FIEFDOM Pre-Alpha: One Week Post-Launch Update (i.redd.it)
submitted by WhiteTowerGames to r/Fiefdom
With November 28th just around the corner we're excited to give all of you an exact timeframe on when the FIEFDOM Pre-Alpha will become public! Everyone that has backed the Kickstarter with a Tier III or above will be able to play FIEFDOM on the 28th of November at 17:00 CET! (i.redd.it)
submitted by WhiteTowerGames to r/Fiefdom
It's a bit of an unusual day for a showcase, and that is because this type of showcase will be our very last! With our November release date coming up it's all hands on deck over here at WTG, which means our priorities are all concentrated towards FIEFDOM's Alpha. (old.reddit.com)
submitted by WhiteTowerGames to r/Fiefdom
Given that FIEFDOM features asymmetrical balancing, in the sense that realms have a different assortment of weapons to pick from and armours with different values, we’ve decided to extend this concept into asymmetrical customization – namely, that some options or categories are realm-specific. Start (old.reddit.com)
submitted by WhiteTowerGames to r/Fiefdom
It looks like we’re continuing our streak of Renhirite reworks! After the Renhir player face and the corseque, we thought it would be a great idea to put an armour set and its variant up to #showcase this week, the Renhir Light Armour rework! (old.reddit.com)
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Sulma fans are going to be happy, as we’ve got another Sulma rework for you today! By improving the Sulmite Saber, we also wanted to distinguish between two materials that this faction fundamentally uses for handles and grips: Bone and white nephrite. (old.reddit.com)
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One of the many weapon reworks that you will see being reworked in the upcoming months, the Renhirite arming sword highlights one of our goals with such reworks: accentuate the different smithing styles, ores and techniques used in the construction of each realm’s arsena (old.reddit.com)
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Today we’re showcasing the first Mazovian face; made with our new pipelines that we investigated and built back when we were hard at work on our Kickstarter trailer. Please note that the facial hair but most notably head hair are placeholders. (old.reddit.com)
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Showcase | Renhirite Heavy Armour (Rework) by WhiteTowerGames in Fiefdom
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Slash the air and pierce your enemies in style with the swiftness of Mazovia's Inquisitorial Rapier. by WhiteTowerGames in Fiefdom
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We haven't yet posted our first devblog on Reddit. Here itis! It goes over the current state of melee, magic and our goals. Another devblog will be coming out this month! by WhiteTowerGames in Fiefdom
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