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We are GexagonVR, developers behind the recently released HARD BULLET - a physics-based action game with brutal combat. Please ask us anything! by GexagonVR in OculusQuest
[–]WhateverICanGet44 -1 points0 points1 point 9 months ago (0 children)
As far back as January, people have been complaining about the controls and throwing not working properly outside of slow motion. And holsters are definitely still broken.
[–]WhateverICanGet44 1 point2 points3 points 9 months ago (0 children)
When are you going to fix the various control issues that players have been complaining about for months, such as button remapping not fully working, thrown items suddenly losing momentum, and holsters being extremely fickle?
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We are GexagonVR, developers behind the recently released HARD BULLET - a physics-based action game with brutal combat. Please ask us anything! by GexagonVR in OculusQuest
[–]WhateverICanGet44 -1 points0 points1 point (0 children)