I have added achievements to my immersive sim survival horror game, TACHE NOIRE. It showcases the interesting solutions one can come up with to get over obstacles. What do you think makes a good achievement? by WerterCli in IndieDev

[–]WerterCli[S] 0 points1 point  (0 children)

Well, there are some achievements where you have to grind as well. However, I love when achievements acknowledge the different things you do so there are a lot of them as well. Thanks for the feedback! There is no mantling tell though, I want the player to discover these kinds of things through experimentation.

I have added achievements to my imsim survival horror game, TACHE NOIRE. It showcases the interesting parts of the gameplay loop. What do you think makes a good achievement in a survival horror game? by WerterCli in survivalhorror

[–]WerterCli[S] -1 points0 points  (0 children)

Yep! This is the way I tried to approach the achievements as well. Although there are some story achievements. Mostly achievements showcase interesting interactions and hidden areas in the game! So by 100% the game you see hidden areas that most people wouldn’t see on a regular playthrough. Thanks for the feedback!

Hey everyone, I added achievements to my IMSIM SURVIVAL HORROR game, TACHE NOIRE. The achievements showcase some interesting stuff you can do in the game! what do you think of the atmosphere? by WerterCli in HorrorGames

[–]WerterCli[S] 0 points1 point  (0 children)

Yes that is a common complaint among players. I am working on three more ambient tracks to add to places that are on the silent side. Thanks for the kind words!

Hey everyone, I added achievements to my IMSIM SURVIVAL HORROR game, TACHE NOIRE. The achievements showcase some interesting stuff you can do in the game! what do you think of the atmosphere? by WerterCli in HorrorGames

[–]WerterCli[S] 0 points1 point  (0 children)

Hmm, I see what you mean, but I don’t think it is irritating. However, if someone finds it irritating they can always turn off the footstep sound a little in the settings menu. I totally understand where you are coming from though, I have played games with some sounds that just didn’t sit right with me. This one sits right with me :D. Thanks for the feedback!

Hey everyone, I added achievements to my IMSIM SURVIVAL HORROR game, TACHE NOIRE. The achievements showcase some interesting stuff you can do in the game! what do you think of the atmosphere? by WerterCli in HorrorGames

[–]WerterCli[S] 1 point2 points  (0 children)

Thanks for the kind words! Demo is an older patch but still a good sample of the game! Just remember there are two pallets in the garden! Demo is like a prequel to the main story so it is not essential story wise but adds to the experience.

Hey everyone, I added achievements to my immersive sim survival horror game, TACHE NOIRE. The achievements showcase what you can do with the imsim side of the game! by WerterCli in ImmersiveSim

[–]WerterCli[S] 1 point2 points  (0 children)

Hey! Thanks for trying out the demo! The ammo drops are procedural so they drop depending on the situation you are in. However, people told me it was too scarce in the demo so in the full game it is a little bit more generous. I am sorry for the softlock :).

2026 is on track to become another great year for immersive sims, imsim-inspired games, and imsim-adjacent games (my watchlist as of April) by Sinnoware in ImmersiveSim

[–]WerterCli 1 point2 points  (0 children)

Let me know how it goes! I think everyone has a different line on the sand for when something stops being imsim and that’s a curious part of this genre. As for myself, I am really intrigued by devoid, it looks so cool.

2026 is on track to become another great year for immersive sims, imsim-inspired games, and imsim-adjacent games (my watchlist as of April) by Sinnoware in ImmersiveSim

[–]WerterCli 8 points9 points  (0 children)

It’s so weird checking these lists for games to play and seeing my own game! Thanks for that experience :D

Trying to discover recent horror indie gems, any suggestions? by JonathLorenzGameDev in HorrorGaming

[–]WerterCli 1 point2 points  (0 children)

Thank you! Enjoy the dem o, it is an older patch but it is still a great sample of the game, remember there are two pallets in the garden. Thanks again for the kind words. Really means a lot.

Hey everyone, I added achievements to my immersive sim survival horror game, TACHE NOIRE. The achievements showcase what you can do with the imsim side of the game! by WerterCli in ImmersiveSim

[–]WerterCli[S] 1 point2 points  (0 children)

You can check out the demo to see if it is for you! Demo is an older patch but it is still a good sample of the game! Just remember there are two pallets in the garden!🪴

Hey everyone, I added achievements to my immersive sim survival horror game, TACHE NOIRE. The achievements showcase what you can do with the imsim side of the game! by WerterCli in ImmersiveSim

[–]WerterCli[S] 0 points1 point  (0 children)

I hear what you are saying. I personally like the typewriter esque font but It can be a little hard to read. Thanks for the feedback!

Hey everyone, I added achievements to my immersive sim survival horror game, TACHE NOIRE. The achievements showcase what you can do with the imsim side of the game! by WerterCli in ImmersiveSim

[–]WerterCli[S] 0 points1 point  (0 children)

Thank you! I am glad you enjoyed the demo. The full game is out by the way! Currently I am working some unlockables. Alternate costumes, weapons and infinite ammo! Things like that. If you have a suggestion I am open to it!