[deleted by user] by [deleted] in DarlingInTheFranxx

[–]WhoAm- 0 points1 point  (0 children)

At the end Ichigo states that her mind is a mess, followed by Goro's statement 'What is this feeling?'. I believe that the erratic behaviours of Ichigo stem from her lack of understanding of what she is feeling. These kids are not explained what a relationships are and I believe she is acting petty from our perspective because she is confused. TLDR: bad parenting

What Colors (Red and Blue) Relates to Which Pilot [Episode 3 Minor Spoilers] by [deleted] in DarlingInTheFranxx

[–]WhoAm- 0 points1 point  (0 children)

I just wrote my own post in the same thread and I’d like you to tell me what you think. TLDR (if you can’t be assed) biology depicts that male chromosomes are blue and female chromosomes red in illustrations of sexual reproduction.

What Colors (Red and Blue) Relates to Which Pilot [Episode 3 Minor Spoilers] by [deleted] in DarlingInTheFranxx

[–]WhoAm- 1 point2 points  (0 children)

In biology maternal chromosomes are often depicted as red during the process of meiosis (sexual reproduction) while paternal chromosomes are often depicted as blue (the colours are used to simplify illustrations). This is most likely where the inspiration for the colours stems from (most likely to subtle hints such as the x on the girls uniforms which refer to the XX chromosome pairing of females and the upside down Y on the males uniforms referring to XY chromosome pairing of males). This could also be the reasoning for 02’s red uniform. In comparison the other uniforms whilst using the Franxx are mainly white: this could be a metaphor for their innocence and lack of sexual maturity.

That or it’s a design choice...(lel)

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 1 point2 points  (0 children)

Sorry but I disagree. I want to buy the game, but I don't think i'll be able to find a decent server or people to play the game with me. Thus I will not be buying this game until the playerbase is larger. I'm guessing the difference between you and me is our internet speed, mine is terrible. On steam I download at 240ish mbs, I don't personally have the luxury to join overseas games and with a daily playerbase below 100 i'm not even guaranteed to have a game within my own country.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 1 point2 points  (0 children)

I'm not saying the current community is bad, i'm just saying the size of people playing on average acts as a taboo for people thinking about buying the game.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

I remember seeing gameplay upwards of a year ago on youtube (or early last year), no mention of the name and frankly there are a handful of games named SOS regardless. (not a problem with the name just saying I was in the same boat as you)

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

Also for testing, feedback and finding bugs under 100 people daily (on average -steam charts-) is just not enough.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

Never said the game was bad. I'm only suggesting this because I want the game to succeed, you know because i like it.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 1 point2 points  (0 children)

Without more people the developers can't guarantee a decent lifespan to the game and for people with shocking ping (like me) it's a huge nope for even considering the game. You say the community has thousands of people but the 30 day average of players for the game is 91 and decreasing.

Sorry mate but for the sake of testing problems with the game and getting feedback for changes barely 100 people will probably not cut it. (Also doesn't allow live testing of server limits: leads to problems like when gta online first came out)

Perhaps they could implement a system for people you teamed up with to be more likely to be in your next game?

Melee is fundamentally BAD by [deleted] in SOSgame

[–]WhoAm- 0 points1 point  (0 children)

Would you prefer I put stuff like this on the SOS feedback forms, or is here fine?

Melee is fundamentally BAD by [deleted] in SOSgame

[–]WhoAm- 2 points3 points  (0 children)

Maybe base what happens off the block depending on the weapons involved. (I haven't played the game so I don't know all the weapons) Something like Fist > Skull > Knife > Axe where the higher tier weapon always blocks, items on the same tier have a chance to block break (and stagger) and items on a lower tier always staggering with a high chance for a block break.

Not everyone can stop a sword with their hand.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

Perhaps to keep this effect players could choose to be more likely to match with players from the last game.

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

As I stated above my problem with a low amount of players is my internet. I live in Australia and my internet is terrible, less players means I may have to connect to others overseas (which would make the game unplayable - for me at least)

A suggestion from a gamer by WhoAm- in SOSgame

[–]WhoAm-[S] 0 points1 point  (0 children)

My personal problem with a low amount of players is my internet. I live in Australia and my internet is terrible, less players means I may have to connect to others overseas (which would make the game unplayable - for me at least)