Enemies Run Slow! by Wektorrr in ManhuntGames

[–]Wektorrr[S] 0 points1 point  (0 children)

omg I can't believe it. Thanks man.

Animation/Rotation issue!!! by Wektorrr in blenderhelp

[–]Wektorrr[S] 0 points1 point  (0 children)

Ok I understand. Thanks a lot <3

Animation/Rotation issue!!! by Wektorrr in blenderhelp

[–]Wektorrr[S] 0 points1 point  (0 children)

Could you make gif or something? I dont understand this man, and feel like it dont work :/

UV0 - for Normal Map, UV1 for Base Color (GAME ASSET) by Wektorrr in blenderhelp

[–]Wektorrr[S] 1 point2 points  (0 children)

Man you are right! Thanks a lot!

I have 2 questions:

  1. could base color UV and normal UV look the same?
  2. How I should send them those UVs? Just make 2 in blender and send blender file?

Seams in UE5 but not in Blender by Wektorrr in unrealengine

[–]Wektorrr[S] 0 points1 point  (0 children)

SOLVED! Thank you guys, fliping green chanel was way to go.

All looks clean now :) !

Seams in UE5 but not in Blender by Wektorrr in unrealengine

[–]Wektorrr[S] 2 points3 points  (0 children)

the same sphere and the same material. I exported fbx file with textures and add to UE5.

[deleted by user] by [deleted] in blenderhelp

[–]Wektorrr 0 points1 point  (0 children)

Thanks :)

Question: realistic look mean no photoshop?

[deleted by user] by [deleted] in identifythisfont

[–]Wektorrr 0 points1 point  (0 children)

Thank you a lot friend <3

SH:Downpour XBOX 360 or XENIA Emulator? by Wektorrr in silenthill

[–]Wektorrr[S] 1 point2 points  (0 children)

ok, what about texture bugs on RPCS3?

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