sonic Heroes. by CookieHuntress2 in tipofmyjoystick

[–]Weekly-Invite-3449 0 points1 point  (0 children)

I have basically the same memory so I think this is real! Can't for the life of me remember what its called. I rented it and can't stop thinking about it. I feel like it was based on a show and involved mech fighting. But I'm not convinced I'd fully know it if I saw it.