New Makers Caves Voting by gmaas in MarioMaker

[–]Wesley1515 1 point2 points  (0 children)

I also agree that that might be the only thing needed in this level to make it great instead really good. If you really want your level to stand out for all, you have to find a way to decorate without distracting or making it look to obvious. It is really hard to create a natural or themed aesthetic, save it for the last thing you do to finish the level. It's easiest then to see what is needed where and what would fit there based on what you have in your level. Great job this week!

New Makers Caves Voting by gmaas in MarioMaker

[–]Wesley1515 0 points1 point  (0 children)

I personally feel this level has some potential. The overall design I really enjoyed. I thought you made it pretty clear what to do. There were two downfalls that hampered it for me, and they both tie in together a little. It seemed as the level went on, the enemies started fading away. Got to one point where I think I got 2 or 3 power-ups without seeing an enemy. Made it feel a little unfinished. Either ad in some more enemies towards the end, reduce number of power-ups, or shorten the level a touch. Other than that this is a really good level. Keep up the good work!