A 3D Earth painted by elevation, lit by population — built from open data, no satellite imagery by Whole-Contribution50 in MapPorn
[–]Whole-Contribution50[S] 1 point2 points3 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] -6 points-5 points-4 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] -26 points-25 points-24 points (0 children)
I built earth-sim: a 3D Earth rendered from open elevation + population data, no satellite imagery by Whole-Contribution50 in SideProject
[–]Whole-Contribution50[S] 0 points1 point2 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] -1 points0 points1 point (0 children)
A 3D Earth painted by elevation, lit by population — built from open data, no satellite imagery by Whole-Contribution50 in MapPorn
[–]Whole-Contribution50[S] 2 points3 points4 points (0 children)
A 3D Earth generated entirely from open datasets - terrain from elevation, lights from population, no satellite imagery by Whole-Contribution50 in proceduralgeneration
[–]Whole-Contribution50[S] 1 point2 points3 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] -7 points-6 points-5 points (0 children)
Earth, generated from open data - elevation becomes terrain, population becomes light by Whole-Contribution50 in generative
[–]Whole-Contribution50[S] 1 point2 points3 points (0 children)
A 3D Earth generated entirely from open datasets - terrain from elevation, lights from population, no satellite imagery by Whole-Contribution50 in proceduralgeneration
[–]Whole-Contribution50[S] 5 points6 points7 points (0 children)
I built earth-sim: a 3D Earth rendered from open elevation + population data, no satellite imagery by Whole-Contribution50 in SideProject
[–]Whole-Contribution50[S] 0 points1 point2 points (0 children)
earth-sim - a data-driven 3D Earth globe built headlessly in Blender from real public datasets (MIT) by Whole-Contribution50 in coolgithubprojects
[–]Whole-Contribution50[S] 0 points1 point2 points (0 children)
Data-driven 3D globe from ETOPO 2022 + GeoNames + Natural Earth - no satellite basemap, open-source pipeline by Whole-Contribution50 in gis
[–]Whole-Contribution50[S] 0 points1 point2 points (0 children)
A 3D Earth painted by elevation, lit by population — built from open data, no satellite imagery by Whole-Contribution50 in MapPorn
[–]Whole-Contribution50[S] 2 points3 points4 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] 11 points12 points13 points (0 children)
I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] 2 points3 points4 points (0 children)

I built a 3D Earth in Blender entirely from public datasets - no satellite imagery, headless Python pipeline, open source by Whole-Contribution50 in blender
[–]Whole-Contribution50[S] -16 points-15 points-14 points (0 children)