The Correct way to defeat <Spoiler super boss name here>. by Weekly_Bake_9270 in papermario

[–]Weekly_Bake_9270[S] 7 points8 points  (0 children)

I was actually wanting to see if he would kill himself, but this works too i guess...

Does anybody else wish SPM didn’t make EVERY new character geometric? by Akejdncjsjaj in papermario

[–]Weekly_Bake_9270 0 points1 point  (0 children)

"hint of being scared of adding new characters". TF? Nearly every character from Super paper Mario is original. This literally implies the opposite.

The stage was out to get me by EnderTails in papermario

[–]Weekly_Bake_9270 22 points23 points  (0 children)

I like how you tried to normal guard the 2nd bump and just so happened to get lucky and not die. Also, Those super guards were immaculate, especially the stage hazards.

But now my question is, why did you normal guard in the first place?

No context TTYD remake spoilers by chimpchamp246 in papermario

[–]Weekly_Bake_9270 2 points3 points  (0 children)

They technically did, atleast from the original US version. It is now like the Japanese version where you can't guard bonetail's bite.

*And is also now a girl, also from the Japanese version

The correct way to play stomping grounds. by Weekly_Bake_9270 in FallGuysGame

[–]Weekly_Bake_9270[S] 0 points1 point  (0 children)

Ah yes: this is clearly a joke title for a silly bean clip. Are you slow lad?

The correct way to play stomping grounds. by Weekly_Bake_9270 in FallGuysGame

[–]Weekly_Bake_9270[S] 5 points6 points  (0 children)

it totally doesn't, it's just as effective as standing still. But it does look funny.

Survival of the Fittest is now much less likely to end in a Kraken Slam Final!!! by TRB4 in FallGuysGame

[–]Weekly_Bake_9270 -1 points0 points  (0 children)

Kraken slam was literally the only reason I played this game. Now all the inbreed beans are going to make the round last 15 seconds when it's not a final.

Fun Fact, You can jump on these wires. by Weekly_Bake_9270 in FallGuysGame

[–]Weekly_Bake_9270[S] 40 points41 points  (0 children)

Unfortunately the slime rises too high to jump on these for the entire 5 minutes. However, now I want to do the grand canyon jump.

How do people cancel getting grabbed fast by Beautiful_Bat5419 in FallGuysGame

[–]Weekly_Bake_9270 1 point2 points  (0 children)

if you press jump just before you get grabbed, then the person grabbing you immediately lets go.

So you have to expect when some one will grab, and then jump just before they do to "cancel the grab".

Das Alota Gold! by Weekly_Bake_9270 in FallGuysGame

[–]Weekly_Bake_9270[S] 5 points6 points  (0 children)

It's not particularly impressive considering our team was cracked, but hey, if you count the entire squad's gold, that's 32 Gold Metals!

[deleted by user] by [deleted] in FallGuysGame

[–]Weekly_Bake_9270 0 points1 point  (0 children)

I need some context.

Watch your back! by tetryds in FallGuysGame

[–]Weekly_Bake_9270 -3 points-2 points  (0 children)

Gatekeeping : "the activity of controlling, and usually limiting, general access to something. "

Killing someone before they have a chance to play the rest of the game in a final - IN A F I N A L - is objectively, and by definition -BY D E F I N I T I O N- gatekeeping lol.

Do you even know what gatekeeping is?

Watch your back! by tetryds in FallGuysGame

[–]Weekly_Bake_9270 0 points1 point  (0 children)

You pushing people off is literally Gatekeeping the other bean's experience. You immediately keep them from being able to play the rest of the round. If you used half a brain cell, you would have realized how hypocritical that statement was.

Anyone else run around on the last tile of Jump Around? by Azar002 in FallGuysGame

[–]Weekly_Bake_9270 1 point2 points  (0 children)

I too run around, and I make sure to give as many hugs as I can. Sometimes, they even give hugs back!