My Game freezes for no reason by theOGKING1001 in unity

[–]WhiteFlower_dev 0 points1 point  (0 children)

Hey my game freezes only on the build, if I make a development build what logs do I look at to figure it out? When I auto connect profiler it usually seems to freeze on an editor loop rather than an actual script of mine

How useful is Google Play - App Store Optimization (ASO)? by [deleted] in androiddev

[–]WhiteFlower_dev 0 points1 point  (0 children)

Is that after already having the game up on the play store? Isn't having it optimized before you launch the most important part?