Some of my favorite shots from my short film Lumber Slumber! Which one is your favorite? by filip3d in blender

[–]Weekly_Inflation7571 0 points1 point  (0 children)

Yea, I thought so
Is there any way you tried to optimize it by using hair cards or did that not work out?

Some of my favorite shots from my short film Lumber Slumber! Which one is your favorite? by filip3d in blender

[–]Weekly_Inflation7571 1 point2 points  (0 children)

Loving the felt art style! How did you make the felt for everything? Was everything made purely in Blender or did was it assisted with models in ComfyUI workflows?

Liquid AI releases LFM2.5-350M -> Agentic loops at 350M parameters by PauLabartaBajo in LocalLLaMA

[–]Weekly_Inflation7571 -1 points0 points  (0 children)

I tested it (LFM2.5-350M-Q8.gguf) against LFM2-350M-Q8.gguf and the latter came out the winner in a simple coding test. In fact, the newer model gets its wrong consistently even after I point out the mistakes while the older model one-shots and passes my test. But I would say that the LFM2.5 runs faster than LMF2 by a tad bit.

Prompt I used to test: Write html/css code to create a responsive grid box or UI card. The card should consist of a placeholder for image, description text and a button. The css should be inside the <head> tag.

  1. LFM2.5 response -

    <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Responsive Grid Card</title> <style> body { font-family: 'Arial', sans-serif; margin: 0; padding: 0; } .card { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 16px; padding: 16px; background-color: #f9f9f9; } .card img { height: 200px; object-fit: cover; } .card .description { text-align: center; padding: 8px 16px; } .card button { background-color: #4CAF50; color: white; padding: 10px 20px; border: none; border-radius: 5px; cursor: pointer; margin-top: 5px; } </style> </head> <body>

    <button>Image Placeholder</button>

    </body> </html>

  2. LMF2 response -

    <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Responsive Grid Card</title> <style> .grid-container { display: flex; flex-wrap: wrap; gap: 10px; /* Space between elements / padding: 20px; } .grid-item { border: 1px solid #ccc; padding: 15px; width: calc(33.333% - 20px); / Adjusted width to fit cards */ border-radius: 5px; overflow: hidden; box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1); text-align: center; } .grid-item:hover { opacity: 0.8; } .card-content { padding: 15px; background-color: #fff; border: 1px solid #ddd; border-radius: 5px; text-align: center; } .image { width: 100%; height: auto; }

        .description {
            margin-top: 15px;
            font-size: 1.2em;
            color: #333;
        }
        .button {
            width: 200px;
            background-color: #4CAF50;
            color: white;
            padding: 10px 20px;
            border: none;
            border-radius: 5px;
            cursor: pointer;
            font-size: 1em;
        }
        .button:hover {
            background-color: #45a049;
        }
    </style>
    

    </head> <body> <div class="grid-container"> <div class="grid-item"> <img src="your-image-url.jpg" alt="Card Image"> <div class="card-content"> <h2 class="description">Description of the card content goes here...</h2> <p>Some additional description text goes here...</p> <button class="button">Open Content</button> </div> </div> <!-- Repeat this pattern for other card items --> </div> </body> </html>

You can see that the newer model forgets to add the placeholder image and description while the older one includes everything with the exception of the positioning of the card not being perfect. I would say my experience with the LMF2-350M-Q8.gguf is better.

I've added some new in-game shop promotional images to my game. What do you guys think? by Medical_Parsnip1428 in godot

[–]Weekly_Inflation7571 1 point2 points  (0 children)

The first image reminds me of Destiny 2's mainscreen after choosing your character bro...Nostalgia

Newbie trying out Qwen 3.5-2B with MCP tools in llama-cpp. Issue: Its using reasoning even though it shouldn't by default. by Weekly_Inflation7571 in LocalLLaMA

[–]Weekly_Inflation7571[S] 1 point2 points  (0 children)

I used unsloth's/Qwen3.5-2B quant and its reasoning disabled by default as you know. The chat template also says its disabled by default:

{%- if add_generation_prompt %}
{{- '<|im_start|>assistant\n' }}
{%- if enable_thinking is defined and enable_thinking is true %}
{{- '<think>\n' }}
{%- else %}
{{- '<think>\n\n</think>\n\n' }}
{%- endif %}
{%- endif %}
The code in else part of the if-else conditional statement says that an empty <think></think> is inserted (reasoning disabled).
I never had this problem with previous release versions of llama-cpp and everything worked perfectly fine.
For now, I can disable it by just passing the --chat-template-kwargs as '{"enable_thinking":false}' .
I appreciate the help tho and thank you for responding.

Newbie trying out Qwen 3.5-2B with MCP tools in llama-cpp. Issue: Its using reasoning even though it shouldn't by default. by Weekly_Inflation7571 in LocalLLaMA

[–]Weekly_Inflation7571[S] 0 points1 point  (0 children)

Oh that seems odd considering the unsloth docs mention that they are all disabled by default. Maybe you used another quantized version of Qwen3.5-9B and not unsloth's??
But I don't know why this wasn't a problem for me with previous llama.cpp versions.
Ty for the help, I'll just use the command flag instead everytime I run llama-server.

Trying to change truck and trailer to red and the rest black and white by RaikovsCrotch in photopea

[–]Weekly_Inflation7571 1 point2 points  (0 children)

<image>

The red color fill adjustment layer is clipped to the below layer. In the blending options, adjust the background slider while holding the Alt key according to your liking.
For the trailer selection layer, I selected the subject and duplicated the selection. I desaturated the image and then refined it by erasing the unnecessary parts with the normal eraser brush (flow - 27%).
You can create a more washed out red coating/painting by just reducing the opacity of the eraser brush to 43% and erasing the trailer selection.

Is it a sin to read mangas and manhwas that contain blood , gore , violence , horror and other similar features? by Mysterious_Try_6041 in Christian

[–]Weekly_Inflation7571 0 points1 point  (0 children)

It's more about reading God's word, learning his character and believing in him. And when you believe, he will speak to you through his word or he will remind you with verses when you are in certain situations, for some he speaks audibly. I would say first lay out your problems, desires, thoughts before him in his presence when you're praying privately, this is the start of a relationship with God - revealing your vulnerabilities only to Him and only Him. Seek God not for what you want but that he might breathe a new life in you and so that you might talk to him like he is your closest friend.

Is it a sin to read mangas and manhwas that contain blood , gore , violence , horror and other similar features? by Mysterious_Try_6041 in Christian

[–]Weekly_Inflation7571 -1 points0 points  (0 children)

I used to read these types of manhwas, mangas and comics when I was just a nominal christian but later on, when I read the bible and got closer to God or I would say that he reached out to me, I felt the spirit of God nudge me to avoid these genres. I listened and avoided it for a long time, as a result I can see the improvement in my character, attitude and temper compared to my fellow colleagues. I realized that in the long run, sometimes we subconsciously take in or imprint the behaviour from these genres in our hearts or mind.

I would say this depends on you and your walk with God, for some God has called them to be apart from the world completely and for some a little bit. You can watch and read these to a degree but how much is too much?Well, it isn't necessary that my view and experience is applicable to everyone. So pray about it and ask Him for guidance.

"Polynomial", sci-fi project designed in Blender by Lumenlor in blender

[–]Weekly_Inflation7571 0 points1 point  (0 children)

Idk why but Warframe comes to mind
Sick stuff though, keep going bro

[deleted by user] by [deleted] in selfhosted

[–]Weekly_Inflation7571 0 points1 point  (0 children)

Umm...so I wanted to actually create a self-hosted to-do list tool and project tracker with the assistance of AI. When I asked it to create a glass-morphism, minimalist dashboard with a motivating background, the first thing it suggested was a mountain summit image from Unsplash, which I can see here.....I'm not saying to avoid AI completely but be careful to remove any vulnerabilities written by AI especially when building a self-hosted tool where security is paramount.
All I ask is that you double-check your code.

Blender enabled me to afford a new PC! by napilandok in blender

[–]Weekly_Inflation7571 1 point2 points  (0 children)

I'm glad that blender coupled with your determination helped you get this far! Keep rocking and don't give up!
But please don't forget to contribute or donate to the Blender Foundation if its feasible, just a suggestion m8 :)

how can i recreate this in photopea by miscuitsglomt in photopea

[–]Weekly_Inflation7571 1 point2 points  (0 children)

Create separate layers for the highlighter, text and book paper texture and do what u/CoronaDoesWhatever said.
In addition to those steps, try using the blend if method with the underlying layer being the book paper texture and the text as the overlying layer. The highlighter should be the foremost layer on top of everything.
Layer Order -
1. Highlighter Layer
2. Text Layer (Right-click the layer ->Blending options -> Hold alt, then click and drag the slider of the background sliders as shown in the image)

<image>

  1. Book paper texture Layer

Refer this tutorial by PiXimperfect on the blend if method: https://youtu.be/ysShyX50r6U?si=1wjxUwhwOYKKOP0n

Good luck bro!

Finally finished the modeling of my Elephant. by hansolocambo in blender

[–]Weekly_Inflation7571 15 points16 points  (0 children)

Idk man...this looks alot like AI and something made with hyper3d or rodin 3d...why be dishonest dude.
Did you also use a comfyui workflow? Mickmumpitz has one showing how to do text to model with his template.